That's one heck of a commit you've got there...
I may have got a bit behind with version control. A lot behind, in fact. Maybe I'll go back and split this sometime - then again, I probably won't. But hey, at least it's here!
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@@ -1,52 +1,51 @@
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package electroblob.wizardry.spell;
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import electroblob.wizardry.constants.Element;
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import electroblob.wizardry.constants.SpellType;
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import electroblob.wizardry.constants.Tier;
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import electroblob.wizardry.registry.WizardryAdvancementTriggers;
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import electroblob.wizardry.Wizardry;
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import electroblob.wizardry.util.SpellModifiers;
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import electroblob.wizardry.util.WizardryUtilities;
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import net.minecraft.entity.Entity;
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import net.minecraft.entity.EntityLivingBase;
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import net.minecraft.entity.effect.EntityLightningBolt;
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import net.minecraft.entity.monster.EntityCreeper;
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import net.minecraft.entity.passive.EntityPig;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.item.EnumAction;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.util.EnumFacing;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.math.Vec3d;
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import net.minecraft.world.World;
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import net.minecraftforge.event.entity.EntityStruckByLightningEvent;
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import net.minecraftforge.fml.common.Mod;
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import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;
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@Mod.EventBusSubscriber
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//@Mod.EventBusSubscriber
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public class LightningBolt extends SpellRay {
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/** The NBT key used to store the UUID of the player that summoned the lightning bolt. Used for achievements. */
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public static final String NBT_KEY = "summoningPlayer";
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public LightningBolt(){
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super("lightning_bolt", Tier.ADVANCED, Element.LIGHTNING, SpellType.ATTACK, 40, 80, false, 200, null);
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this.ignoreEntities(true);
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super("lightning_bolt", false, EnumAction.NONE);
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this.ignoreLivingEntities(true);
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}
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@Override public boolean doesSpellRequirePacket(){ return false; }
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@Override public boolean requiresPacket(){ return false; }
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@Override
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protected boolean onEntityHit(World world, Entity target, EntityLivingBase caster, int ticksInUse, SpellModifiers modifiers){
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protected boolean onEntityHit(World world, Entity target, Vec3d hit, EntityLivingBase caster, Vec3d origin, int ticksInUse, SpellModifiers modifiers){
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return false;
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}
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@Override
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protected boolean onBlockHit(World world, BlockPos pos, EnumFacing side, EntityLivingBase caster, int ticksInUse, SpellModifiers modifiers){
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protected boolean onBlockHit(World world, BlockPos pos, EnumFacing side, Vec3d hit, EntityLivingBase caster, Vec3d origin, int ticksInUse, SpellModifiers modifiers){
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if(world.canBlockSeeSky(pos.up())){
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if(!world.isRemote){
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// Temporarily disable the fire tick gamerule if player block damage is disabled
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// Bit of a hack but it works fine!
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boolean doFireTick = world.getGameRules().getBoolean("doFireTick");
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if(doFireTick && !Wizardry.settings.playerBlockDamage) world.getGameRules().setOrCreateGameRule("doFireTick", "false");
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EntityLightningBolt entitylightning = new EntityLightningBolt(world, pos.getX(), pos.getY(),
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pos.getZ(), false);
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world.addWeatherEffect(entitylightning);
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// Reset doFireTick to true if it was true before
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if(doFireTick && !Wizardry.settings.playerBlockDamage) world.getGameRules().setOrCreateGameRule("doFireTick", "true");
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// Code for eventhandler recognition for achievements
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if(caster instanceof EntityPlayer){
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@@ -62,26 +61,26 @@ public class LightningBolt extends SpellRay {
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}
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@Override
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protected boolean onMiss(World world, EntityLivingBase caster, int ticksInUse, SpellModifiers modifiers){
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protected boolean onMiss(World world, EntityLivingBase caster, Vec3d origin, Vec3d direction, int ticksInUse, SpellModifiers modifiers){
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return false;
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}
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@SubscribeEvent
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public static void onEntityStruckByLightningEvent(EntityStruckByLightningEvent event){
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if(event.getLightning().getEntityData() != null && event.getLightning().getEntityData().hasUniqueId(NBT_KEY)){
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EntityPlayer player = (EntityPlayer)WizardryUtilities.getEntityByUUID(event.getLightning().world,
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event.getLightning().getEntityData().getUniqueId("summoningPlayer"));
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if(event.getEntity() instanceof EntityCreeper){
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WizardryAdvancementTriggers.charge_creeper.triggerFor(player);
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}
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if(event.getEntity() instanceof EntityPig){
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WizardryAdvancementTriggers.frankenstein.triggerFor(player);
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}
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}
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}
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// @SubscribeEvent
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// public static void onEntityStruckByLightningEvent(EntityStruckByLightningEvent event){
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//
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// if(event.getLightning().getEntityData() != null && event.getLightning().getEntityData().hasUniqueId(NBT_KEY)){
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//
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// EntityPlayer player = (EntityPlayer)WizardryUtilities.getEntityByUUID(event.getLightning().world,
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// event.getLightning().getEntityData().getUniqueId("summoningPlayer"));
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//
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// if(event.getEntity() instanceof EntityCreeper){
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// WizardryAdvancementTriggers.charge_creeper.triggerFor(player);
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// }
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//
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// if(event.getEntity() instanceof EntityPig){
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// WizardryAdvancementTriggers.frankenstein.triggerFor(player);
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// }
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// }
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// }
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}
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