That's one heck of a commit you've got there...
I may have got a bit behind with version control. A lot behind, in fact. Maybe I'll go back and split this sometime - then again, I probably won't. But hey, at least it's here!
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@@ -1,12 +1,7 @@
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package electroblob.wizardry.entity.living;
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import java.lang.ref.WeakReference;
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import java.util.Calendar;
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import java.util.UUID;
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import javax.annotation.Nullable;
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import electroblob.wizardry.Wizardry;
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import electroblob.wizardry.util.WizardryUtilities.Operations;
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import net.minecraft.entity.EntityFlying;
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import net.minecraft.entity.EntityLivingBase;
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import net.minecraft.entity.IEntityLivingData;
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@@ -31,22 +26,24 @@ import net.minecraft.util.ResourceLocation;
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import net.minecraft.util.text.ITextComponent;
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import net.minecraft.util.text.TextComponentTranslation;
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import net.minecraft.world.DifficultyInstance;
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import net.minecraft.world.EnumDifficulty;
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import net.minecraft.world.World;
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import javax.annotation.Nullable;
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import java.util.Calendar;
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import java.util.UUID;
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public class EntityWitherSkeletonMinion extends EntityWitherSkeleton implements ISummonedCreature {
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// Field implementations
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private int lifetime = 600;
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private WeakReference<EntityLivingBase> casterReference;
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private int lifetime = -1;
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private UUID casterUUID;
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// Setter + getter implementations
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@Override public int getLifetime(){ return lifetime; }
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@Override public void setLifetime(int lifetime){ this.lifetime = lifetime; }
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@Override public WeakReference<EntityLivingBase> getCasterReference(){ return casterReference; }
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@Override public void setCasterReference(WeakReference<EntityLivingBase> reference){ casterReference = reference; }
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@Override public UUID getCasterUUID(){ return casterUUID; }
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@Override public void setCasterUUID(UUID uuid){ this.casterUUID = uuid; }
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@Override public UUID getOwnerId(){ return casterUUID; }
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@Override public void setOwnerId(UUID uuid){ this.casterUUID = uuid; }
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/** Creates a new wither skeleton minion in the given world. */
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public EntityWitherSkeletonMinion(World world){
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@@ -57,7 +54,7 @@ public class EntityWitherSkeletonMinion extends EntityWitherSkeleton implements
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// EntitySkeleton overrides
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// This particular override is pretty standard: let the superclass handle basic AI like swimming, but replace its
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// targeting system with one that targets hostile mobs and takes the ADS into account.
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// targeting system with one that targets hostile mobs and takes the AllyDesignationSystem into account.
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@Override
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protected void initEntityAI(){
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super.initEntityAI();
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@@ -78,7 +75,7 @@ public class EntityWitherSkeletonMinion extends EntityWitherSkeleton implements
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public IEntityLivingData onInitialSpawn(DifficultyInstance difficulty, @Nullable IEntityLivingData livingdata){
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// Can't call super, so the code from the next level up (EntityLiving) had to be copied as well.
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this.getEntityAttribute(SharedMonsterAttributes.FOLLOW_RANGE)
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.applyModifier(new AttributeModifier("Random spawn bonus", this.rand.nextGaussian() * 0.05D, 1));
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.applyModifier(new AttributeModifier("Random spawn bonus", this.rand.nextGaussian() * 0.05D, Operations.MULTIPLY_FLAT));
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if(this.rand.nextFloat() < 0.05F){
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this.setLeftHanded(true);
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@@ -171,8 +168,16 @@ public class EntityWitherSkeletonMinion extends EntityWitherSkeleton implements
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@Override protected Item getDropItem(){ return null; }
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@Override protected ResourceLocation getLootTable(){ return null; }
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@Override public boolean canPickUpLoot(){ return false; }
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// This vanilla method has nothing to do with the custom despawn() method.
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@Override protected boolean canDespawn(){ return false; }
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@Override protected boolean canDespawn(){
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return getCaster() == null && getOwnerId() == null;
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}
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@Override
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public boolean getCanSpawnHere(){
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return this.world.getDifficulty() != EnumDifficulty.PEACEFUL;
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}
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@Override
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public boolean canAttackClass(Class<? extends EntityLivingBase> entityType){
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@@ -193,6 +198,6 @@ public class EntityWitherSkeletonMinion extends EntityWitherSkeleton implements
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@Override
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public boolean hasCustomName(){
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// If this returns true, the renderer will show the nameplate when looking directly at the entity
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return Wizardry.settings.showSummonedCreatureNames && getCaster() != null;
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return Wizardry.settings.summonedCreatureNames && getCaster() != null;
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}
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}
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