Put these arguments the right way round
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@@ -21,7 +21,7 @@ import net.minecraft.world.World;
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public class Freeze extends SpellRay {
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public Freeze(){
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super("freeze", false, SpellActions.POINT);
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super("freeze", SpellActions.POINT, false);
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this.soundValues(1, 1.4f, 0.4f);
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addProperties(DAMAGE, EFFECT_DURATION, EFFECT_STRENGTH);
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this.hitLiquids(true);
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