That's one heck of a commit you've got there...
I may have got a bit behind with version control. A lot behind, in fact. Maybe I'll go back and split this sometime - then again, I probably won't. But hey, at least it's here!
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@@ -1,54 +1,56 @@
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package electroblob.wizardry.spell;
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import electroblob.wizardry.block.BlockStatue;
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import electroblob.wizardry.constants.Element;
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import electroblob.wizardry.constants.SpellType;
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import electroblob.wizardry.constants.Tier;
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import electroblob.wizardry.registry.WizardryBlocks;
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import electroblob.wizardry.registry.WizardryItems;
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import electroblob.wizardry.registry.WizardrySounds;
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import electroblob.wizardry.util.ParticleBuilder;
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import electroblob.wizardry.util.ParticleBuilder.Type;
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import electroblob.wizardry.util.SpellModifiers;
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import net.minecraft.entity.Entity;
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import net.minecraft.entity.EntityLiving;
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import net.minecraft.entity.EntityLivingBase;
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import net.minecraft.item.EnumAction;
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import net.minecraft.util.EnumFacing;
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import net.minecraft.util.SoundEvent;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.math.Vec3d;
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import net.minecraft.world.World;
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public class IceStatue extends SpellRay {
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private static final int BASE_DURATION = 400;
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public IceStatue(){
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super("ice_statue", Tier.APPRENTICE, Element.ICE, SpellType.ATTACK, 15, 40, false, 10, WizardrySounds.SPELL_ICE);
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super("ice_statue", false, EnumAction.NONE);
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this.soundValues(1, 1.4f, 0.4f);
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addProperties(EFFECT_DURATION);
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}
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@Override
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protected boolean onEntityHit(World world, Entity target, EntityLivingBase caster, int ticksInUse, SpellModifiers modifiers){
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protected SoundEvent[] createSounds(){
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return createSoundsWithSuffixes("shoot", "freeze");
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}
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@Override
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protected boolean onEntityHit(World world, Entity target, Vec3d hit, EntityLivingBase caster, Vec3d origin, int ticksInUse, SpellModifiers modifiers){
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if(target instanceof EntityLiving && !world.isRemote){
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// Unchecked cast is fine because the block is a static final field
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if(((BlockStatue)WizardryBlocks.ice_statue).convertToStatue((EntityLiving)target,
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(int)(BASE_DURATION * modifiers.get(WizardryItems.duration_upgrade)))){
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target.playSound(WizardrySounds.SPELL_FREEZE, 1.0F, world.rand.nextFloat() * 0.4F + 0.8F);
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return true;
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(int)(getProperty(EFFECT_DURATION).floatValue() * modifiers.get(WizardryItems.duration_upgrade)))){
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//target.playSound(WizardrySounds.SPELL_FREEZE, 1.0F, world.rand.nextFloat() * 0.4F + 0.8F);
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}
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}
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return true;
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}
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@Override
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protected boolean onBlockHit(World world, BlockPos pos, EnumFacing side, Vec3d hit, EntityLivingBase caster, Vec3d origin, int ticksInUse, SpellModifiers modifiers){
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return false;
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}
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@Override
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protected boolean onBlockHit(World world, BlockPos pos, EnumFacing side, EntityLivingBase caster, int ticksInUse, SpellModifiers modifiers){
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return false;
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}
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@Override
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protected boolean onMiss(World world, EntityLivingBase caster, int ticksInUse, SpellModifiers modifiers){
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protected boolean onMiss(World world, EntityLivingBase caster, Vec3d origin, Vec3d direction, int ticksInUse, SpellModifiers modifiers){
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return true;
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}
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