Put these arguments the right way round
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@@ -17,7 +17,7 @@ public class LifeDrain extends SpellRay {
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public static final String HEAL_FACTOR = "heal_factor";
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public LifeDrain(){
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super("life_drain", true, SpellActions.POINT);
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super("life_drain", SpellActions.POINT, true);
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this.particleVelocity(-0.5);
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this.particleSpacing(0.4);
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addProperties(DAMAGE, HEAL_FACTOR);
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