Put these arguments the right way round
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@@ -21,7 +21,7 @@ public class WallOfFrost extends SpellRay {
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private static final int MINIMUM_PLACEMENT_RANGE = 2;
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public WallOfFrost(){
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super("wall_of_frost", true, SpellActions.POINT);
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super("wall_of_frost", SpellActions.POINT, true);
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this.particleVelocity(1);
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this.particleSpacing(0.5);
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addProperties(DURATION);
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