Replace call to client-side-only method setVelocity, fixes #228
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@@ -60,7 +60,9 @@ public class Disintegration extends SpellRay {
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double z = (world.rand.nextDouble() - 0.5) * target.width;
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ember.setPosition(target.posX + x, target.posY + y, target.posZ + z);
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float speed = 0.2f;
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ember.setVelocity(x * speed, y * 0.5f * speed, z * speed);
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ember.motionX = x * speed;
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ember.motionY = y * 0.5f * speed;
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ember.motionZ = z * speed;
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world.spawnEntity(ember);
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}
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}
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