That's one heck of a commit you've got there...

I may have got a bit behind with version control. A lot behind, in fact. Maybe I'll go back and split this sometime - then again, I probably won't. But hey, at least it's here!
This commit is contained in:
Electroblob77
2019-08-18 00:04:18 +01:00
parent 2680d02304
commit f37812be3e
1564 changed files with 47652 additions and 12984 deletions
@@ -0,0 +1,137 @@
package electroblob.wizardry.registry;
import electroblob.wizardry.Wizardry;
import electroblob.wizardry.item.IManaStoringItem;
import electroblob.wizardry.item.ItemManaFlask;
import net.minecraft.inventory.ContainerPlayer;
import net.minecraft.inventory.ContainerWorkbench;
import net.minecraft.inventory.IInventory;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.item.crafting.FurnaceRecipes;
import net.minecraft.item.crafting.IRecipe;
import net.minecraft.util.ResourceLocation;
import net.minecraftforge.event.RegistryEvent;
import net.minecraftforge.fml.common.Mod;
import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;
import net.minecraftforge.fml.common.gameevent.TickEvent;
import net.minecraftforge.oredict.OreDictionary;
import net.minecraftforge.oredict.ShapelessOreRecipe;
import net.minecraftforge.registries.IForgeRegistry;
import java.util.LinkedList;
import java.util.Queue;
/**
* Class responsible for defining and registering wizardry's non-JSON recipes (i.e. smelting recipes and dynamic
* crafting recipes). Also handles dynamic recipe display and usage.
*
* @author Electroblob
* @since Wizardry 4.2
*/
@Mod.EventBusSubscriber
public final class WizardryRecipes {
private WizardryRecipes(){} // No instances!
private static final Queue<Item> chargingRecipeQueue = new LinkedList<>();
/** Adds the given item to the list of items that can be charged using mana flasks. Dynamic charging recipes
* will be added for these items during {@code RegistryEvent.Register<IRecipe>}. The item must implement
* {@link IManaStoringItem} for the recipes to work correctly. This method should be called from the item's
* constructor. */
public static void addToManaFlaskCharging(Item item){
chargingRecipeQueue.offer(item);
}
/** Now only deals with the dynamic crafting recipes and the smelting recipes. */
@SubscribeEvent
public static void registerRecipes(RegistryEvent.Register<IRecipe> event){
IForgeRegistry<IRecipe> registry = event.getRegistry();
FurnaceRecipes.instance().addSmeltingRecipeForBlock(WizardryBlocks.crystal_ore, new ItemStack(WizardryItems.magic_crystal), 0.5f);
// Mana flask recipes
ItemStack smallFlaskStack = new ItemStack(WizardryItems.small_mana_flask);
ItemStack mediumFlaskStack = new ItemStack(WizardryItems.medium_mana_flask);
ItemStack largeFlaskStack = new ItemStack(WizardryItems.large_mana_flask);
ItemStack chargeable;
while(!chargingRecipeQueue.isEmpty()){
// Use remove() and not poll() because the queue shouldn't be empty in here
chargeable = new ItemStack(chargingRecipeQueue.remove(), 1, OreDictionary.WILDCARD_VALUE);
registry.register(new ShapelessOreRecipe(null, chargeable, chargeable, smallFlaskStack){
@Override public boolean isDynamic(){ return true; } // Stops it appearing in the recipe book
}.setRegistryName(new ResourceLocation(Wizardry.MODID, "recipes/small_flask_" + chargeable.getItem().getRegistryName().getPath())));
registry.register(new ShapelessOreRecipe(null, chargeable, chargeable, mediumFlaskStack){
@Override public boolean isDynamic(){ return true; }
}.setRegistryName(new ResourceLocation(Wizardry.MODID, "recipes/medium_flask_" + chargeable.getItem().getRegistryName().getPath())));
registry.register(new ShapelessOreRecipe(null, chargeable, chargeable, largeFlaskStack){
@Override public boolean isDynamic(){ return true; }
}.setRegistryName(new ResourceLocation(Wizardry.MODID, "recipes/large_flask_" + chargeable.getItem().getRegistryName().getPath())));
}
}
@SubscribeEvent
public static void onPlayerTickEvent(TickEvent.PlayerTickEvent event){
if(event.phase == TickEvent.Phase.START){
if(event.player.openContainer instanceof ContainerWorkbench){
IInventory craftMatrix = ((ContainerWorkbench)event.player.openContainer).craftMatrix;
ItemStack output = ((ContainerWorkbench)event.player.openContainer).craftResult.getStackInSlot(0);
processManaFlaskCrafting(craftMatrix, output);
}else if(event.player.openContainer instanceof ContainerPlayer){
IInventory craftMatrix = ((ContainerPlayer)event.player.openContainer).craftMatrix;
ItemStack output = ((ContainerPlayer)event.player.openContainer).craftResult.getStackInSlot(0);
// Unfortunately I have no choice but to call this method every tick when the player isn't using another
// inventory, since the only thing tracking whether the player is looking at their inventory is the GUI
// itself, which is client-side only.
processManaFlaskCrafting(craftMatrix, output);
}
}
}
private static void processManaFlaskCrafting(IInventory craftMatrix, ItemStack output){
// Charges wand using mana flask
ItemManaFlask flask = null;
ItemStack input = ItemStack.EMPTY;
for(int i = 0; i < craftMatrix.getSizeInventory(); i++){
ItemStack stack = craftMatrix.getStackInSlot(i);
if(stack.getItem() instanceof ItemManaFlask){
flask = (ItemManaFlask)stack.getItem();
}
if(stack.getItem() instanceof IManaStoringItem){
input = stack;
}
}
if(flask == null) return;
if(output.getItem() instanceof IManaStoringItem && !input.isEmpty()){
output.setTagCompound((input.getTagCompound()));
int currentMana = ((IManaStoringItem)input.getItem()).getMana(input);
((IManaStoringItem)output.getItem()).setMana(output, Math.min(currentMana + flask.size.capacity,
((IManaStoringItem)input.getItem()).getManaCapacity(input)));
}
}
}