That's one heck of a commit you've got there...

I may have got a bit behind with version control. A lot behind, in fact. Maybe I'll go back and split this sometime - then again, I probably won't. But hey, at least it's here!
This commit is contained in:
Electroblob77
2019-08-18 00:04:18 +01:00
parent 2680d02304
commit f37812be3e
1564 changed files with 47652 additions and 12984 deletions
@@ -1,13 +1,15 @@
package electroblob.wizardry.entity.construct;
import java.util.List;
import electroblob.wizardry.Wizardry;
import electroblob.wizardry.item.ItemArtefact;
import electroblob.wizardry.registry.WizardryItems;
import electroblob.wizardry.registry.WizardrySounds;
import electroblob.wizardry.util.MagicDamage;
import electroblob.wizardry.util.MagicDamage.DamageType;
import electroblob.wizardry.util.WizardryUtilities;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.entity.player.EntityPlayerMP;
import net.minecraft.init.SoundEvents;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.network.play.server.SPacketEntityVelocity;
import net.minecraft.util.DamageSource;
@@ -16,7 +18,11 @@ import net.minecraft.world.World;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
import java.util.List;
public class EntityBlackHole extends EntityMagicConstruct {
private static final double SUCTION_STRENGTH = 0.075;
public int[] randomiser;
public int[] randomiser2;
@@ -69,42 +75,49 @@ public class EntityBlackHole extends EntityMagicConstruct {
}
if(this.lifetime - this.ticksExisted == 75){
this.playSound(SoundEvents.BLOCK_PORTAL_TRIGGER, 1.5f, 1.0f);
this.playSound(WizardrySounds.ENTITY_BLACK_HOLE_VANISH, 1.5f, 1.0f);
}else if(this.ticksExisted % 80 == 1 && this.ticksExisted + 80 < this.lifetime){
this.playSound(SoundEvents.BLOCK_PORTAL_AMBIENT, 1.5f, 1.0f);
this.playSound(WizardrySounds.ENTITY_BLACK_HOLE_AMBIENT, 1.5f, 1.0f);
}
List<EntityLivingBase> targets = WizardryUtilities.getEntitiesWithinRadius(6.0d, this.posX, this.posY,
this.posZ, this.world);
if(!this.world.isRemote){
List<EntityLivingBase> targets = WizardryUtilities.getEntitiesWithinRadius(6.0d, this.posX, this.posY,
this.posZ, this.world);
for(EntityLivingBase target : targets){
if(this.isValidTarget(target)){
// Sucks the target in
if(this.posX > target.posX && target.motionX < 1){
target.motionX += 0.1;
}else if(this.posX < target.posX && target.motionX > -1){
target.motionX -= 0.1;
}
// If the target can't be moved, it isn't sucked in but is still damaged if it gets too close
if(!(target instanceof EntityPlayer && ((getCaster() instanceof EntityPlayer && !Wizardry.settings.playersMoveEachOther)
|| ItemArtefact.isArtefactActive((EntityPlayer)target, WizardryItems.amulet_anchoring)))){
if(this.posY > target.posY && target.motionY < 1){
target.motionY += 0.1;
}else if(this.posY < target.posY && target.motionY > -1){
target.motionY -= 0.1;
}
WizardryUtilities.undoGravity(target);
if(this.posZ > target.posZ && target.motionZ < 1){
target.motionZ += 0.1;
}else if(this.posZ < target.posZ && target.motionZ > -1){
target.motionZ -= 0.1;
}
// Sucks the target in
if(this.posX > target.posX && target.motionX < 1){
target.motionX += SUCTION_STRENGTH;
}else if(this.posX < target.posX && target.motionX > -1){
target.motionX -= SUCTION_STRENGTH;
}
// Player motion is handled on that player's client so needs packets
if(target instanceof EntityPlayerMP){
((EntityPlayerMP)target).connection.sendPacket(new SPacketEntityVelocity(target));
if(this.posY > target.posY && target.motionY < 1){
target.motionY += SUCTION_STRENGTH;
}else if(this.posY < target.posY && target.motionY > -1){
target.motionY -= SUCTION_STRENGTH;
}
if(this.posZ > target.posZ && target.motionZ < 1){
target.motionZ += SUCTION_STRENGTH;
}else if(this.posZ < target.posZ && target.motionZ > -1){
target.motionZ -= SUCTION_STRENGTH;
}
// Player motion is handled on that player's client so needs packets
if(target instanceof EntityPlayerMP){
((EntityPlayerMP)target).connection.sendPacket(new SPacketEntityVelocity(target));
}
}
if(this.getDistance(target) <= 2){
@@ -128,4 +141,9 @@ public class EntityBlackHole extends EntityMagicConstruct {
return true;
}
@Override
public boolean shouldRenderInPass(int pass){
return pass == 1;
}
}