That's one heck of a commit you've got there...

I may have got a bit behind with version control. A lot behind, in fact. Maybe I'll go back and split this sometime - then again, I probably won't. But hey, at least it's here!
This commit is contained in:
Electroblob77
2019-08-18 00:04:18 +01:00
parent 2680d02304
commit f37812be3e
1564 changed files with 47652 additions and 12984 deletions
@@ -1,30 +1,49 @@
package electroblob.wizardry.spell;
import electroblob.wizardry.Wizardry;
import electroblob.wizardry.constants.Element;
import electroblob.wizardry.constants.SpellType;
import electroblob.wizardry.constants.Tier;
import electroblob.wizardry.registry.WizardrySounds;
import electroblob.wizardry.util.ParticleBuilder;
import electroblob.wizardry.util.ParticleBuilder.Type;
import electroblob.wizardry.util.SpellModifiers;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.EnumAction;
import net.minecraft.util.EnumHand;
import net.minecraft.util.SoundEvent;
import net.minecraft.world.World;
public class Levitation extends Spell {
public static final String SPEED = "speed";
public static final String ACCELERATION = "acceleration";
public Levitation(){
super("levitation", Tier.ADVANCED, Element.SORCERY, SpellType.UTILITY, 10, 0, EnumAction.BOW, true);
super("levitation", EnumAction.BOW, true);
addProperties(SPEED, ACCELERATION);
soundValues(0.5f, 1, 0);
}
@Override
protected SoundEvent[] createSounds(){
return this.createContinuousSpellSounds();
}
@Override
protected void playSound(World world, EntityLivingBase entity, int ticksInUse, int duration, SpellModifiers modifiers, String... sounds){
this.playSoundLoop(world, entity, ticksInUse);
}
@Override
protected void playSound(World world, double x, double y, double z, int ticksInUse, int duration, SpellModifiers modifiers, String... sounds){
this.playSoundLoop(world, x, y, z, ticksInUse, duration);
}
@Override
public boolean cast(World world, EntityPlayer caster, EnumHand hand, int ticksInUse, SpellModifiers modifiers){
caster.fallDistance = 0;
if(!Wizardry.settings.replaceVanillaFallDamage) caster.fallDistance = 0;
caster.motionY = caster.motionY < 0.5 ? caster.motionY + 0.1 : caster.motionY;
caster.motionY = caster.motionY < getProperty(SPEED).floatValue() ? caster.motionY
+ getProperty(ACCELERATION).floatValue() : caster.motionY;
if(world.isRemote){
double x = caster.posX - 0.25 + world.rand.nextDouble() * 0.5;
@@ -32,9 +51,9 @@ public class Levitation extends Spell {
double z = caster.posZ - 0.25 + world.rand.nextDouble() * 0.5;
ParticleBuilder.create(Type.SPARKLE).pos(x, y, z).vel(0, -0.1, 0).time(15).clr(0.5f, 1, 0.7f).spawn(world);
}
if(ticksInUse % 24 == 0 && world.isRemote){
Wizardry.proxy.playMovingSound(caster, WizardrySounds.SPELL_LOOP_SPARKLE, 0.5f, 1, false);
}
this.playSound(world, caster, ticksInUse, -1, modifiers);
return true;
}