That's one heck of a commit you've got there...
I may have got a bit behind with version control. A lot behind, in fact. Maybe I'll go back and split this sometime - then again, I probably won't. But hey, at least it's here!
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@@ -1,12 +1,7 @@
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package electroblob.wizardry.spell;
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import electroblob.wizardry.constants.Element;
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import electroblob.wizardry.constants.SpellType;
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import electroblob.wizardry.constants.Tier;
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import electroblob.wizardry.util.SpellModifiers;
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import electroblob.wizardry.util.WizardryUtilities;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.init.SoundEvents;
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import net.minecraft.item.EnumAction;
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import net.minecraft.util.EnumHand;
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import net.minecraft.util.EnumParticleTypes;
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@@ -14,8 +9,13 @@ import net.minecraft.world.World;
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public class Leap extends Spell {
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public static final String HORIZONTAL_SPEED = "horizontal_speed";
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public static final String VERTICAL_SPEED = "vertical_speed";
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public Leap(){
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super("leap", Tier.BASIC, Element.EARTH, SpellType.UTILITY, 10, 20, EnumAction.NONE, false);
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super("leap", EnumAction.NONE, false);
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addProperties(HORIZONTAL_SPEED, VERTICAL_SPEED);
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soundValues(0.5f, 1, 0);
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}
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@Override
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@@ -23,19 +23,20 @@ public class Leap extends Spell {
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if(caster.onGround){
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caster.motionY = 0.65 * modifiers.get(SpellModifiers.POTENCY);
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caster.addVelocity(caster.getLookVec().x * 0.3, 0, caster.getLookVec().z * 0.3);
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caster.motionY = getProperty(VERTICAL_SPEED).floatValue() * modifiers.get(SpellModifiers.POTENCY);
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double horizontalSpeed = getProperty(HORIZONTAL_SPEED).floatValue();
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caster.addVelocity(caster.getLookVec().x * horizontalSpeed, 0, caster.getLookVec().z * horizontalSpeed);
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if(world.isRemote){
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for(int i = 0; i < 10; i++){
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double x = (double)(caster.posX + world.rand.nextFloat() - 0.5F);
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double y = (double)(caster.getEntityBoundingBox().minY);
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double z = (double)(caster.posZ + world.rand.nextFloat() - 0.5F);
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double x = caster.posX + world.rand.nextFloat() - 0.5F;
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double y = caster.getEntityBoundingBox().minY;
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double z = caster.posZ + world.rand.nextFloat() - 0.5F;
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world.spawnParticle(EnumParticleTypes.CLOUD, x, y, z, 0, 0, 0);
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}
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}
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WizardryUtilities.playSoundAtPlayer(caster, SoundEvents.ENTITY_ENDERDRAGON_FLAP, 0.5F, 1.0f);
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this.playSound(world, caster, ticksInUse, -1, modifiers);
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caster.swingArm(hand);
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return true;
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}
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