That's one heck of a commit you've got there...

I may have got a bit behind with version control. A lot behind, in fact. Maybe I'll go back and split this sometime - then again, I probably won't. But hey, at least it's here!
This commit is contained in:
Electroblob77
2019-08-18 00:04:18 +01:00
parent 2680d02304
commit f37812be3e
1564 changed files with 47652 additions and 12984 deletions
@@ -1,29 +1,17 @@
package electroblob.wizardry.entity.living;
import electroblob.wizardry.WizardData;
import electroblob.wizardry.Wizardry;
import electroblob.wizardry.item.ItemWand;
import electroblob.wizardry.item.ISpellCastingItem;
import electroblob.wizardry.registry.WizardrySounds;
import electroblob.wizardry.util.ParticleBuilder;
import electroblob.wizardry.util.ParticleBuilder.Type;
import net.minecraft.entity.EntityAgeable;
import net.minecraft.entity.IEntityLivingData;
import net.minecraft.entity.ai.EntityAIAttackMelee;
import net.minecraft.entity.ai.EntityAIFollowOwner;
import net.minecraft.entity.ai.EntityAIHurtByTarget;
import net.minecraft.entity.ai.EntityAILeapAtTarget;
import net.minecraft.entity.ai.EntityAILookIdle;
import net.minecraft.entity.ai.EntityAIOwnerHurtByTarget;
import net.minecraft.entity.ai.EntityAIOwnerHurtTarget;
import net.minecraft.entity.ai.EntityAISit;
import net.minecraft.entity.ai.EntityAISwimming;
import net.minecraft.entity.ai.EntityAIWander;
import net.minecraft.entity.ai.EntityAIWatchClosest;
import net.minecraft.entity.ai.*;
import net.minecraft.entity.passive.EntityWolf;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.util.DamageSource;
import net.minecraft.util.EnumHand;
import net.minecraft.util.ResourceLocation;
import net.minecraft.util.text.ITextComponent;
@@ -37,9 +25,12 @@ import net.minecraft.world.World;
*/
public class EntitySpiritWolf extends EntityWolf {
public EntitySpiritWolf(World par1World){
private int dispelTimer = 0;
super(par1World);
private static final int DISPEL_TIME = 10;
public EntitySpiritWolf(World world){
super(world);
this.experienceValue = 0;
}
@@ -60,18 +51,6 @@ public class EntitySpiritWolf extends EntityWolf {
this.targetTasks.addTask(3, new EntityAIHurtByTarget(this, true, new Class[0]));
}
@Override
public void onDeath(DamageSource source){
// Allows player to summon another spirit wolf once this one has died.
// NOTE: This has been known to work incorrectly.
if(this.getOwner() instanceof EntityPlayer && WizardData.get((EntityPlayer)this.getOwner()) != null){
WizardData.get((EntityPlayer)this.getOwner()).hasSpiritWolf = false;
}
super.onDeath(source);
}
@Override
public IEntityLivingData onInitialSpawn(DifficultyInstance difficulty, IEntityLivingData livingdata){
@@ -92,12 +71,22 @@ public class EntitySpiritWolf extends EntityWolf {
ParticleBuilder.create(Type.SPARKLE).pos(x, y, z).clr(0.8f, 0.8f, 1.0f).spawn(world);
}
}
public float getOpacity(){
return 1 - (float)dispelTimer/DISPEL_TIME;
}
@Override
public void onUpdate(){
super.onUpdate();
if(dispelTimer > 0){
if(dispelTimer++ > DISPEL_TIME){
this.setDead();
}
}
// Adds a dust particle effect
if(this.world.isRemote){
double x = this.posX - this.width / 2 + this.rand.nextFloat() * width;
@@ -116,21 +105,13 @@ public class EntitySpiritWolf extends EntityWolf {
// Allows the owner (but not other players) to dispel the spirit wolf using a
// wand.
if(stack.getItem() instanceof ItemWand && this.getOwner() == player && player.isSneaking()){
if(stack.getItem() instanceof ISpellCastingItem && this.getOwner() == player && player.isSneaking()){
// Prevents accidental double clicking.
if(this.ticksExisted > 20){
if(this.world.isRemote){
this.spawnAppearParticles();
}
this.dispelTimer++;
this.setDead();
if(WizardData.get(player) != null){
WizardData.get(player).hasSpiritWolf = false;
}
this.playSound(WizardrySounds.SPELL_HEAL, 0.7F, rand.nextFloat() * 0.4F + 1.0F);
this.playSound(WizardrySounds.ENTITY_SPIRIT_WOLF_VANISH, 0.7F, rand.nextFloat() * 0.4F + 1.0F);
// This is necessary to prevent the wand's spell being cast when performing this
// action.
return true;
@@ -181,7 +162,7 @@ public class EntitySpiritWolf extends EntityWolf {
public boolean hasCustomName(){
// If this returns true, the renderer will show the nameplate when looking
// directly at the entity
return Wizardry.settings.showSummonedCreatureNames && getOwner() != null;
return Wizardry.settings.summonedCreatureNames && getOwner() != null;
}
}