That's one heck of a commit you've got there...
I may have got a bit behind with version control. A lot behind, in fact. Maybe I'll go back and split this sometime - then again, I probably won't. But hey, at least it's here!
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@@ -7,10 +7,8 @@ import net.minecraft.client.renderer.entity.RenderBiped;
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import net.minecraft.client.renderer.entity.RenderManager;
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import net.minecraft.client.renderer.entity.layers.LayerBipedArmor;
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import net.minecraft.util.ResourceLocation;
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import net.minecraftforge.fml.relauncher.Side;
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import net.minecraftforge.fml.relauncher.SideOnly;
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@SideOnly(Side.CLIENT)
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//@SideOnly(Side.CLIENT)
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public class RenderEvilWizard extends RenderBiped<EntityEvilWizard> {
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static final ResourceLocation[] textures = new ResourceLocation[6];
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