Add config option to disable player animations
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@@ -334,6 +334,8 @@ public final class Settings {
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public boolean screenShake = true;
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/** <b>[Client-only]</b> Whether to use the screen blink effect for teleportation spells. */
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public boolean blinkEffect = true;
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/** <b>[Client-only]</b> Whether to use spellcasting animations for players. */
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public boolean spellcastingAnimations = true;
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/** <b>[Client-only]</b> The position of the spell HUD. */
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public GuiPosition spellHUDPosition = GuiPosition.BOTTOM_LEFT;
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@@ -1002,6 +1004,13 @@ public final class Settings {
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blinkEffect = property.getBoolean();
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propOrder.add(property.getName());
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property = config.get(CLIENT_CATEGORY, "spellcastingAnimations", true, "Whether to use custom animations for players casting spells. Disable this option if it conflicts with other mods that add player animations.");
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property.setLanguageKey("config." + Wizardry.MODID + ".spellcasting_animations");
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property.setRequiresMcRestart(true);
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Wizardry.proxy.setToNamedBooleanEntry(property);
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spellcastingAnimations = property.getBoolean();
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propOrder.add(property.getName());
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config.setCategoryPropertyOrder(CLIENT_CATEGORY, propOrder);
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}
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@@ -77,6 +77,8 @@ public class PlayerAnimator {
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@SuppressWarnings("unchecked")
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public static void init(){
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if(!Wizardry.settings.spellcastingAnimations) return;
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for(RenderPlayer renderer : Minecraft.getMinecraft().getRenderManager().getSkinMap().values()){
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List<ModelBiped> models = new ArrayList<>();
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@@ -182,6 +184,8 @@ public class PlayerAnimator {
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@SubscribeEvent
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public static void onRenderHandEvent(RenderSpecificHandEvent event){
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if(!Wizardry.settings.spellcastingAnimations) return;
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AbstractClientPlayer player = Minecraft.getMinecraft().player;
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EnumAction action = event.getItemStack().getItemUseAction();
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@@ -199,6 +203,8 @@ public class PlayerAnimator {
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@SubscribeEvent
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public static void onRenderPlayerPreEvent(RenderPlayerEvent.Pre event){
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if(!Wizardry.settings.spellcastingAnimations) return;
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// boolean firstPerson = event.getEntityPlayer() == Minecraft.getMinecraft().player
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// && Minecraft.getMinecraft().gameSettings.thirdPersonView == 0;
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@@ -1465,6 +1465,8 @@ config.ebwizardry.screen_shake=Screen Shake
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config.ebwizardry.screen_shake.tooltip=Whether to use the screen shake effect for certain spells.
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config.ebwizardry.blink_effect=Blink Effect
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config.ebwizardry.blink_effect.tooltip=Whether to use the screen blink effect for teleportation spells.
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config.ebwizardry.spellcasting_animations=Spellcasting Animations
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config.ebwizardry.spellcasting_animations.tooltip=Whether to use custom animations for players casting spells. Disable this option if it conflicts with other mods that add player animations.
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config.ebwizardry.category.commands=Command Settings
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config.ebwizardry.category.commands.tooltip=Configure wizardry's commands
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@@ -1465,6 +1465,8 @@ config.ebwizardry.screen_shake=Screen Shake
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config.ebwizardry.screen_shake.tooltip=Whether to use the screen shake effect for certain spells.
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config.ebwizardry.blink_effect=Blink Effect
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config.ebwizardry.blink_effect.tooltip=Whether to use the screen blink effect for teleportation spells.
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config.ebwizardry.spellcasting_animations=Spellcasting Animations
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config.ebwizardry.spellcasting_animations.tooltip=Whether to use custom animations for players casting spells. Disable this option if it conflicts with other mods that add player animations.
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config.ebwizardry.category.commands=Command Settings
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config.ebwizardry.category.commands.tooltip=Configure wizardry's commands
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