Add fangs spell

This commit is contained in:
Electroblob77
2020-06-29 23:52:05 +01:00
parent cfca8f1fdd
commit c2e99e2ce6
7 changed files with 122 additions and 0 deletions
@@ -243,6 +243,7 @@ public final class Spells {
public static final Spell blinding_flash = placeholder();
public static final Spell stormcloud = placeholder();
public static final Spell fangs = placeholder();
public static final Spell radiant_totem = placeholder();
public static final Spell firestorm = placeholder();
@@ -452,6 +453,7 @@ public final class Spells {
registry.register(new BlindingFlash());
registry.register(new Stormcloud());
registry.register(new Fangs());
registry.register(new RadiantTotem());
registry.register(new Firestorm());
@@ -0,0 +1,93 @@
package electroblob.wizardry.spell;
import electroblob.wizardry.item.SpellActions;
import electroblob.wizardry.registry.WizardryItems;
import electroblob.wizardry.util.BlockUtils;
import electroblob.wizardry.util.GeometryUtils;
import electroblob.wizardry.util.ParticleBuilder;
import electroblob.wizardry.util.ParticleBuilder.Type;
import electroblob.wizardry.util.SpellModifiers;
import net.minecraft.entity.EntityLiving;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.entity.projectile.EntityEvokerFangs;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.EnumFacing.Axis;
import net.minecraft.util.EnumHand;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.MathHelper;
import net.minecraft.util.math.Vec3d;
import net.minecraft.world.World;
import javax.annotation.Nullable;
public class Fangs extends Spell {
private static final double FANG_SPACING = 1.25;
public Fangs(){
super("fangs", SpellActions.SUMMON, false);
addProperties(RANGE);
}
@Override
public boolean cast(World world, EntityPlayer caster, EnumHand hand, int ticksInUse, SpellModifiers modifiers){
if(!spawnFangs(world, new Vec3d(caster.posX, caster.getEntityBoundingBox().minY, caster.posZ),
GeometryUtils.replaceComponent(caster.getLookVec(), Axis.Y, 0), caster, modifiers)) return false;
this.playSound(world, caster, ticksInUse, -1, modifiers);
return true;
}
@Override
public boolean cast(World world, EntityLiving caster, EnumHand hand, int ticksInUse, EntityLivingBase target, SpellModifiers modifiers){
if(!spawnFangs(world, caster.getPositionVector(), target.getPositionVector().subtract(caster.getPositionVector()), caster, modifiers)) return false;
this.playSound(world, caster, ticksInUse, -1, modifiers);
return true;
}
@Override
public boolean cast(World world, double x, double y, double z, EnumFacing direction, int ticksInUse, int duration, SpellModifiers modifiers){
if(!spawnFangs(world, new Vec3d(x, y, z), new Vec3d(direction.getDirectionVec()), null, modifiers)) return false;
this.playSound(world, x, y, z, ticksInUse, -1, modifiers);
return true;
}
protected boolean spawnFangs(World world, Vec3d origin, Vec3d direction, @Nullable EntityLivingBase caster, SpellModifiers modifiers){
boolean flag = false;
if(world.isRemote){
double x = origin.x;
double y = caster == null ? origin.y : origin.y + caster.getEyeHeight();
double z = origin.z;
for(int i = 0; i < 12; i++){
ParticleBuilder.create(Type.DARK_MAGIC, world.rand, x, y, z, 0.5, false)
.clr(0.4f, 0.3f, 0.35f).spawn(world); // Colour from EntitySpellcasterIllager
}
}else{
int count = (int)(getProperty(RANGE).doubleValue() * modifiers.get(WizardryItems.range_upgrade));
float yaw = (float)MathHelper.atan2(direction.z, direction.x); // Yes, this is the right way round!
for(int i = 0; i < count; i++){
Vec3d vec = origin.add(direction.scale(i * FANG_SPACING));
// Not exactly the same as evokers but it's how constructs work so it kinda fits
Integer y = BlockUtils.getNearestFloor(world, new BlockPos(vec), 5);
if(y != null){
world.spawnEntity(new EntityEvokerFangs(world, vec.x, y, vec.z, yaw, i, caster)); // null is fine here
flag = true;
}
}
}
return flag;
}
// TODO: Events to handle damage modifiers, ADS, etc. for fang entities (probably could do with this for other vanilla-entity spells)
}
@@ -779,6 +779,7 @@ spell.ebwizardry\:earthquake=Earthquake
spell.ebwizardry\:empowering_presence=Empowering Presence
spell.ebwizardry\:entrapment=Entrapment
spell.ebwizardry\:evade=Evade
spell.ebwizardry\:fangs=Fangs
spell.ebwizardry\:fireball=Fireball
spell.ebwizardry\:firebolt=Firebolt
spell.ebwizardry\:firebomb=Firebomb
@@ -958,6 +959,7 @@ spell.ebwizardry\:earthquake.desc=A true master of earth magic can move mountain
spell.ebwizardry\:empowering_presence.desc=Grants the caster and nearby allies increased magic damage for 30 seconds.
spell.ebwizardry\:entrapment.desc=Traps the target in a sphere of darkness which pulls it helplessly upwards and continually damages it.
spell.ebwizardry\:evade.desc=Causes the caster to quickly jump sideways to dodge incoming attacks.
spell.ebwizardry\:fangs.desc=Summons a row of evoker fangs in front of the caster that rise from the ground, biting mobs in their path.
spell.ebwizardry\:fireball.desc=Launches a fireball in the direction you are pointing.
spell.ebwizardry\:firebolt.desc=Shoots a jet of fire a short distance in front of you.
spell.ebwizardry\:firebomb.desc=Lanches a firebomb in the direction you are pointing which explodes on impact, setting targets on fire.
@@ -779,6 +779,7 @@ spell.ebwizardry\:earthquake=Earthquake
spell.ebwizardry\:empowering_presence=Empowering Presence
spell.ebwizardry\:entrapment=Entrapment
spell.ebwizardry\:evade=Evade
spell.ebwizardry\:fangs=Fangs
spell.ebwizardry\:fireball=Fireball
spell.ebwizardry\:firebolt=Firebolt
spell.ebwizardry\:firebomb=Firebomb
@@ -958,6 +959,7 @@ spell.ebwizardry\:earthquake.desc=A true master of earth magic can move mountain
spell.ebwizardry\:empowering_presence.desc=Grants the caster and nearby allies increased magic damage for 30 seconds.
spell.ebwizardry\:entrapment.desc=Traps the target in a sphere of darkness which pulls it helplessly upwards and continually damages it.
spell.ebwizardry\:evade.desc=Causes the caster to quickly jump sideways to dodge incoming attacks.
spell.ebwizardry\:fangs.desc=Summons a row of evoker fangs in front of the caster that rise from the ground, biting mobs in their path.
spell.ebwizardry\:fireball.desc=Launches a fireball in the direction you are pointing.
spell.ebwizardry\:firebolt.desc=Shoots a jet of fire a short distance in front of you.
spell.ebwizardry\:firebomb.desc=Lanches a firebomb in the direction you are pointing which explodes on impact, setting targets on fire.
@@ -162,6 +162,7 @@
"spell.empowering_presence": {"category": "spells", "sounds": ["ebwizardry:buff"]},
"spell.entrapment": {"category": "spells", "sounds": ["mob/evocation_illager/prepare_attack1", "mob/evocation_illager/prepare_attack2"]},
"spell.evade": {"category": "spells", "sounds": ["random/bow"]},
"spell.fangs": {"category": "spells", "sounds": ["mob/evocation_illager/prepare_attack1", "mob/evocation_illager/prepare_attack2"]},
"spell.fireball": {"category": "spells", "sounds": ["mob/ghast/fireball4"]},
"spell.firebolt": {"category": "spells", "sounds": ["mob/ghast/fireball4"]},
"spell.firebomb": {"category": "spells", "sounds": ["random/bow"]},
@@ -0,0 +1,22 @@
{
"enabled": {
"book": true,
"scroll": true,
"wands": true,
"npcs": true,
"dispensers": true,
"commands": true,
"treasure": true,
"trades": true,
"looting": true
},
"tier": "advanced",
"element": "earth",
"type": "attack",
"cost": 40,
"chargeup": 5,
"cooldown": 60,
"base_properties": {
"range": 10
}
}
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