Electroblob77
62bdbc81e4
Prevent players from picking up items when possessing and prevent players from possessing whilst sneaking, fixes #376
2020-03-15 19:15:28 +00:00
Electroblob77
61080134fd
Add wildcard support for item/block configs
2020-02-22 00:46:37 +00:00
Electroblob77
5d96f4d700
I can't string, and unboxing is weird
2020-02-21 17:55:45 +00:00
Electroblob77
df8fd21c0b
Add metadata support to block/item list config options, fixes #353
2020-02-21 17:40:08 +00:00
Electroblob77
794085660e
Move screen shaking effect into a proper method in the client proxy, fix earthquake's version not working and add screen shake to meteor, lightning hammer and shockwave
2020-02-19 00:11:33 +00:00
Electroblob77
0328f41564
Prevent potion core applying its health fix (whatever that is) when resurrecting, fixes #178
2020-01-28 21:19:37 +00:00
Electroblob77
aa166814ea
Add SpellThrowable and replace Snowball class with a simple instance of it
2020-01-27 18:40:10 +00:00
Electroblob77
d37ab6072f
Add chainable method for assigning spell NPC selector
2020-01-27 17:51:32 +00:00
Electroblob77
ba83cb7985
Add chainable method for assigning spell items
2020-01-27 16:43:05 +00:00
Electroblob77
3052e56d03
Add entity- and tileentity-sensitive versions of Spell#canBeCastByNPCs and Spell#canBeCastByDispensers
2020-01-27 16:42:28 +00:00
Electroblob77
b682740751
*facepalm*
2020-01-27 15:09:54 +00:00
Electroblob77
dc7b6790b8
Automatic spell sound creation, hurrah!
2020-01-27 14:39:47 +00:00
Electroblob77
f5da195605
Wrap NBTTagCompound#setTag in static helper with safeguards against circular references, fixes #299
2020-01-27 13:45:47 +00:00
Electroblob77
d50ff5729f
Prevent unlimited exponential stacking of the empowerment effect, fixes #317
2020-01-16 18:40:52 +00:00
Electroblob77
76b4f2f72f
Change default behaviour of Spell#createSoundWithSuffix to point to assets/modid/sounds.json rather than assets/ebwizardry/sounds.json, so addons don't have to override it
2020-01-14 14:39:09 +00:00
Electroblob77
324094f418
'Tis the season!
...
- Decked the halls
- Jingled the bells
- Wrapped the presents
- Loaded up the sleigh
2019-12-17 15:53:40 +00:00
Electroblob77
2b89a890d0
Route blink effect through the proxies and make the blink spell check for the first-person player, fixes #280
2019-12-16 15:25:15 +00:00
Electroblob77
c7ccc37dca
Add damage property to frost axe spell, fixes #322
2019-12-16 12:33:48 +00:00
Electroblob77
b262b6edc0
Oops
2019-10-05 17:04:26 +01:00
Electroblob77
071e299d48
Set evoker spell timer as well as spell type when under the arcane jammer effect, fixes #244
2019-10-05 16:40:57 +01:00
Electroblob77
4677d9ff30
Unleash the full potential of spell properties files!
...
- Spell properties files can now be overridden globally in config/ebwizardry/spells
- Spell properties files can now be overridden for specific worlds in [world save]/data/spells
- Moved the main config file to the new ebwizardry folder because it makes more sense for it to be there now
- Probably broke something in the process
2019-10-02 20:13:44 +01:00
Electroblob77
60a6c5124e
API improvements to spell books:
...
- Allow spells to set which book/scroll items they can appear on
- Allow spell books to set custom GUI textures
- Tweaks to loot functions and wizards to accommodate the changes
2019-09-27 15:46:09 +01:00
Electroblob77
c39a213e62
Add null check for side hit to ice spikes spell, fixes #188
2019-09-04 13:04:40 +01:00
Electroblob77
bdefecbe9b
Replace event cancellation with setting target to null, fixes #236
2019-09-04 11:51:06 +01:00
Electroblob77
97c72685bb
Fix construct spells crashing the game when cast by dispensers, fixes #182
2019-09-03 18:37:56 +01:00
Electroblob77
d69e3a253d
Add check for first person player when applying/removing possession shaders, fixes #179
2019-09-03 17:37:02 +01:00
Electroblob77
5e321cc4cf
Require the player to be sneaking to dispel a block with conjure block
2019-09-03 17:19:09 +01:00
Electroblob77
a570bd57d0
Replace call to client-side-only method setVelocity, fixes #228
2019-09-02 17:39:36 +01:00
Electroblob77
f1ff179b98
Check if spell properties are initialised when setting lightning hammer item attribute modifiers, fixes #219
2019-09-02 17:05:21 +01:00
Electroblob77
f37812be3e
That's one heck of a commit you've got there...
...
I may have got a bit behind with version control. A lot behind, in fact. Maybe I'll go back and split this sometime - then again, I probably won't. But hey, at least it's here!
2019-08-18 00:04:18 +01:00
Electroblob77
f564fdce60
Add DamageSafetyChecker, which implements an if-all-else-fails fix for cross-mod infinite looping in attack/hurt/damage events, and changes relevant calls to attack methods to use the safety checker methods instead. Also adds damage source blacklist and compatibility warnings config options. Fixes #72 .
2019-01-06 17:51:41 +00:00
Electroblob77
3bdee06738
Merge branch '1.12.2' into 1.12.2-dev
2019-01-06 16:26:02 +00:00
Electroblob77
2db96cf18d
Change spell chat messages to hotbar toast notifications
2019-01-06 15:31:48 +00:00
Electroblob77
224ee281ef
Cleanup
2019-01-05 22:18:14 +00:00
Electroblob77
86d13d3a6e
Swap canSnowAt for canPlaceBlockAt, so it actually works...
2019-01-04 21:58:45 +00:00
Electroblob77
f886ebfd75
Prevent ice age from placing snow layers at invalid locations, fixes #64
2019-01-04 20:05:09 +00:00
Electroblob77
b374f71533
The great particle refactoring part 2: Splitting and Streamlining!
...
- Splits all particle textures into individual files intead of sprite sheets
- Replaces arc and lightning pulse entities with particles
- Pulls particle code up to the general ParticleWizardry so behaviours such as spin can be applied to all particle types
- Renames a few ParticleBuilder methods for conciseness.
- Adds a few new particle effects to various spells and entities, with a slight tweak to EntityMagicArrow#onBlockHit to facilitate impact effects
2019-01-01 21:40:04 +00:00
alesto
151dcc06da
Updated mappings
2018-11-22 16:02:40 +01:00
Electroblob
fde5935adc
Add visual first person blink effect
2018-06-24 19:11:59 +01:00
Electroblob
ee3fca35bd
Particle tweaks and fixes
2018-06-24 16:12:40 +01:00
Electroblob
55ae4b1161
Miscellaneous cleanup and commenting
2018-06-24 16:08:28 +01:00
Electroblob
76473f7185
Rewrite raytracing methods and optimise their usage
2018-06-24 16:02:34 +01:00
Electroblob
29261082f1
Spell hierarchisation and refactoring, plus miscellaneous renaming and minor refactoring
...
- Adds new generic spell superclasses which aim to group spells such that duplicate code is eliminated, and functions standardised, as much as possible.
- Removes numerous spell classes which are no longer required as a result of this change, and replaces them with instances of the relevant generic spell classes.
- Changes the remaining spell classes to fit with the new system, mostly by having them extend the generic spell classes.
- Completes the transfer of particle spawning to the ParticleBuilder system.
2018-06-20 22:25:54 +01:00
Electroblob
438f5d7a2e
Merge branch '1.12.2' into 1.12.2-dev
2018-06-05 21:44:17 +01:00
Electroblob
b9ba25c116
Add test cases for new particle effects; to be applied to everything once spells have been reorganised
2018-06-05 21:18:01 +01:00
Electroblob
d91a3e056a
The great particle refactoring part 1: Introducing ParticleBuilder!
...
Adds ParticleBuilder to replace the particle spawning methods in the proxies, and changes all particle spawning to use the builder except for in the spell classes, which are to be reorganised first.
2018-06-05 21:13:41 +01:00
Electroblob
dd07d08ff0
Return true in ADS methods when passed a null attacker, acting as a fallback for when caster does not save properly; fixes #40
2018-06-04 23:45:10 +01:00
Electroblob
4e7765a7e7
Allow tab-completion of spell names in commands without specifying the modid
2018-06-04 18:04:36 +01:00
Electroblob
5ba92e5de5
Change whitelist/blacklist storage from strings to resourcelocations to bring it in line with the registry system
2018-06-03 22:17:57 +01:00
Electroblob
f72ed33515
Add mind control targets blacklist config option
2018-06-03 18:17:05 +01:00