That's one heck of a commit you've got there...

I may have got a bit behind with version control. A lot behind, in fact. Maybe I'll go back and split this sometime - then again, I probably won't. But hey, at least it's here!
This commit is contained in:
Electroblob77
2019-08-18 00:04:18 +01:00
parent 2680d02304
commit f37812be3e
1564 changed files with 47652 additions and 12984 deletions
@@ -1,24 +1,20 @@
package electroblob.wizardry.spell;
import electroblob.wizardry.constants.Element;
import electroblob.wizardry.constants.SpellType;
import electroblob.wizardry.constants.Tier;
import electroblob.wizardry.item.ItemWand;
import electroblob.wizardry.integration.DamageSafetyChecker;
import electroblob.wizardry.registry.Spells;
import electroblob.wizardry.util.IElementalDamage;
import electroblob.wizardry.util.MagicDamage;
import electroblob.wizardry.util.MagicDamage.DamageType;
import electroblob.wizardry.util.SpellModifiers;
import electroblob.wizardry.util.WandHelper;
import electroblob.wizardry.util.WizardryUtilities;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.init.SoundEvents;
import net.minecraft.item.EnumAction;
import net.minecraft.item.ItemStack;
import net.minecraft.util.DamageSource;
import net.minecraft.util.EnumHand;
import net.minecraft.util.EnumParticleTypes;
import net.minecraft.util.SoundEvent;
import net.minecraft.util.math.MathHelper;
import net.minecraft.world.World;
import net.minecraftforge.event.entity.living.LivingAttackEvent;
import net.minecraftforge.fml.common.Mod;
@@ -27,8 +23,27 @@ import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;
@Mod.EventBusSubscriber
public class ShadowWard extends Spell {
public static final String REFLECTED_FRACTION = "reflected_fraction";
public ShadowWard(){
super("shadow_ward", Tier.ADVANCED, Element.NECROMANCY, SpellType.DEFENCE, 10, 0, EnumAction.BLOCK, true);
super("shadow_ward", EnumAction.BLOCK, true);
addProperties(REFLECTED_FRACTION);
soundValues(0.6f, 1, 0);
}
@Override
protected SoundEvent[] createSounds(){
return this.createContinuousSpellSounds();
}
@Override
protected void playSound(World world, EntityLivingBase entity, int ticksInUse, int duration, SpellModifiers modifiers, String... sounds){
this.playSoundLoop(world, entity, ticksInUse);
}
@Override
protected void playSound(World world, double x, double y, double z, int ticksInUse, int duration, SpellModifiers modifiers, String... sounds){
this.playSoundLoop(world, x, y, z, ticksInUse, duration);
}
@Override
@@ -42,7 +57,7 @@ public class ShadowWard extends Spell {
}
if(ticksInUse % 50 == 0){
WizardryUtilities.playSoundAtPlayer(caster, SoundEvents.BLOCK_PORTAL_AMBIENT, 0.6f, 1.5f);
this.playSound(world, caster, ticksInUse, -1, modifiers);
}
return true;
@@ -50,22 +65,24 @@ public class ShadowWard extends Spell {
@SubscribeEvent
public static void onLivingAttackEvent(LivingAttackEvent event){
if(event.getSource() != null && event.getSource().getTrueSource() instanceof EntityLivingBase){
// There used to be a check that the target was a player here, but I don't see any reason for it.
ItemStack wand = event.getEntityLiving().getActiveItemStack();
if(wand.getItemDamage() < wand.getMaxDamage() && wand.getItem() instanceof ItemWand
&& WandHelper.getCurrentSpell(wand) instanceof ShadowWard && !event.getSource().isUnblockable()
if(WizardryUtilities.isCasting(event.getEntityLiving(), Spells.shadow_ward) && !event.getSource().isUnblockable()
&& !(event.getSource() instanceof IElementalDamage && ((IElementalDamage)event.getSource()).isRetaliatory())){
event.setCanceled(true);
float reflectedFraction = MathHelper.clamp(Spells.shadow_ward.getProperty(REFLECTED_FRACTION).floatValue(), 0, 1);
// Now we can preserve the original damage source (sort of) as long as we make it retaliatory.
// For some reason this isn't working, so I've reverted to plain old magic damage for now.
//event.getEntityLiving().attackEntityFrom(
// MagicDamage.causeDirectMagicDamage(event.getSource().getTrueSource(), DamageType.MAGIC, true), event.getAmount() * 0.5f);
DamageSafetyChecker.attackEntitySafely(event.getEntity(), DamageSource.MAGIC, event.getAmount() * 0.5f, event.getSource().getDamageType());
((EntityLivingBase)event.getSource().getTrueSource()).attackEntityFrom(
MagicDamage.causeDirectMagicDamage(event.getEntityLiving(), DamageType.MAGIC, true), event.getAmount() * 0.5f);
DamageSafetyChecker.attackEntitySafely(event.getEntity(), DamageSource.MAGIC, event.getAmount()
* (1 - reflectedFraction), event.getSource().getDamageType());
event.getSource().getTrueSource().attackEntityFrom(MagicDamage.causeDirectMagicDamage(
event.getEntityLiving(), DamageType.MAGIC, true), event.getAmount() * reflectedFraction);
}
}
}