That's one heck of a commit you've got there...
I may have got a bit behind with version control. A lot behind, in fact. Maybe I'll go back and split this sometime - then again, I probably won't. But hey, at least it's here!
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@@ -19,6 +19,11 @@ public class TileEntityMagicLight extends TileEntityTimer {
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randomiser2[0] = -1;
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}
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@Override
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public boolean shouldRenderInPass(int pass){
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return pass == 1;
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}
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@Override
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public void update(){
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