Add wizardry loot to woodland mansions and end cities
This commit is contained in:
@@ -89,7 +89,8 @@ public final class WizardryEventHandler {
|
|||||||
private static final String[] LOOT_INJECTION_LOCATIONS = {"minecraft:chests/simple_dungeon",
|
private static final String[] LOOT_INJECTION_LOCATIONS = {"minecraft:chests/simple_dungeon",
|
||||||
"minecraft:chests/abandoned_mineshaft", "minecraft:chests/desert_pyramid", "minecraft:chests/jungle_temple",
|
"minecraft:chests/abandoned_mineshaft", "minecraft:chests/desert_pyramid", "minecraft:chests/jungle_temple",
|
||||||
"minecraft:chests/stronghold_corridor", "minecraft:chests/stronghold_crossing",
|
"minecraft:chests/stronghold_corridor", "minecraft:chests/stronghold_crossing",
|
||||||
"minecraft:chests/stronghold_library", "minecraft:chests/igloo_chest"};
|
"minecraft:chests/stronghold_library", "minecraft:chests/igloo_chest", "minecraft:chests/woodland_mansion",
|
||||||
|
"minecraft:chests/end_city_treasure"};
|
||||||
|
|
||||||
@SubscribeEvent
|
@SubscribeEvent
|
||||||
public static void onLootTableLoadEvent(LootTableLoadEvent event){
|
public static void onLootTableLoadEvent(LootTableLoadEvent event){
|
||||||
|
|||||||
Reference in New Issue
Block a user