That's one heck of a commit you've got there...
I may have got a bit behind with version control. A lot behind, in fact. Maybe I'll go back and split this sometime - then again, I probably won't. But hey, at least it's here!
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@@ -1,6 +1,7 @@
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package electroblob.wizardry.entity.construct;
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import electroblob.wizardry.entity.projectile.EntityIceShard;
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import net.minecraft.util.math.MathHelper;
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import net.minecraft.world.World;
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public class EntityHailstorm extends EntityMagicConstruct {
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@@ -20,9 +21,9 @@ public class EntityHailstorm extends EntityMagicConstruct {
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EntityIceShard iceshard = new EntityIceShard(world);
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iceshard.setPosition(this.posX + rand.nextDouble() * 6 - 3, this.posY + rand.nextDouble() * 4 - 2,
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this.posZ + rand.nextDouble() * 6 - 3);
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iceshard.motionX = Math.cos(Math.toRadians(this.rotationYaw + 90));
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iceshard.motionX = MathHelper.cos((float)Math.toRadians(this.rotationYaw + 90));
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iceshard.motionY = -0.6;
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iceshard.motionZ = Math.sin(Math.toRadians(this.rotationYaw + 90));
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iceshard.motionZ = MathHelper.sin((float)Math.toRadians(this.rotationYaw + 90));
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iceshard.setCaster(this.getCaster());
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iceshard.damageMultiplier = this.damageMultiplier;
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this.world.spawnEntity(iceshard);
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