Put these arguments the right way round
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@@ -18,7 +18,7 @@ import net.minecraft.world.World;
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public class FlameRay extends SpellRay {
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public FlameRay(){
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super("flame_ray", true, SpellActions.POINT);
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super("flame_ray", SpellActions.POINT, true);
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this.particleVelocity(1);
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this.particleSpacing(0.5);
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addProperties(DAMAGE, BURN_DURATION);
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