Put these arguments the right way round
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@@ -22,7 +22,7 @@ public class Detonate extends SpellRay {
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public static final String MAX_DAMAGE = "max_damage";
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public Detonate(){
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super("detonate", false, SpellActions.POINT);
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super("detonate", SpellActions.POINT, false);
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this.soundValues(4, 0.7f, 0.14f);
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this.ignoreLivingEntities(true);
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addProperties(MAX_DAMAGE, BLAST_RADIUS);
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