This works now

This commit is contained in:
Electroblob77
2020-10-23 14:13:35 +01:00
parent 62c7b6b7bb
commit bc407187e1
@@ -36,9 +36,6 @@ public class LayerStone extends LayerTiledOverlay<EntityLivingBase> {
return breakingTexture == null ? TEXTURE : breakingTexture;
}
// FIXME: Does not work with zombie pigmen, I have no idea why.
// I believe the issue is with the TESR actually, since LayerFrost works fine
@Override
public void doRenderLayer(EntityLivingBase entity, float limbSwing, float limbSwingAmount, float partialTicks,
float ageInTicks, float netHeadYaw, float headPitch, float scale){