That's one heck of a commit you've got there...
I may have got a bit behind with version control. A lot behind, in fact. Maybe I'll go back and split this sometime - then again, I probably won't. But hey, at least it's here!
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@@ -1,30 +1,27 @@
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package electroblob.wizardry.spell;
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import electroblob.wizardry.WizardData;
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import electroblob.wizardry.Wizardry;
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import electroblob.wizardry.constants.Constants;
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import electroblob.wizardry.constants.Element;
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import electroblob.wizardry.constants.SpellType;
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import electroblob.wizardry.constants.Tier;
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import electroblob.wizardry.data.WizardData;
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import electroblob.wizardry.registry.WizardryEnchantments;
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import electroblob.wizardry.registry.WizardryItems;
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import electroblob.wizardry.registry.WizardrySounds;
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import electroblob.wizardry.util.ParticleBuilder;
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import electroblob.wizardry.util.ParticleBuilder.Type;
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import electroblob.wizardry.util.SpellModifiers;
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import electroblob.wizardry.util.WizardryUtilities;
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import net.minecraft.enchantment.EnchantmentHelper;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.item.EnumAction;
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import net.minecraft.item.ItemBow;
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import net.minecraft.item.ItemStack;
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import net.minecraft.item.ItemSword;
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import net.minecraft.item.*;
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import net.minecraft.util.EnumHand;
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import net.minecraft.world.World;
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import java.util.Arrays;
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public class ImbueWeapon extends Spell {
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public ImbueWeapon(){
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super("imbue_weapon", Tier.APPRENTICE, Element.SORCERY, SpellType.UTILITY, 20, 50, EnumAction.BOW, false);
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super("imbue_weapon", EnumAction.BOW, false);
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addProperties(EFFECT_DURATION);
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}
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@Override
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@@ -35,29 +32,29 @@ public class ImbueWeapon extends Spell {
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for(ItemStack stack : WizardryUtilities.getPrioritisedHotbarAndOffhand(caster)){
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if(stack.getItem() instanceof ItemSword
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if(isSword(stack.getItem())
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&& !EnchantmentHelper.getEnchantments(stack).containsKey(WizardryEnchantments.magic_sword)
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&& WizardData.get(caster).getImbuementDuration(WizardryEnchantments.magic_sword) <= 0){
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// The enchantment level as determined by the damage multiplier. The + 0.5f is so that
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// weird float processing doesn't incorrectly round it down.
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stack.addEnchantment(WizardryEnchantments.magic_sword, modifiers.get(SpellModifiers.POTENCY) == 1.0f
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? 1
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: (int)((modifiers.get(SpellModifiers.POTENCY) - 1.0f) / Constants.DAMAGE_INCREASE_PER_TIER
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: (int)((modifiers.get(SpellModifiers.POTENCY) - 1.0f) / Constants.POTENCY_INCREASE_PER_TIER
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+ 0.5f));
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WizardData.get(caster).setImbuementDuration(WizardryEnchantments.magic_sword,
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(int)(900 * modifiers.get(WizardryItems.duration_upgrade)));
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(int)(getProperty(EFFECT_DURATION).floatValue() * modifiers.get(WizardryItems.duration_upgrade)));
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}else if(stack.getItem() instanceof ItemBow
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}else if(isBow(stack.getItem())
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&& !EnchantmentHelper.getEnchantments(stack).containsKey(WizardryEnchantments.magic_bow)
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&& WizardData.get(caster).getImbuementDuration(WizardryEnchantments.magic_bow) <= 0){
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// The enchantment level as determined by the damage multiplier. The + 0.5f is so that
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// weird float processing doesn't incorrectly round it down.
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stack.addEnchantment(WizardryEnchantments.magic_bow, modifiers.get(SpellModifiers.POTENCY) == 1.0f
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? 1
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: (int)((modifiers.get(SpellModifiers.POTENCY) - 1.0f) / Constants.DAMAGE_INCREASE_PER_TIER
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: (int)((modifiers.get(SpellModifiers.POTENCY) - 1.0f) / Constants.POTENCY_INCREASE_PER_TIER
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+ 0.5f));
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WizardData.get(caster).setImbuementDuration(WizardryEnchantments.magic_bow,
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(int)(900 * modifiers.get(WizardryItems.duration_upgrade)));
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(int)(getProperty(EFFECT_DURATION).floatValue() * modifiers.get(WizardryItems.duration_upgrade)));
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}else{
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continue;
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@@ -72,11 +69,21 @@ public class ImbueWeapon extends Spell {
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}
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}
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WizardryUtilities.playSoundAtPlayer(caster, WizardrySounds.SPELL_CONJURATION, 1, 1);
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this.playSound(world, caster, ticksInUse, -1, modifiers);
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return true;
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}
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}
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return false;
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}
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/** Returns true if the given item counts as a sword, i.e. it extends {@link ItemSword} or is in the whitelist. */
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public static boolean isSword(Item item){
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return item instanceof ItemSword || Arrays.asList(Wizardry.settings.swordItemWhitelist).contains(item.getRegistryName());
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}
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/** Returns true if the given item counts as a bow, i.e. it extends {@link ItemBow} or is in the whitelist. */
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public static boolean isBow(Item item){
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return item instanceof ItemBow || Arrays.asList(Wizardry.settings.bowItemWhitelist).contains(item.getRegistryName());
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}
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}
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