Add imbuement altar 'recipes' to JEI

This commit is contained in:
Electroblob77
2020-09-21 13:55:55 +01:00
parent d5ed705f22
commit eeb408c68c
7 changed files with 310 additions and 47 deletions
@@ -0,0 +1,49 @@
package electroblob.wizardry.integration.jei;
import electroblob.wizardry.Wizardry;
import mezz.jei.api.ingredients.IIngredients;
import mezz.jei.api.ingredients.VanillaTypes;
import mezz.jei.api.recipe.IRecipeWrapper;
import net.minecraft.item.ItemStack;
import java.util.ArrayList;
import java.util.Collections;
import java.util.List;
/**
* Represents a 'recipe' for the imbuement altar.
*
* @author Electroblob
* @since Wizardry 4.3
*/
public class ImbuementAltarRecipe implements IRecipeWrapper {
private final ItemStack result;
private final List<List<ItemStack>> inputs;
public ImbuementAltarRecipe(ItemStack centreStack, List<List<ItemStack>> dusts, ItemStack result){
this.result = result;
this.inputs = new ArrayList<>();
this.inputs.add(Collections.singletonList(centreStack));
if(dusts.size() > 4){
Wizardry.logger.warn("Tried to create an imbuement altar JEI recipe with more than 4 dust stacks, ignoring the rest");
dusts = dusts.subList(0, 4);
}else if(dusts.size() < 4){
throw new IllegalArgumentException("Imbuement altar recipes require 4 stacks of dust");
}
this.inputs.addAll(dusts);
}
@Override
public void getIngredients(IIngredients ingredients){
ingredients.setInputLists(VanillaTypes.ITEM, inputs);
ingredients.setOutput(VanillaTypes.ITEM, result);
}
}
@@ -0,0 +1,188 @@
package electroblob.wizardry.integration.jei;
import electroblob.wizardry.Wizardry;
import electroblob.wizardry.constants.Element;
import electroblob.wizardry.item.ItemWizardArmour;
import electroblob.wizardry.registry.WizardryBlocks;
import electroblob.wizardry.registry.WizardryItems;
import electroblob.wizardry.tileentity.TileEntityImbuementAltar;
import mezz.jei.api.IGuiHelper;
import mezz.jei.api.gui.IDrawable;
import mezz.jei.api.gui.IGuiItemStackGroup;
import mezz.jei.api.gui.IRecipeLayout;
import mezz.jei.api.ingredients.IIngredients;
import mezz.jei.api.ingredients.VanillaTypes;
import mezz.jei.api.recipe.IRecipeCategory;
import mezz.jei.api.recipe.IRecipeCategoryRegistration;
import net.minecraft.client.resources.I18n;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.util.NonNullList;
import net.minecraft.util.ResourceLocation;
import net.minecraftforge.oredict.OreDictionary;
import java.util.ArrayList;
import java.util.Collection;
import java.util.Collections;
import java.util.List;
/**
* JEI recipe category implementation for all 'recipes' in the imbuement altar.
*
* @author Electroblob
* @since Wizardry 4.3
*/
public class ImbuementAltarRecipeCategory implements IRecipeCategory<ImbuementAltarRecipe> {
static final String UID = "ebwizardry:imbuement_altar";
static final ResourceLocation TEXTURE = new ResourceLocation(Wizardry.MODID, "textures/integration/jei/imbuement_altar_background.png");
static final int WIDTH = 134;
static final int HEIGHT = 74;
// Annoyingly, these seem to be for 18x18 slots rather than the actual highlighted area, unlike container slots
static final int CENTRE_SLOT_X = 28;
static final int CENTRE_SLOT_Y = 28;
static final int SLOT_SPACING_X = 28;
static final int SLOT_SPACING_Y = 28;
static final int OUTPUT_SLOT_X = 112;
static final int OUTPUT_SLOT_Y = 28;
private final IDrawable background;
public ImbuementAltarRecipeCategory(IRecipeCategoryRegistration registry){
IGuiHelper helper = registry.getJeiHelpers().getGuiHelper();
background = helper.createDrawable(TEXTURE, 0, 0, WIDTH, HEIGHT);
}
@Override
public String getUid(){
return UID;
}
@Override
public String getTitle(){
// JEI is client-side, so client classes can safely be used here
return I18n.format("integration.jei.category." + UID);
}
@Override
public String getModName(){
return Wizardry.NAME;
}
@Override
public IDrawable getBackground(){
return background;
}
@Override
public void setRecipe(IRecipeLayout recipeLayout, ImbuementAltarRecipe recipeWrapper, IIngredients ingredients){
// Okay, they're not technically *slots* but to all intents and purposes, that's how they behave
IGuiItemStackGroup slots = recipeLayout.getItemStacks();
List<List<ItemStack>> inputs = ingredients.getInputs(VanillaTypes.ITEM);
List<List<ItemStack>> outputs = ingredients.getOutputs(VanillaTypes.ITEM);
// Slot initialisation
int i = 0;
slots.init(i++, true, CENTRE_SLOT_X, CENTRE_SLOT_Y); // Centre
slots.init(i++, true, CENTRE_SLOT_X, CENTRE_SLOT_Y - SLOT_SPACING_Y); // Top
slots.init(i++, true, CENTRE_SLOT_X - SLOT_SPACING_X, CENTRE_SLOT_Y); // Left
slots.init(i++, true, CENTRE_SLOT_X, CENTRE_SLOT_Y + SLOT_SPACING_Y); // Bottom
slots.init(i++, true, CENTRE_SLOT_X + SLOT_SPACING_X, CENTRE_SLOT_Y); // Right
slots.init(i++, false, OUTPUT_SLOT_X, OUTPUT_SLOT_Y); // Output
// Assign ingredients to slots
for(int j = 0; j < inputs.size(); j++) slots.set(j, inputs.get(j));
for(int k = 0; k < outputs.size(); k++) slots.set(inputs.size() + k, outputs.get(k));
}
/** Called to generate all of wizardry's imbuement altar 'recipes' for JEI. */
public static Collection<ImbuementAltarRecipe> generateRecipes(){
List<ImbuementAltarRecipe> recipes = new ArrayList<>();
recipes.addAll(generateBookRecipes());
recipes.addAll(generateCrystalRecipes());
recipes.addAll(generateCrystalBlockRecipes());
recipes.addAll(generateArmourRecipes());
return recipes;
}
private static Collection<ImbuementAltarRecipe> generateBookRecipes(){
List<ImbuementAltarRecipe> recipes = new ArrayList<>();
NonNullList<ItemStack> variants = NonNullList.create();
WizardryItems.spectral_dust.getSubItems(WizardryItems.spectral_dust.getCreativeTab(), variants);
List<List<ItemStack>> dusts = Collections.nCopies(4, variants);
recipes.add(new ImbuementAltarRecipe(new ItemStack(WizardryItems.ruined_spell_book), dusts, new ItemStack(WizardryItems.spell_book, 1, OreDictionary.WILDCARD_VALUE)));
return recipes;
}
private static Collection<ImbuementAltarRecipe> generateCrystalRecipes(){
List<ImbuementAltarRecipe> recipes = new ArrayList<>();
ItemStack input = new ItemStack(WizardryItems.magic_crystal);
for(int meta = 1; meta < Element.values().length; meta++){
List<List<ItemStack>> dusts = Collections.nCopies(4, Collections.singletonList(new ItemStack(WizardryItems.spectral_dust, 1, meta)));
ItemStack output = new ItemStack(WizardryItems.magic_crystal, 1, meta);
recipes.add(new ImbuementAltarRecipe(input, dusts, output));
}
return recipes;
}
private static Collection<ImbuementAltarRecipe> generateCrystalBlockRecipes(){
List<ImbuementAltarRecipe> recipes = new ArrayList<>();
ItemStack input = new ItemStack(WizardryBlocks.crystal_block);
for(int meta = 1; meta < Element.values().length; meta++){
List<List<ItemStack>> dusts = Collections.nCopies(4, Collections.singletonList(new ItemStack(WizardryItems.spectral_dust, 1, meta)));
ItemStack output = new ItemStack(WizardryBlocks.crystal_block, 1, meta);
recipes.add(new ImbuementAltarRecipe(input, dusts, output));
}
return recipes;
}
private static Collection<ImbuementAltarRecipe> generateArmourRecipes(){
List<ImbuementAltarRecipe> recipes = new ArrayList<>();
for(Item item : Item.REGISTRY){
if(item instanceof ItemWizardArmour){
ItemStack input = new ItemStack(item);
for(Element e : Element.values()){
if(e == Element.MAGIC) continue;
List<List<ItemStack>> dusts = Collections.nCopies(4, Collections.singletonList(new ItemStack(WizardryItems.spectral_dust, 1, e.ordinal())));
ItemStack output = TileEntityImbuementAltar.getImbuementResult(input, new Element[]{e, e, e, e}, false, null, null);
if(!output.isEmpty()) recipes.add(new ImbuementAltarRecipe(input, dusts, output));
}
}
}
return recipes;
}
}
@@ -34,6 +34,7 @@ public class WizardryJEIPlugin implements IModPlugin {
if(!Wizardry.settings.jeiIntegration) return;
registry.addRecipeCategories(new ArcaneWorkbenchRecipeCategory(registry));
registry.addRecipeCategories(new ImbuementAltarRecipeCategory(registry));
}
@Override
@@ -43,11 +44,13 @@ public class WizardryJEIPlugin implements IModPlugin {
// Add arcane workbench as the item required to use arcane workbench recipes
registry.addRecipeCatalyst(new ItemStack(WizardryBlocks.arcane_workbench), ArcaneWorkbenchRecipeCategory.UID);
registry.addRecipes(ArcaneWorkbenchRecipeCategory.generateRecipes(), ArcaneWorkbenchRecipeCategory.UID);
registry.getRecipeTransferRegistry().addRecipeTransferHandler(new ArcaneWorkbenchTransferHandler());
// Add imbuement altar as the item required to use imbuement altar recipes
registry.addRecipeCatalyst(new ItemStack(WizardryBlocks.imbuement_altar), ImbuementAltarRecipeCategory.UID);
registry.addRecipes(ImbuementAltarRecipeCategory.generateRecipes(), ImbuementAltarRecipeCategory.UID);
// Hide conjured items from JEI
IIngredientBlacklist blacklist = registry.getJeiHelpers().getIngredientBlacklist();
for(Item item : Item.REGISTRY){
@@ -22,6 +22,7 @@ import net.minecraft.util.EnumFacing;
import net.minecraft.util.ITickable;
import net.minecraft.util.SoundCategory;
import net.minecraft.util.math.Vec3d;
import net.minecraft.world.World;
import net.minecraft.world.WorldServer;
import net.minecraft.world.storage.loot.LootContext;
import net.minecraft.world.storage.loot.LootTable;
@@ -134,55 +135,20 @@ public class TileEntityImbuementAltar extends TileEntity implements ITickable {
private ItemStack getResult(){
if(stack.getItem() instanceof ItemWizardArmour && ((ItemWizardArmour)stack.getItem()).element == null){
boolean actuallyCrafting = imbuementTimer >= IMBUEMENT_DURATION - 1 && world instanceof WorldServer;
Element[] elements = getReceptacleElements();
Element[] elements = getReceptacleElements();
ItemStack result = getImbuementResult(stack, elements, actuallyCrafting, world, lastUser);
if(Arrays.stream(elements).distinct().count() == 1 && elements[0] != null){ // All the same element
ItemStack result = new ItemStack(WizardryItems.getArmour(elements[0], ((ItemWizardArmour)stack.getItem()).armorType));
displayElement = elements[0];
result.setTagCompound(stack.getTagCompound());
((IManaStoringItem)result.getItem()).setMana(result, ((ItemWizardArmour)stack.getItem()).getMana(stack));
return result;
}
if(result.isEmpty()){
displayElement = null;
}else if(Arrays.stream(elements).distinct().count() == 1){ // All the same element
displayElement = elements[0];
}else{
displayElement = Element.MAGIC;
}
if((stack.getItem() == WizardryItems.magic_crystal || stack.getItem() == Item.getItemFromBlock(WizardryBlocks.crystal_block))
&& stack.getMetadata() == 0){
Element[] elements = getReceptacleElements();
if(Arrays.stream(elements).distinct().count() == 1 && elements[0] != null){ // All the same element
displayElement = elements[0];
return new ItemStack(stack.getItem(), stack.getCount(), elements[0].ordinal());
}
}
if(stack.getItem() == WizardryItems.ruined_spell_book){
if(!ArrayUtils.contains(getReceptacleElements(), null)){ // All receptacles filled (any element)
if(imbuementTimer >= IMBUEMENT_DURATION - 1 && world instanceof WorldServer){
LootTable table = this.world.getLootTableManager().getLootTableFromLocation(WizardryLoot.RUINED_SPELL_BOOK_LOOT_TABLE);
LootContext context = new LootContext.Builder((WorldServer)world).withPlayer(lastUser)
.withLuck(lastUser == null ? 0 : lastUser.getLuck()).build();
List<ItemStack> stacks = table.generateLootForPools(world.rand, context);
return stacks.isEmpty() ? ItemStack.EMPTY : stacks.get(0);
}
displayElement = Element.MAGIC;
return new ItemStack(WizardryItems.spell_book); // No point generating loot every tick just to check the recipe
}
}
displayElement = null;
return ItemStack.EMPTY;
return result;
}
/** Returns the elements of the 4 adjacent receptacles, in SWNE order. Null means an empty or missing receptacle. */
@@ -253,4 +219,59 @@ public class TileEntityImbuementAltar extends TileEntity implements ITickable {
readFromNBT(pkt.getNbtCompound());
}
/**
* Returns the stack that results from imbuing the given input with the given elements.
* @param input The item stack being imbued
* @param receptacleElements The elements of the four receptacles
* @param fullLootGen True to perform full loot generation from loot tables, false if this is just being queried for
* visuals or other purposes.
* @param world A reference to the current world object (may be null if {@code fullLootGen} is false)
* @param lastUser The player that last interacted with the imbuement altar, or null if there isn't one (or if this
* is being queried for other reasons, e.g. JEI)
* @return The resulting item stack, or an empty stack if the given combination is not a valid imbuement
*/
public static ItemStack getImbuementResult(ItemStack input, Element[] receptacleElements, boolean fullLootGen, World world, EntityPlayer lastUser){
if(input.getItem() instanceof ItemWizardArmour && ((ItemWizardArmour)input.getItem()).element == null){
if(Arrays.stream(receptacleElements).distinct().count() == 1 && receptacleElements[0] != null){ // All the same element
ItemStack result = new ItemStack(WizardryItems.getArmour(receptacleElements[0], ((ItemWizardArmour)input.getItem()).armorType));
result.setTagCompound(input.getTagCompound());
((IManaStoringItem)result.getItem()).setMana(result, ((ItemWizardArmour)input.getItem()).getMana(input));
return result;
}
}
if((input.getItem() == WizardryItems.magic_crystal || input.getItem() == Item.getItemFromBlock(WizardryBlocks.crystal_block))
&& input.getMetadata() == 0){
if(Arrays.stream(receptacleElements).distinct().count() == 1 && receptacleElements[0] != null){ // All the same element
return new ItemStack(input.getItem(), input.getCount(), receptacleElements[0].ordinal());
}
}
if(input.getItem() == WizardryItems.ruined_spell_book){
if(!ArrayUtils.contains(receptacleElements, null)){ // All receptacles filled (any element)
if(fullLootGen){
LootTable table = world.getLootTableManager().getLootTableFromLocation(WizardryLoot.RUINED_SPELL_BOOK_LOOT_TABLE);
LootContext context = new LootContext.Builder((WorldServer)world).withPlayer(lastUser)
.withLuck(lastUser == null ? 0 : lastUser.getLuck()).build();
List<ItemStack> stacks = table.generateLootForPools(world.rand, context);
return stacks.isEmpty() ? ItemStack.EMPTY : stacks.get(0);
}
return new ItemStack(WizardryItems.spell_book); // No point generating loot every tick just to check the recipe
}
}
return ItemStack.EMPTY;
}
}
@@ -1592,6 +1592,7 @@ config.ebwizardry.auto_place_underground_library_markers=Auto-Place Underground
config.ebwizardry.auto_place_underground_library_markers.tooltip=Controls whether wizardry automatically places antique atlas markers at the locations of underground library ruins.
integration.jei.category.ebwizardry\:arcane_workbench=Arcane Workbench
integration.jei.category.ebwizardry\:imbuement_altar=Imbuement Altar
integration.antiqueatlas.marker.ebwizardry.wizard_tower=Wizard Tower
integration.antiqueatlas.marker.ebwizardry.obelisk=Obelisk
@@ -1592,6 +1592,7 @@ config.ebwizardry.auto_place_underground_library_markers=Auto-Place Underground
config.ebwizardry.auto_place_underground_library_markers.tooltip=Controls whether wizardry automatically places antique atlas markers at the locations of underground library ruins.
integration.jei.category.ebwizardry\:arcane_workbench=Arcane Workbench
integration.jei.category.ebwizardry\:imbuement_altar=Imbuement Altar
integration.antiqueatlas.marker.ebwizardry.wizard_tower=Wizard Tower
integration.antiqueatlas.marker.ebwizardry.obelisk=Obelisk
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