That's one heck of a commit you've got there...
I may have got a bit behind with version control. A lot behind, in fact. Maybe I'll go back and split this sometime - then again, I probably won't. But hey, at least it's here!
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package electroblob.wizardry.packet;
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import electroblob.wizardry.Wizardry;
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import io.netty.buffer.ByteBuf;
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import net.minecraft.entity.EntityLiving;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraftforge.fml.common.network.simpleimpl.IMessage;
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import net.minecraftforge.fml.common.network.simpleimpl.IMessageHandler;
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import net.minecraftforge.fml.common.network.simpleimpl.MessageContext;
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import javax.annotation.Nullable;
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/** <b>[Server -> Client]</b> This packet is sent when a player possesses an entity or when a player stops possessing
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* to update all clients. */
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public class PacketPossession implements IMessageHandler<PacketPossession.Message, IMessage> {
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@Override
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public IMessage onMessage(Message message, MessageContext ctx){
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// Just to make sure that the side is correct
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if(ctx.side.isClient()){
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net.minecraft.client.Minecraft.getMinecraft().addScheduledTask(() -> Wizardry.proxy.handlePossessionPacket(message));
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}
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return null;
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}
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public static class Message implements IMessage {
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public int playerID;
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public int targetID;
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public int duration;
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// This constructor is required otherwise you'll get errors (used somewhere in fml through reflection)
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public Message(){
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}
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public Message(EntityPlayer host, @Nullable EntityLiving target, int duration){
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this.playerID = host.getEntityId();
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this.targetID = target == null ? -1 : target.getEntityId();
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this.duration = duration;
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}
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@Override
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public void fromBytes(ByteBuf buf){
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this.playerID = buf.readInt();
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this.targetID = buf.readInt();
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this.duration = buf.readInt();
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}
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@Override
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public void toBytes(ByteBuf buf){
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buf.writeInt(playerID);
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buf.writeInt(targetID);
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buf.writeInt(duration);
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}
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}
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}
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