That's one heck of a commit you've got there...

I may have got a bit behind with version control. A lot behind, in fact. Maybe I'll go back and split this sometime - then again, I probably won't. But hey, at least it's here!
This commit is contained in:
Electroblob77
2019-08-18 00:04:18 +01:00
parent 2680d02304
commit f37812be3e
1564 changed files with 47652 additions and 12984 deletions
@@ -1,12 +1,7 @@
package electroblob.wizardry.spell;
import electroblob.wizardry.constants.Element;
import electroblob.wizardry.constants.SpellType;
import electroblob.wizardry.constants.Tier;
import electroblob.wizardry.entity.living.EntityBlazeMinion;
import electroblob.wizardry.registry.WizardryItems;
import electroblob.wizardry.registry.WizardryPotions;
import electroblob.wizardry.registry.WizardrySounds;
import electroblob.wizardry.util.MagicDamage;
import electroblob.wizardry.util.MagicDamage.DamageType;
import electroblob.wizardry.util.ParticleBuilder;
@@ -17,33 +12,33 @@ import net.minecraft.entity.Entity;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.monster.EntityBlaze;
import net.minecraft.entity.monster.EntityMagmaCube;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.init.Blocks;
import net.minecraft.item.EnumAction;
import net.minecraft.potion.PotionEffect;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Vec3d;
import net.minecraft.util.text.TextComponentTranslation;
import net.minecraft.world.World;
public class Freeze extends SpellRay {
/** The base duration of the frostbite effect appled by this spell. */
private static final int BASE_DURATION = 200;
/** The base damage dealt to entities vulnerable to frost. */
private static final float BASE_DAMAGE = 3;
public Freeze(){
super("freeze", Tier.BASIC, Element.ICE, SpellType.ATTACK, 5, 10, false, 10, WizardrySounds.SPELL_ICE);
super("freeze", false, EnumAction.NONE);
this.soundValues(1, 1.4f, 0.4f);
addProperties(DAMAGE, EFFECT_DURATION, EFFECT_STRENGTH);
this.hitLiquids(true);
}
@Override
protected boolean onEntityHit(World world, Entity target, EntityLivingBase caster, int ticksInUse, SpellModifiers modifiers){
protected boolean onEntityHit(World world, Entity target, Vec3d hit, EntityLivingBase caster, Vec3d origin, int ticksInUse, SpellModifiers modifiers){
if(WizardryUtilities.isLiving(target)){
if(target instanceof EntityBlaze || target instanceof EntityMagmaCube || target instanceof EntityBlazeMinion){
if(target instanceof EntityBlaze || target instanceof EntityMagmaCube){
target.attackEntityFrom(MagicDamage.causeDirectMagicDamage(caster, DamageType.FROST),
BASE_DAMAGE * modifiers.get(SpellModifiers.POTENCY));
getProperty(DAMAGE).floatValue() * modifiers.get(SpellModifiers.POTENCY));
}
if(MagicDamage.isEntityImmune(DamageType.FROST, target)){
@@ -51,11 +46,12 @@ public class Freeze extends SpellRay {
new TextComponentTranslation("spell.resist", target.getName(), this.getNameForTranslationFormatted()), true);
}else{
((EntityLivingBase)target).addPotionEffect(new PotionEffect(WizardryPotions.frost,
(int)(BASE_DURATION * modifiers.get(WizardryItems.duration_upgrade)), 1));
(int)(getProperty(EFFECT_DURATION).floatValue() * modifiers.get(WizardryItems.duration_upgrade)),
getProperty(EFFECT_STRENGTH).intValue()));
}
if(target.isBurning()) target.extinguish();
return true;
}
@@ -63,24 +59,27 @@ public class Freeze extends SpellRay {
}
@Override
protected boolean onBlockHit(World world, BlockPos pos, EnumFacing side, EntityLivingBase caster, int ticksInUse, SpellModifiers modifiers){
if(world.getBlockState(pos).getBlock() == Blocks.WATER && !world.isRemote){
world.setBlockState(pos, Blocks.ICE.getDefaultState());
}else if(world.getBlockState(pos).getBlock() == Blocks.LAVA && !world.isRemote){
world.setBlockState(pos, Blocks.OBSIDIAN.getDefaultState());
}else if(world.getBlockState(pos).getBlock() == Blocks.FLOWING_LAVA && !world.isRemote){
world.setBlockState(pos, Blocks.COBBLESTONE.getDefaultState());
}else if(side == EnumFacing.UP && !world.isRemote && world.isSideSolid(pos, EnumFacing.UP)
&& WizardryUtilities.canBlockBeReplaced(world, pos.up())){
world.setBlockState(pos.up(), Blocks.SNOW_LAYER.getDefaultState());
protected boolean onBlockHit(World world, BlockPos pos, EnumFacing side, Vec3d hit, EntityLivingBase caster, Vec3d origin, int ticksInUse, SpellModifiers modifiers){
if(WizardryUtilities.canDamageBlocks(caster, world)){
if(world.getBlockState(pos).getBlock() == Blocks.WATER && !world.isRemote){
world.setBlockState(pos, Blocks.ICE.getDefaultState());
}else if(world.getBlockState(pos).getBlock() == Blocks.LAVA && !world.isRemote){
world.setBlockState(pos, Blocks.OBSIDIAN.getDefaultState());
}else if(world.getBlockState(pos).getBlock() == Blocks.FLOWING_LAVA && !world.isRemote){
world.setBlockState(pos, Blocks.COBBLESTONE.getDefaultState());
}else if(side == EnumFacing.UP && !world.isRemote && world.isSideSolid(pos, EnumFacing.UP)
&& WizardryUtilities.canBlockBeReplaced(world, pos.up())){
world.setBlockState(pos.up(), Blocks.SNOW_LAYER.getDefaultState());
}
}
return true; // Always succeeds if it hits a block
}
@Override
protected boolean onMiss(World world, EntityLivingBase caster, int ticksInUse, SpellModifiers modifiers){
protected boolean onMiss(World world, EntityLivingBase caster, Vec3d origin, Vec3d direction, int ticksInUse, SpellModifiers modifiers){
return false;
}