That's one heck of a commit you've got there...
I may have got a bit behind with version control. A lot behind, in fact. Maybe I'll go back and split this sometime - then again, I probably won't. But hey, at least it's here!
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@@ -1,18 +1,20 @@
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package electroblob.wizardry.entity;
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import java.lang.ref.WeakReference;
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import electroblob.wizardry.WizardData;
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import electroblob.wizardry.item.ItemWand;
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import electroblob.wizardry.data.WizardData;
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import electroblob.wizardry.item.ISpellCastingItem;
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import electroblob.wizardry.registry.WizardrySounds;
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import electroblob.wizardry.spell.Shield;
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import net.minecraft.entity.Entity;
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import net.minecraft.entity.IProjectile;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.util.DamageSource;
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import net.minecraft.util.SoundCategory;
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import net.minecraft.util.math.AxisAlignedBB;
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import net.minecraft.world.World;
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import java.lang.ref.WeakReference;
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public class EntityShield extends Entity {
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public WeakReference<EntityPlayer> player;
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@@ -46,8 +48,8 @@ public class EntityShield extends Entity {
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entityplayer.posY + 1 + entityplayer.getLookVec().y * 0.3,
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entityplayer.posZ + entityplayer.getLookVec().z * 0.3, entityplayer.rotationYawHead,
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entityplayer.rotationPitch);
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if(!entityplayer.isHandActive() || !(entityplayer.getHeldItem(entityplayer.getActiveHand()).getItem() instanceof ItemWand)){
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WizardData.get(entityplayer).shield = null;
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if(!entityplayer.isHandActive() || !(entityplayer.getHeldItem(entityplayer.getActiveHand()).getItem() instanceof ISpellCastingItem)){
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WizardData.get(entityplayer).setVariable(Shield.SHIELD_KEY, null);
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this.setDead();
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}
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}else if(!world.isRemote){
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@@ -62,13 +64,19 @@ public class EntityShield extends Entity {
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this.setRotation(par7, par8);
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}
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public boolean attackEntityFrom(DamageSource par1DamageSource, float par2){
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if(par1DamageSource != null && par1DamageSource.getImmediateSource() instanceof IProjectile){
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par1DamageSource.getImmediateSource().playSound(WizardrySounds.SPELL_DEFLECTION, 0.3f, 1.3f);
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public boolean attackEntityFrom(DamageSource source, float damage){
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if(source != null && source.getImmediateSource() instanceof IProjectile){
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world.playSound(null, source.getImmediateSource().posX, source.getImmediateSource().posY,
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source.getImmediateSource().posZ, WizardrySounds.ENTITY_SHIELD_DEFLECT, WizardrySounds.SPELLS, 0.3f, 1.3f);
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}
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super.attackEntityFrom(par1DamageSource, par2);
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super.attackEntityFrom(source, damage);
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return false;
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}
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@Override
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public SoundCategory getSoundCategory(){
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return WizardrySounds.SPELLS;
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}
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public boolean canBeCollidedWith(){
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return !this.isDead;
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