Add cloud particle from TF spell pack, and change smoke bomb to use it instead of vanilla's large_smoke particles
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@@ -98,6 +98,8 @@ public final class ParticleBuilder {
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/** Helical animated 'buffing' particle.<p></p><b>Defaults:</b><br>Lifetime: 15 ticks
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* <br>Velocity: (0, 0.27, 0)<br>Colour: white */
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public static final ResourceLocation BUFF = new ResourceLocation(Wizardry.MODID,"buff");
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/** Large, thick cloud.<p></p><b>Defaults:</b><br>Lifetime: 48-60 ticks<br> Colour: dark grey */
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public static final ResourceLocation CLOUD = new ResourceLocation(Wizardry.MODID,"cloud");
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/** Spiral particle, like potions.<p></p><b>Defaults:</b><br>Lifetime: 8-40 ticks<br>Colour: white */
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public static final ResourceLocation DARK_MAGIC = new ResourceLocation(Wizardry.MODID,"dark_magic");
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/** Single pixel particle.<p></p><b>Defaults:</b><br>Lifetime: 16-80 ticks<br>Colour: white */
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