Add new spell indicator icon and tooltip to the wizard trade GUI

This commit is contained in:
Electroblob77
2020-06-09 16:55:13 +01:00
parent 99a9524ee7
commit 7772f2e97f
9 changed files with 172 additions and 36 deletions
@@ -3,38 +3,46 @@ package electroblob.wizardry.client;
import electroblob.wizardry.client.renderer.overlay.RenderBlinkEffect;
import electroblob.wizardry.data.DispenserCastingData;
import electroblob.wizardry.data.SpellEmitterData;
import electroblob.wizardry.data.WizardData;
import electroblob.wizardry.item.ItemArtefact;
import electroblob.wizardry.item.ItemSpectralBow;
import electroblob.wizardry.item.ItemSpellBook;
import electroblob.wizardry.item.ItemWand;
import electroblob.wizardry.potion.PotionSlowTime;
import electroblob.wizardry.registry.WizardryItems;
import electroblob.wizardry.registry.WizardryPotions;
import electroblob.wizardry.spell.Possession;
import electroblob.wizardry.spell.SixthSense;
import electroblob.wizardry.spell.SlowTime;
import electroblob.wizardry.spell.Transience;
import electroblob.wizardry.spell.*;
import net.minecraft.client.Minecraft;
import net.minecraft.client.gui.GuiMerchant;
import net.minecraft.client.gui.ScaledResolution;
import net.minecraft.client.renderer.BufferBuilder;
import net.minecraft.client.renderer.GlStateManager;
import net.minecraft.client.renderer.RenderHelper;
import net.minecraft.client.renderer.Tessellator;
import net.minecraft.client.renderer.vertex.DefaultVertexFormats;
import net.minecraft.entity.EntityLiving;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.inventory.ContainerMerchant;
import net.minecraft.inventory.Slot;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.tileentity.TileEntityDispenser;
import net.minecraft.util.ResourceLocation;
import net.minecraft.village.MerchantRecipe;
import net.minecraft.village.MerchantRecipeList;
import net.minecraft.world.World;
import net.minecraftforge.client.event.*;
import net.minecraftforge.client.event.GuiScreenEvent.ActionPerformedEvent;
import net.minecraftforge.fml.client.config.GuiUtils;
import net.minecraftforge.fml.common.Mod;
import net.minecraftforge.fml.common.eventhandler.EventPriority;
import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;
import net.minecraftforge.fml.common.gameevent.TickEvent;
import net.minecraftforge.fml.relauncher.Side;
import org.lwjgl.opengl.GL11;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.Collections;
import java.util.List;
/**
@@ -180,32 +188,6 @@ public final class WizardryClientEventHandler {
}
}
// Brute-force fix for crystals not showing up when a wizard is given a spell book in the trade GUI.
@SubscribeEvent
public static void onGuiDrawForegroundEvent(GuiContainerEvent.DrawForeground event){
if(event.getGuiContainer() instanceof GuiMerchant){
GuiMerchant gui = (GuiMerchant)event.getGuiContainer();
// Note that gui.getMerchant() returns an NpcMerchant, not an EntityWizard.
// Using == the specific item rather than instanceof because that's how trades do it.
if(gui.inventorySlots.getSlot(0).getStack().getItem() == WizardryItems.spell_book
|| gui.inventorySlots.getSlot(1).getStack().getItem() == WizardryItems.spell_book){
for(MerchantRecipe trade : gui.getMerchant().getRecipes(Minecraft.getMinecraft().player)){
if(trade.getItemToBuy().getItem() == WizardryItems.spell_book && trade.getSecondItemToBuy().isEmpty()){
Slot slot = gui.inventorySlots.getSlot(2);
// It still doesn't look quite right because the slot highlight is behind the item, but it'll do
// until/unless I find a better solution.
DrawingUtils.drawItemAndTooltip(gui, trade.getItemToSell(), slot.xPos, slot.yPos, event.getMouseX(), event.getMouseY(),
gui.getSlotUnderMouse() == slot);
}
}
}
}
}
/**
* Renders an overlay across the entire screen.
* @param resolution The screen resolution