That's one heck of a commit you've got there...

I may have got a bit behind with version control. A lot behind, in fact. Maybe I'll go back and split this sometime - then again, I probably won't. But hey, at least it's here!
This commit is contained in:
Electroblob77
2019-08-18 00:04:18 +01:00
parent 2680d02304
commit f37812be3e
1564 changed files with 47652 additions and 12984 deletions
@@ -1,43 +1,43 @@
package electroblob.wizardry.spell;
import electroblob.wizardry.constants.Element;
import electroblob.wizardry.constants.SpellType;
import electroblob.wizardry.constants.Tier;
import electroblob.wizardry.entity.construct.EntityDecay;
import electroblob.wizardry.registry.WizardryItems;
import electroblob.wizardry.util.SpellModifiers;
import electroblob.wizardry.util.WizardryUtilities;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.init.SoundEvents;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.World;
public class Decay extends SpellConstructRanged<EntityDecay> {
private static final int BASE_SPAWN_COUNT = 5;
public static final String DECAY_PATCHES_SPAWNED = "decay_patches_spawned";
public Decay(){
super("decay", Tier.ADVANCED, Element.NECROMANCY, SpellType.ATTACK, 50, 200, EntityDecay::new, 400, 12, SoundEvents.ENTITY_WITHER_SHOOT);
super("decay", EntityDecay::new, false);
this.soundValues(1, 1.1f, 0.1f);
this.floor(true);
this.overlap(true);
addProperties(DECAY_PATCHES_SPAWNED, EFFECT_DURATION);
}
@Override
protected boolean spawnConstruct(World world, double x, double y, double z, EntityLivingBase caster, SpellModifiers modifiers){
protected boolean spawnConstruct(World world, double x, double y, double z, EnumFacing side, EntityLivingBase caster, SpellModifiers modifiers){
if(world.getBlockState(new BlockPos(x, y, z)).isNormalCube()) return false;
super.spawnConstruct(world, x, y, z, caster, modifiers);
int quantity = (int)(BASE_SPAWN_COUNT * modifiers.get(WizardryItems.blast_upgrade));
int horizontalRange = (int)(2 * modifiers.get(WizardryItems.blast_upgrade));
super.spawnConstruct(world, x, y, z, side, caster, modifiers);
float decayCount = getProperty(DECAY_PATCHES_SPAWNED).floatValue();
int quantity = (int)(decayCount * modifiers.get(WizardryItems.blast_upgrade));
// If there are more decay patches, they need more space to spawn in
int horizontalRange = (int)(0.4 * decayCount * modifiers.get(WizardryItems.blast_upgrade));
int verticalRange = (int)(6 * modifiers.get(WizardryItems.blast_upgrade));
for(int i=0; i<quantity; i++){
BlockPos pos = WizardryUtilities.findNearbyFloorSpace(caster, horizontalRange, verticalRange);
if(pos == null) break;
super.spawnConstruct(world, pos.getX() + 0.5, pos.getY(), pos.getZ() + 0.5, caster, modifiers);
super.spawnConstruct(world, pos.getX() + 0.5, pos.getY(), pos.getZ() + 0.5, side, caster, modifiers);
}
return true;