Electroblob77
bee7e51d06
Change key handler to static event handler and remove initialisation from main mod class, fixes #104
2019-01-05 16:42:21 +00:00
Electroblob77
51a2ff0976
Update version number
2019-01-04 22:12:37 +00:00
Electroblob77
1b298ff18b
Update credits (all locations)
2019-01-04 22:12:06 +00:00
Electroblob77
86d13d3a6e
Swap canSnowAt for canPlaceBlockAt, so it actually works...
2019-01-04 21:58:45 +00:00
Electroblob77
5421372754
Unike input events, tick events fire before the player is initialised, so add a check to stop it crashing with an NPE.
2019-01-04 21:53:39 +00:00
Electroblob77
53b29939f1
Change key handler to listen for ClientTickEvent instead of KeyInputEvent, swap isPressed() to isKeyDown() and restructure code; fixes 'lag'/inconsistent behaviour with mouse button keybinds. (See also #79 , not sure if this fixes it since I can't reproduce the problem.)
2019-01-04 21:48:35 +00:00
Electroblob77
7bda8db86f
Add check for wand before sending control packets, prevents unnecessary packets being sent
2019-01-04 21:04:06 +00:00
Electroblob77
a7a48cd32b
Add a less than max timer check so that magic light does not keep growing indefinitely if the block fails to disappear. Helps reduce the effects of #101 but does not fix it.
2019-01-04 20:53:01 +00:00
Electroblob77
b8e0836a6d
Add test for fake players in retaliatory ice shroud effect, fixes #93
2019-01-04 20:48:03 +00:00
Electroblob77
a7e6b2892c
Add check to prevent ArrayIndexOutOfBoundsException in WandHelper, fixes #90 (and duplicate issues #80 , #91 , #97 and #98 )
2019-01-04 20:07:02 +00:00
Electroblob77
f886ebfd75
Prevent ice age from placing snow layers at invalid locations, fixes #64
2019-01-04 20:05:09 +00:00
Electroblob77
98b334e6d7
Add condition to only write magic projectile thrower to spawn data if the thrower exists and tweak overrides so it is always written/read last, fixes #71
2019-01-04 20:04:43 +00:00
Electroblob77
83edb8007e
Replace direct translation in /allies command with text component, fixes #70
2019-01-04 20:02:57 +00:00
Electroblob77
67dda448f3
Add background tint to arcane workbench GUI, fixes #96
2019-01-04 19:58:31 +00:00
Electroblob77
09953c0299
Add bottom of world check to wizard tower foundation worldgen, fixes #73
2019-01-04 19:57:33 +00:00
Electroblob77
38b0fa65bc
Comment out scroll translation console message, fixes #56
2019-01-04 19:56:39 +00:00
dragon-evol
e73e998de2
minor fixes
2019-01-03 13:19:53 +08:00
Electroblob77
b374f71533
The great particle refactoring part 2: Splitting and Streamlining!
...
- Splits all particle textures into individual files intead of sprite sheets
- Replaces arc and lightning pulse entities with particles
- Pulls particle code up to the general ParticleWizardry so behaviours such as spin can be applied to all particle types
- Renames a few ParticleBuilder methods for conciseness.
- Adds a few new particle effects to various spells and entities, with a slight tweak to EntityMagicArrow#onBlockHit to facilitate impact effects
2019-01-01 21:40:04 +00:00
dragon-evol
a00c594d83
Add files via upload
2018-12-17 14:23:23 +08:00
dragon-evol
e2bc2824f6
Add files via upload
2018-12-17 14:11:18 +08:00
alesto
151dcc06da
Updated mappings
2018-11-22 16:02:40 +01:00
HellFirePvP
4bd3a46f32
Switch enchantment-writing related code to a more direct data-driven approach
2018-11-01 13:19:46 +01:00
Electroblob
ad363c64af
Correct missing return in lang file
2018-07-03 00:26:44 +01:00
Electroblob
82eed83dcc
Correct default scroll direction
2018-07-03 00:24:16 +01:00
Electroblob
7c7a69c755
Add config option to reverse the spell switching scroll direction
2018-07-02 22:56:04 +01:00
Electroblob
af01beb583
Spell HUD rewrite and retexturing:
...
- Replaces the old hardcoded drawing methods with a new json-based system with support for multiple inbuilt and resource pack-defined skins.
- Adds a config option for choosing the spell HUD skin, along with a custom config GUI screen allowing the user to select from a list of available skins with a preview of the currently selected skin.
- Replaces the HUD texture file with a spell_hud subfolder, containing all the necessary textures and json files for the 12 inbuilt skins.
- Adds a subtle sound effect and scroling animation when switching spells
- Reorganises the control event code into a single handler class and converts this class and the spell HUD class to static event handlers.
- Fixes the HUD position option which got broken in the previous spell HUD commit
2018-07-02 22:33:09 +01:00
Electroblob
b7cd3db8bc
Rename armour fix model
2018-07-02 22:05:19 +01:00
Electroblob
056c35ac3f
Add back face to renderer for force arrow
2018-06-24 19:16:11 +01:00
Electroblob
f6a24038cc
Retexture spell HUD, add different textures for survival/creative mode, and tidy up the GUI code
2018-06-24 19:14:48 +01:00
Electroblob
fde5935adc
Add visual first person blink effect
2018-06-24 19:11:59 +01:00
Electroblob
f8eecfc6d5
Retexture wands
2018-06-24 16:14:17 +01:00
Electroblob
53aa19d1a1
Fix darkness orb spell shooting thunderbolts instead of darkness orbs
2018-06-24 16:13:40 +01:00
Electroblob
a49756ddaa
Add vector-based position and velocity methods to ParticleBuilder
2018-06-24 16:13:04 +01:00
Electroblob
ee3fca35bd
Particle tweaks and fixes
2018-06-24 16:12:40 +01:00
Electroblob
55ae4b1161
Miscellaneous cleanup and commenting
2018-06-24 16:08:28 +01:00
Electroblob
76473f7185
Rewrite raytracing methods and optimise their usage
2018-06-24 16:02:34 +01:00
Electroblob
ff87729ee8
Missed in 75e5de6
2018-06-24 15:52:59 +01:00
Electroblob
9464b3a084
Retexture leaf particles and move colouring to code
2018-06-24 15:51:28 +01:00
Electroblob
d0bf90b900
Retexture flight wings
2018-06-24 15:50:02 +01:00
Electroblob
fec4b755bd
Remove old unused textures
2018-06-24 15:49:13 +01:00
Electroblob
73d973783d
Add continuous spell casting with scrolls and increase scroll and spell book stack sizes to 16
2018-06-24 15:48:48 +01:00
Electroblob
75e5de603e
Delegate workbench apply button and slot behaviour to item classes
2018-06-24 12:52:55 +01:00
Electroblob
6da42a18c7
Update references to moved GUI classes
2018-06-24 12:45:49 +01:00
Electroblob
f3c9fbdd2e
Move GUI classes to separate package
2018-06-24 12:23:08 +01:00
Electroblob
c7c7d57e7e
Change target blacklist/whitelist checking to use the correct method for retrieving an entity key from EntityList
2018-06-20 23:58:50 +01:00
Electroblob
c3abdcf68b
Fix NPE in immunity initialisation, fixes #49
2018-06-20 23:57:05 +01:00
Electroblob
8f0727403d
Correct fallback translation key for spirit horse
2018-06-20 23:36:15 +01:00
Electroblob
2301e54de4
Prevent potions with custom particles from mixing their particle colour (black) with other potions
2018-06-20 23:35:07 +01:00
Electroblob
be952e65f4
Fix incorrect position input in ParticleBuilder's spherical particle spawning convenience method
2018-06-20 23:33:53 +01:00
Electroblob
24457ebe36
Add error prevention and console warning for trying to spawn particles on the server side using ParticleBuilder
2018-06-20 23:32:14 +01:00