That's one heck of a commit you've got there...

I may have got a bit behind with version control. A lot behind, in fact. Maybe I'll go back and split this sometime - then again, I probably won't. But hey, at least it's here!
This commit is contained in:
Electroblob77
2019-08-18 00:04:18 +01:00
parent 2680d02304
commit f37812be3e
1564 changed files with 47652 additions and 12984 deletions
@@ -1,9 +1,9 @@
package electroblob.wizardry.entity.construct;
import java.util.List;
import electroblob.wizardry.registry.Spells;
import electroblob.wizardry.registry.WizardryPotions;
import electroblob.wizardry.registry.WizardrySounds;
import electroblob.wizardry.spell.Spell;
import electroblob.wizardry.util.MagicDamage;
import electroblob.wizardry.util.MagicDamage.DamageType;
import electroblob.wizardry.util.ParticleBuilder;
@@ -14,6 +14,8 @@ import net.minecraft.potion.PotionEffect;
import net.minecraft.util.DamageSource;
import net.minecraft.world.World;
import java.util.List;
public class EntityBlizzard extends EntityMagicConstruct {
public EntityBlizzard(World world){
@@ -25,14 +27,18 @@ public class EntityBlizzard extends EntityMagicConstruct {
public void onUpdate(){
if(this.ticksExisted % 120 == 1){
this.playSound(WizardrySounds.SPELL_LOOP_WIND, 1.0f, 1.0f);
this.playSound(WizardrySounds.ENTITY_BLIZZARD_AMBIENT, 1.0f, 1.0f);
}
super.onUpdate();
// This is a good example of why you might define a spell base property without necessarily using it in the
// spell - in fact, blizzard doesn't even have a spell class (yet)
double radius = Spells.blizzard.getProperty(Spell.EFFECT_RADIUS).doubleValue();
if(!this.world.isRemote){
List<EntityLivingBase> targets = WizardryUtilities.getEntitiesWithinRadius(3.0d, this.posX, this.posY,
List<EntityLivingBase> targets = WizardryUtilities.getEntitiesWithinRadius(radius, this.posX, this.posY,
this.posZ, this.world);
for(EntityLivingBase target : targets){
@@ -59,7 +65,7 @@ public class EntityBlizzard extends EntityMagicConstruct {
for(int i=1; i<12; i++){
double speed = (rand.nextBoolean() ? 1 : -1) * 0.1 + 0.05 * rand.nextDouble();
ParticleBuilder.create(Type.SNOW).pos(this.posX, this.posY + rand.nextDouble() * 3, this.posZ).vel(0, 0, 0)
.time(100).scale(2).spin(rand.nextDouble() * 2.5 + 0.5, speed).spawn(world);
.time(100).scale(2).spin(rand.nextDouble() * (radius - 0.5) + 0.5, speed).spawn(world);
}
}
}