This works now
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@@ -36,9 +36,6 @@ public class LayerStone extends LayerTiledOverlay<EntityLivingBase> {
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return breakingTexture == null ? TEXTURE : breakingTexture;
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}
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// FIXME: Does not work with zombie pigmen, I have no idea why.
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// I believe the issue is with the TESR actually, since LayerFrost works fine
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@Override
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public void doRenderLayer(EntityLivingBase entity, float limbSwing, float limbSwingAmount, float partialTicks,
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float ageInTicks, float netHeadYaw, float headPitch, float scale){
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