That's one heck of a commit you've got there...
I may have got a bit behind with version control. A lot behind, in fact. Maybe I'll go back and split this sometime - then again, I probably won't. But hey, at least it's here!
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@@ -6,9 +6,8 @@ import net.minecraftforge.client.event.TextureStitchEvent;
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import net.minecraftforge.fml.common.Mod;
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import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;
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import net.minecraftforge.fml.relauncher.Side;
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import net.minecraftforge.fml.relauncher.SideOnly;
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@SideOnly(Side.CLIENT)
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//@SideOnly(Side.CLIENT)
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@Mod.EventBusSubscriber(Side.CLIENT)
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public class ParticleLightningPulse extends ParticleWizardry {
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@@ -27,7 +26,12 @@ public class ParticleLightningPulse extends ParticleWizardry {
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this.pitch = 90;
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this.yaw = 0;
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}
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@Override
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public boolean shouldDisableDepth(){
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return true;
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}
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@SubscribeEvent
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public static void onTextureStitchEvent(TextureStitchEvent.Pre event){
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for(ResourceLocation texture : TEXTURES){
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