Put these arguments the right way round
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@@ -25,7 +25,7 @@ public class RayOfPurification extends SpellRay {
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public static final String UNDEAD_DAMAGE_MULTIPLIER = "undead_damage_multiplier";
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public RayOfPurification(){
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super("ray_of_purification", true, SpellActions.POINT);
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super("ray_of_purification", SpellActions.POINT, true);
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addProperties(DAMAGE, EFFECT_DURATION, BURN_DURATION, UNDEAD_DAMAGE_MULTIPLIER);
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}
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