Comments and TODOs

This commit is contained in:
Electroblob77
2020-10-03 00:54:29 +01:00
parent d5d933b4e6
commit 970894ea21
3 changed files with 7 additions and 3 deletions
@@ -46,7 +46,9 @@ public class TileEntityStatue extends TileEntity implements ITickable {
/**
* The position within the petrified creature this particular tileentity holds. 1 is at the bottom.
*/
public int position = 1; // TODO: Remove this, there is no need for more than 1 TE per statue
// TODO: Remove this, there is no need for more than 1 TE per statue - actually, there is in the case of petrified
// creatures, which should show the block breaking animation on all parts... except this is also broken!
public int position = 1;
public void setCreatureAndPart(EntityLiving entity, int position, int parts){
this.creature = entity;