Add blinding flash spell
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@@ -240,6 +240,8 @@ public final class Spells {
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// Wizardry 4.3 spells
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public static final Spell blinding_flash = placeholder();
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public static final Spell stormcloud = placeholder();
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public static final Spell zombie_apocalypse = placeholder();
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@@ -445,6 +447,8 @@ public final class Spells {
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// Wizardry 4.3 spells
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registry.register(new BlindingFlash());
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registry.register(new Stormcloud());
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registry.register(new ZombieApocalypse());
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@@ -0,0 +1,41 @@
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package electroblob.wizardry.spell;
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import electroblob.wizardry.item.SpellActions;
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import electroblob.wizardry.registry.WizardryItems;
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import electroblob.wizardry.util.EntityUtils;
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import electroblob.wizardry.util.ParticleBuilder;
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import electroblob.wizardry.util.ParticleBuilder.Type;
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import electroblob.wizardry.util.SpellModifiers;
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import net.minecraft.entity.EntityLivingBase;
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import net.minecraft.init.MobEffects;
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import net.minecraft.potion.PotionEffect;
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import net.minecraft.util.math.Vec3d;
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import net.minecraft.world.World;
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import javax.annotation.Nullable;
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public class BlindingFlash extends SpellAreaEffect {
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public BlindingFlash(){
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super("blinding_flash", SpellActions.POINT_UP, false);
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this.alwaysSucceed(true);
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addProperties(EFFECT_DURATION); // No effect strength, you're either blinded or you're not!
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}
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@Override
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protected boolean affectEntity(World world, Vec3d origin, @Nullable EntityLivingBase caster, EntityLivingBase target, int targetCount, int ticksInUse, SpellModifiers modifiers){
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if(EntityUtils.isLiving(target)){
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int duration = (int)(getProperty(EFFECT_DURATION).floatValue() * modifiers.get(WizardryItems.duration_upgrade));
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target.addPotionEffect(new PotionEffect(MobEffects.BLINDNESS, duration, 0));
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}
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return true;
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}
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@Override
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protected void spawnParticleEffect(World world, Vec3d origin, double radius, @Nullable EntityLivingBase caster, SpellModifiers modifiers){
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if(caster != null) origin = origin.add(0, caster.height + 1, 0);
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ParticleBuilder.create(Type.SPHERE).pos(origin).scale((float)radius * 0.8f).spawn(world);
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}
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}
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@@ -742,6 +742,7 @@ spell.ebwizardry\:arcane_lock=Arcane Lock
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spell.ebwizardry\:arrow_rain=Arrow Rain
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spell.ebwizardry\:banish=Banish
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spell.ebwizardry\:black_hole=Black Hole
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spell.ebwizardry\:blinding_flash=Blinding Flash
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spell.ebwizardry\:blink=Blink
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spell.ebwizardry\:blizzard=Blizzard
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spell.ebwizardry\:bubble=Bubble
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@@ -918,6 +919,7 @@ spell.ebwizardry\:arcane_lock.desc=Creates an impenetrable barrier of force arou
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spell.ebwizardry\:arrow_rain.desc="Archers, fire!"
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spell.ebwizardry\:banish.desc=Teleports the target against its will to a random location within a certain range.
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spell.ebwizardry\:black_hole.desc=Tear reality asunder.
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spell.ebwizardry\:blinding_flash.desc=Emits an intense flash of light that blinds all nearby creatures.
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spell.ebwizardry\:blink.desc=Teleports the caster over a short distance to where they are pointing.
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spell.ebwizardry\:blizzard.desc=Creates a zone of swirling icy wind which slows and continually damages anything trapped inside. The caster is immune to the damage but is still slowed.
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spell.ebwizardry\:bubble.desc=Fires a jet of bubbles which causes anything it hits to float upwards helplessly. The target will fall after a certain time or if it is damaged.
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@@ -742,6 +742,7 @@ spell.ebwizardry\:arcane_lock=Arcane Lock
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spell.ebwizardry\:arrow_rain=Arrow Rain
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spell.ebwizardry\:banish=Banish
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spell.ebwizardry\:black_hole=Black Hole
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spell.ebwizardry\:blinding_flash=Blinding Flash
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spell.ebwizardry\:blink=Blink
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spell.ebwizardry\:blizzard=Blizzard
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spell.ebwizardry\:bubble=Bubble
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@@ -918,6 +919,7 @@ spell.ebwizardry\:arcane_lock.desc=Creates an impenetrable barrier of force arou
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spell.ebwizardry\:arrow_rain.desc="Archers, fire!"
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spell.ebwizardry\:banish.desc=Teleports the target against its will to a random location within a certain range.
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spell.ebwizardry\:black_hole.desc=Tear reality asunder.
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spell.ebwizardry\:blinding_flash.desc=Emits an intense flash of light that blinds all nearby creatures.
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spell.ebwizardry\:blink.desc=Teleports the caster over a short distance to where they are pointing.
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spell.ebwizardry\:blizzard.desc=Creates a zone of swirling icy wind which slows and continually damages anything trapped inside. The caster is immune to the damage but is still slowed.
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spell.ebwizardry\:bubble.desc=Fires a jet of bubbles which causes anything it hits to float upwards helplessly. The target will fall after a certain time or if it is damaged.
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@@ -125,6 +125,7 @@
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"spell.arrow_rain": {"category": "spells", "sounds": ["mob/illusion_illager/prepare_blind"]},
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"spell.banish": {"category": "spells", "sounds": ["mob/endermen/portal", "mob/endermen/portal2"]},
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"spell.black_hole": {"category": "spells", "sounds": ["mob/evocation_illager/prepare_attack1", "mob/evocation_illager/prepare_attack2"]},
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"spell.blinding_flash": {"category": "spells", "sounds": ["ebwizardry:flash"]},
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"spell.blink": {"category": "spells", "sounds": ["mob/endermen/portal", "mob/endermen/portal2"]},
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"spell.blizzard": {"category": "spells", "sounds": ["ebwizardry:ice_age"]},
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"spell.bubble.shoot": {"category": "spells", "sounds": ["ebwizardry:ice"]},
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@@ -0,0 +1,23 @@
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{
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"enabled": {
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"book": true,
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"scroll": true,
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"wands": true,
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"npcs": true,
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"dispensers": true,
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"commands": true,
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"treasure": true,
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"trades": true,
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"looting": true
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},
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"tier": "apprentice",
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"element": "lightning",
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"type": "alteration",
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"cost": 20,
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"chargeup": 0,
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"cooldown": 60,
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"base_properties": {
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"effect_radius": 5,
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"effect_duration": 300
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}
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}
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