That's one heck of a commit you've got there...
I may have got a bit behind with version control. A lot behind, in fact. Maybe I'll go back and split this sometime - then again, I probably won't. But hey, at least it's here!
This commit is contained in:
@@ -97,9 +97,9 @@ public class ModelWizard extends ModelBiped {
|
||||
setRotation(Shape13, 0F, 0F, 0F);
|
||||
|
||||
// Makes head bits move with head
|
||||
// bipedHead.addChild(Shape5);
|
||||
// bipedHead.addChild(hatSegment4);
|
||||
bipedHead.addChild(beard);
|
||||
// bipedHead.addChild(Shape7);
|
||||
// bipedHead.addChild(hatSegment6);
|
||||
// bipedHead.addChild(Shape8);
|
||||
// bipedHead.addChild(Shape9);
|
||||
// bipedHead.addChild(Shape10);
|
||||
@@ -116,8 +116,8 @@ public class ModelWizard extends ModelBiped {
|
||||
/* public void render(Entity entity, float f, float f1, float f2, float f3, float f4, float f5) {
|
||||
* super.render(entity, f, f1, f2, f3, f4, f5); setRotationAngles(f, f1, f2, f3, f4, f5, entity);
|
||||
* bipedRightLeg.render(f5); bipedLeftLeg.render(f5); bipedBody.render(f5); bipedLeftArm.render(f5);
|
||||
* bipedRightArm.render(f5); bipedHead.render(f5); Shape5.render(f5); Shape8.render(f5); Shape9.render(f5);
|
||||
* Shape10.render(f5); Shape7.render(f5); Shape11.render(f5); Shape12.render(f5); Shape6.render(f5);
|
||||
* bipedRightArm.render(f5); bipedHead.render(f5); hatSegment4.render(f5); Shape8.render(f5); Shape9.render(f5);
|
||||
* Shape10.render(f5); hatSegment6.render(f5); Shape11.render(f5); Shape12.render(f5); hatSegment5.render(f5);
|
||||
* Shape13.render(f5); } */
|
||||
private void setRotation(ModelRenderer model, float x, float y, float z){
|
||||
model.rotateAngleX = x;
|
||||
|
||||
Reference in New Issue
Block a user