Commit Graph

16 Commits

Author SHA1 Message Date
Electroblob77 c05f4001fd Add frost barrier spell 2020-09-27 17:48:37 +01:00
Electroblob77 dac40ecf98 Extend mind control overlay effect to possessed creatures 2020-08-21 23:24:18 +01:00
Electroblob77 ba487bea41 Add withering totem spell 2020-08-21 00:08:31 +01:00
Electroblob77 e5e01dca88 Client event handlers should be specified as such! 2020-07-27 13:10:05 +01:00
Electroblob77 3343385a7c Add donor perks and tweak generalise rendering of healing totem 2020-07-19 15:56:07 +01:00
Electroblob77 a78a4147db Fix summon animation being stuck on frame 0 for permanent summoned creatures 2020-07-06 15:18:10 +01:00
Electroblob77 de7226f792 Various tweaks to boulder 2020-07-05 15:46:49 +01:00
Electroblob77 22a125d720 Add boulder spell 2020-07-05 00:39:06 +01:00
Electroblob77 8ae6bc9102 Tidy up entity geometry stuff:
- Add a getCentre method for entities to GeometryUtils
- Replace getPositionEyes(0) with getPositionEyes(1) since it's more efficient, and by definition they must be the same
- Remove all the silly getEntityBoundingBox().minY stuff, this bug has been fixed since 1.8! (which begs the question: if it was considered a bug, how on earth did it go unfixed for that long?)
- A few other small things
2020-07-04 13:34:11 +01:00
Electroblob77 68dad2a148 Add mind control overlay 2020-06-29 21:16:10 +01:00
Electroblob77 3a68ba8927 Implement blast modifier support for all applicable constructs, plus misc construct-related cleanup and fixes 2020-06-28 16:56:18 +01:00
Electroblob77 080022127c Add radiant totem spell 2020-06-26 17:46:47 +01:00
Electroblob77 732621f37c Fix invisible entities showing the frost layer 2020-06-14 14:54:41 +01:00
Electroblob77 238b9d04bb Split up and reorganise WizardryUtilities 2020-06-13 23:29:01 +01:00
Electroblob77 a65c56eb41 Mooore smoooooth animations 2020-06-12 23:12:37 +01:00
Electroblob77 1a094e1970 Reorganise and clean up client event handlers 2020-06-06 23:25:56 +01:00