Electroblob
290d420e6b
Merge pull request #123 from lorrampi/patch-2
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Create handbook_pt_br.txt
2019-03-22 23:06:41 +00:00
lorrampi
8e95e830a3
Create handbook_pt_br.txt
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Based in lastest version of handbook_en_gb.txt
2019-03-21 15:40:20 -03:00
lorrampi
7d0334fc5a
Create pt_br.lang
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Based in lastest version of en_gb.lang
2019-03-21 15:33:15 -03:00
Konstantin
6b30c7923e
Update ru_ru.lang
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MC 1.12.2. Electroblob's Wizardry 4.1.4.
2019-01-28 17:45:41 +03:00
Electroblob77
3bdee06738
Merge branch '1.12.2' into 1.12.2-dev
2019-01-06 16:26:02 +00:00
Electroblob77
b33037fd1b
Missed in 1356905
2019-01-05 23:18:52 +00:00
Electroblob77
a378fe86f5
Retexture all the things!
2019-01-05 23:18:30 +00:00
Electroblob77
5dfa58bf27
Add more spell HUD skins!
2019-01-05 23:12:54 +00:00
Electroblob77
740bfb1a8f
Replace old spell book GUI texture with four retextured tiered variants and tweak the layout a tiny bit
2019-01-05 23:12:03 +00:00
Electroblob77
13569058ae
Handbook rewrite part 1: Formatting and JSON-ification!
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- Everything is now defined in a JSON file
- Formatting is now done dynamically and content wraps properly no matter what font is used
- Added inline hyperlinks
- Added a movable bookmark for quick access to a specific page
- Added next section and previous section buttons to flip through entire sections at once
- Added a contents button visible on every page, which navigates directly to the main contents
2019-01-05 22:38:06 +00:00
Electroblob77
f9f6b34549
Update version number
2019-01-05 18:28:06 +00:00
Electroblob77
51a2ff0976
Update version number
2019-01-04 22:12:37 +00:00
Electroblob77
1b298ff18b
Update credits (all locations)
2019-01-04 22:12:06 +00:00
dragon-evol
e73e998de2
minor fixes
2019-01-03 13:19:53 +08:00
Electroblob77
b374f71533
The great particle refactoring part 2: Splitting and Streamlining!
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- Splits all particle textures into individual files intead of sprite sheets
- Replaces arc and lightning pulse entities with particles
- Pulls particle code up to the general ParticleWizardry so behaviours such as spin can be applied to all particle types
- Renames a few ParticleBuilder methods for conciseness.
- Adds a few new particle effects to various spells and entities, with a slight tweak to EntityMagicArrow#onBlockHit to facilitate impact effects
2019-01-01 21:40:04 +00:00
dragon-evol
a00c594d83
Add files via upload
2018-12-17 14:23:23 +08:00
dragon-evol
e2bc2824f6
Add files via upload
2018-12-17 14:11:18 +08:00
Electroblob
ad363c64af
Correct missing return in lang file
2018-07-03 00:26:44 +01:00
Electroblob
7c7a69c755
Add config option to reverse the spell switching scroll direction
2018-07-02 22:56:04 +01:00
Electroblob
af01beb583
Spell HUD rewrite and retexturing:
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- Replaces the old hardcoded drawing methods with a new json-based system with support for multiple inbuilt and resource pack-defined skins.
- Adds a config option for choosing the spell HUD skin, along with a custom config GUI screen allowing the user to select from a list of available skins with a preview of the currently selected skin.
- Replaces the HUD texture file with a spell_hud subfolder, containing all the necessary textures and json files for the 12 inbuilt skins.
- Adds a subtle sound effect and scroling animation when switching spells
- Reorganises the control event code into a single handler class and converts this class and the spell HUD class to static event handlers.
- Fixes the HUD position option which got broken in the previous spell HUD commit
2018-07-02 22:33:09 +01:00
Electroblob
f6a24038cc
Retexture spell HUD, add different textures for survival/creative mode, and tidy up the GUI code
2018-06-24 19:14:48 +01:00
Electroblob
fde5935adc
Add visual first person blink effect
2018-06-24 19:11:59 +01:00
Electroblob
f8eecfc6d5
Retexture wands
2018-06-24 16:14:17 +01:00
Electroblob
9464b3a084
Retexture leaf particles and move colouring to code
2018-06-24 15:51:28 +01:00
Electroblob
d0bf90b900
Retexture flight wings
2018-06-24 15:50:02 +01:00
Electroblob
fec4b755bd
Remove old unused textures
2018-06-24 15:49:13 +01:00
Electroblob
373fd4c8e8
Add chat readout for applying spells to wizards in creative mode
2018-06-20 23:30:07 +01:00
ZLOCK_1911
f33a0aceb2
Update zh_cn.lang
2018-06-09 12:02:45 +08:00
ZLOCK_1911
a75a6c6114
Create zh_cn.lang
2018-06-07 18:31:37 +08:00
Electroblob
438f5d7a2e
Merge branch '1.12.2' into 1.12.2-dev
2018-06-05 21:44:17 +01:00
Electroblob
9c1042f686
Update version number
2018-06-05 17:01:04 +01:00
Electroblob
cad3fee1b9
Update mcmod.info
2018-06-05 16:58:33 +01:00
Electroblob
5947b2ee62
Fix smoke bomb recipe and allow charcoal to be used
2018-06-05 16:00:47 +01:00
Electroblob
f88aac11e9
Convert all non-dynamic recipes to JSON, add ore dictionary support where appropriate and change incorrect "amount" tag to "count", fixes #18
2018-06-05 15:43:14 +01:00
Electroblob
49a6dc43c1
Cleanup
2018-06-04 17:20:39 +01:00
Electroblob
194bff3e6a
Miscellaneous lang file fixes
2018-06-04 13:09:23 +01:00
Electroblob
f15919fdce
Organise the config file and GUI into categories
2018-06-04 12:39:56 +01:00
Electroblob
9b5e5a871c
Add dimension whitelist option for evil wizard spawning and restrict numbers to 1 per chunk, closes #26
2018-06-03 22:22:18 +01:00
Electroblob
f72ed33515
Add mind control targets blacklist config option
2018-06-03 18:17:05 +01:00
Electroblob
df14912693
Add new files for the particle refactoring
2018-05-02 13:17:04 +01:00
Electroblob
339ec69a72
Update version number
2018-04-14 15:53:51 +01:00
Electroblob
a1ae3a2b8b
Update version number
2018-04-14 12:49:45 +01:00
Electroblob
c51e0bd218
Fix mods list logo
2018-04-09 17:29:18 +01:00
Electroblob
8cf7572041
Update mcmod.info
2018-04-08 00:03:39 +01:00
Electroblob
db057a5ca9
Update credits
2018-04-08 00:03:15 +01:00
Electroblob
8316dcad70
Change some advancement icon frames and add new background
2018-04-07 17:49:59 +01:00
Electroblob
0424e409fc
Fix root advancement localisations and rename all advancement translation keys to bring them in line with everything else
2018-04-07 00:08:26 +01:00
Electroblob
e22d428016
Update version number
2018-04-06 22:51:07 +01:00
Philipp Rustemeier
6890ae765a
Fix JSON recipe crafting with ore dictionary
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In current Forge, you can use OD entries in normal crafting recipes; using the special forge crafting recipe types is no longer necessary.
2018-03-16 18:08:55 +01:00
Philipp Rustemeier
b9d240799d
Finish changing modid to 'ebwizardry'
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- Fix up translations, resource IDs, paths etc.
- Where possible, the modid part in most strings now just reuses Wizardry.MODID
2018-03-16 18:08:47 +01:00