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@@ -7,10 +7,10 @@ assignees: ''
|
||||
|
||||
---
|
||||
|
||||
Please read the [guide for contributing](https://github.com/Electroblob77/Wizardry/blob/1.12.2/guide_for_contributing.md) before posting.
|
||||
Please read the [guide for contributing](https://github.com/Electroblob77/Wizardry/blob/1.12.2/CONTRIBUTING.md) before posting.
|
||||
|
||||
Minecraft version: 1.12.2 [change as necessary]
|
||||
Wizardry version: 4.2.2 [change as necessary]
|
||||
Wizardry version: 4.2.9 [change as necessary]
|
||||
Environment: Singleplayer/LAN game/Server [delete as necessary]
|
||||
|
||||
Issue details: [describe what you were doing when the issue occurred, what went wrong, what you expected to happen, etc.]
|
||||
|
||||
@@ -7,7 +7,7 @@ assignees: ''
|
||||
|
||||
---
|
||||
|
||||
Please read the [guide for contributing](https://github.com/Electroblob77/Wizardry/blob/1.12.2/guide_for_contributing.md) before posting.
|
||||
Please read the [guide for contributing](https://github.com/Electroblob77/Wizardry/blob/1.12.2/CONTRIBUTING.md) before posting.
|
||||
|
||||
Minecraft versions: [if this suggestion only applies to some versions, list them here]
|
||||
|
||||
|
||||
@@ -7,10 +7,10 @@ assignees: ''
|
||||
|
||||
---
|
||||
|
||||
Please read the [guide for contributing](https://github.com/Electroblob77/Wizardry/blob/1.12.2/guide_for_contributing.md) before posting.
|
||||
Please read the [guide for contributing](https://github.com/Electroblob77/Wizardry/blob/1.12.2/CONTRIBUTING.md) before posting.
|
||||
|
||||
Minecraft version: 1.12.2 [change as necessary]
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||||
Wizardry version: 4.2.2 [change as necessary]
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||||
Wizardry version: 4.2.9 [change as necessary]
|
||||
|
||||
Question details: [explain your question here]
|
||||
|
||||
|
||||
+10
-7
@@ -1,7 +1,7 @@
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||||
# Credits
|
||||
|
||||
Electroblob's Wizardry
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Version 4.2.6
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||||
Version 4.2.9
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For Minecraft 1.12.2
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|
||||
Designed, coded and textured by Electroblob
|
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@@ -23,15 +23,18 @@ In addition, I'd like to thank the following individuals for their contributions
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- Aeronica
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- UltraHex
|
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- Azim-Palmer
|
||||
- raoulvdberge
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||||
|
||||
#### Translations
|
||||
|
||||
- Spanish and Mexican Spanish: MadWrist
|
||||
- Russian: VilagVil, kellixon
|
||||
- French: Hahdrim
|
||||
- Brazilian Portuguese: lorrampi
|
||||
- Chinese: ZHENGLOC, dragon-evol
|
||||
- Korean: shejery, rewi_wire
|
||||
- Spanish: MadWrist, Alsentar
|
||||
- Mexican Spanish: MadWrist
|
||||
- Russian: VilagVil, kellixon, bigenergy
|
||||
- French: Hahdrim
|
||||
- Brazilian Portuguese: lorrampi
|
||||
- Chinese: ZHENGLOC, dragon-evol, Hokorizero, TUsama
|
||||
- Korean: shejery, rewi_wire
|
||||
- Polish: Trozuu
|
||||
- German: BirdyDragon
|
||||
|
||||
Lightning ray sound effect from OhhWowProductions
|
||||
|
||||
+1
-1
@@ -1,7 +1,7 @@
|
||||
Please read the [guide for contributing](https://github.com/Electroblob77/Wizardry/blob/1.12.2/guide_for_contributing.md) before posting.
|
||||
|
||||
Minecraft version: 1.12.2 [change as necessary]
|
||||
Wizardry version: 4.1.4 [change as necessary]
|
||||
Wizardry version: 4.2.9 [change as necessary]
|
||||
Environment: Singleplayer/LAN game/Server [delete as necessary]
|
||||
|
||||
Issue details: [describe what you were doing when the issue occurred, what went wrong, what you expected to happen, etc.]
|
||||
|
||||
+1
-1
@@ -11,7 +11,7 @@ apply plugin: 'net.minecraftforge.gradle.forge'
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||||
//Only edit below this line, the above code adds and enables the necessary things for Forge to be setup.
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||||
|
||||
|
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version = "4.2.6" // There, it matches semver, happy now?
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version = "4.2.9" // There, it matches semver, happy now?
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group= "electroblob.wizardry"// http://maven.apache.org/guides/mini/guide-naming-conventions.html
|
||||
archivesBaseName = "ElectroblobsWizardry"
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||||
|
||||
|
||||
@@ -100,9 +100,9 @@ public class CommonProxy {
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return ((ItemSpectralBow)WizardryItems.spectral_bow).getDefaultDurabilityForDisplay(stack);
|
||||
}
|
||||
|
||||
/** Like {@link CommonProxy#addMultiLineDescription(List, String, Style)}, but style defaults to light grey. */
|
||||
public void addMultiLineDescription(List<String> tooltip, String key){
|
||||
this.addMultiLineDescription(tooltip, key, new Style().setColor(TextFormatting.GRAY));
|
||||
/** Like {@link CommonProxy#addMultiLineDescription(List, String, Style, Object...)}, but style defaults to light grey. */
|
||||
public void addMultiLineDescription(List<String> tooltip, String key, Object... args){
|
||||
this.addMultiLineDescription(tooltip, key, new Style().setColor(TextFormatting.GRAY), args);
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -113,7 +113,7 @@ public class CommonProxy {
|
||||
* @param key The translation key for the description
|
||||
* @param style A style to apply
|
||||
*/
|
||||
public void addMultiLineDescription(List<String> tooltip, String key, Style style){}
|
||||
public void addMultiLineDescription(List<String> tooltip, String key, Style style, Object... args){}
|
||||
|
||||
// SECTION Packet Handlers
|
||||
// ===============================================================================================================
|
||||
@@ -140,8 +140,6 @@ public class CommonProxy {
|
||||
|
||||
public void handleAdvancementSyncPacket(PacketSyncAdvancements.Message message){}
|
||||
|
||||
public void handleEndSlowTimePacket(PacketEndSlowTime.Message message){}
|
||||
|
||||
public void handleResurrectionPacket(PacketResurrection.Message message){}
|
||||
|
||||
public void handlePossessionPacket(PacketPossession.Message message){}
|
||||
@@ -242,6 +240,13 @@ public class CommonProxy {
|
||||
|
||||
/** Starts the first-person blink overlay effect for the specified player. */
|
||||
public void playBlinkEffect(EntityPlayer player){}
|
||||
|
||||
/**
|
||||
* Starts the client-side screen shake effect for the specified player.
|
||||
* @param player The player whose screen is to be shaken
|
||||
* @param intensity The amplitude of the shaking (around 10 looks about right)
|
||||
*/
|
||||
public void shakeScreen(EntityPlayer player, float intensity){}
|
||||
|
||||
/**
|
||||
* Gets the client side world using Minecraft.getMinecraft().world. <b>Only to be called client side!</b> Returns
|
||||
|
||||
@@ -6,8 +6,10 @@ import electroblob.wizardry.spell.Spell;
|
||||
import electroblob.wizardry.util.AllyDesignationSystem.FriendlyFire;
|
||||
import electroblob.wizardry.util.MagicDamage;
|
||||
import electroblob.wizardry.util.MagicDamage.DamageType;
|
||||
import net.minecraft.block.state.IBlockState;
|
||||
import net.minecraft.entity.EntityList;
|
||||
import net.minecraft.entity.player.EntityPlayerMP;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.util.ResourceLocation;
|
||||
import net.minecraft.util.text.translation.I18n;
|
||||
import net.minecraftforge.common.config.ConfigCategory;
|
||||
@@ -16,6 +18,8 @@ import net.minecraftforge.common.config.Property;
|
||||
import net.minecraftforge.fml.common.event.FMLPreInitializationEvent;
|
||||
import net.minecraftforge.fml.common.network.simpleimpl.IMessage;
|
||||
import net.minecraftforge.fml.relauncher.Side;
|
||||
import net.minecraftforge.oredict.OreDictionary;
|
||||
import org.apache.commons.lang3.tuple.Pair;
|
||||
|
||||
import java.io.File;
|
||||
import java.util.*;
|
||||
@@ -125,7 +129,7 @@ public final class Settings {
|
||||
new ResourceLocation(Wizardry.MODID, "shrine_6"),
|
||||
new ResourceLocation(Wizardry.MODID, "shrine_7")};
|
||||
/** <b>[Server-only]</b> List of solid blocks (usually trees) which are ignored by the structure generators. */
|
||||
public ResourceLocation[] treeBlocks = toResourceLocations(DEFAULT_TREE_BLOCKS);
|
||||
public Pair<ResourceLocation, Short>[] treeBlocks = parseItemMetaStrings(DEFAULT_TREE_BLOCKS);
|
||||
/** <b>[Server-only]</b> The chance for wizard towers to generate with an evil wizard and chest inside. */
|
||||
public double evilWizardChance = 0.2;
|
||||
/** <b>[Server-only]</b> List of dimension ids in which to generate crystal ore. */
|
||||
@@ -190,15 +194,15 @@ public final class Settings {
|
||||
* <b>[Server-only]</b> List of registry names of items which cannot be smelted by the pocket furnace spell, in
|
||||
* addition to armour, tools and weapons.
|
||||
*/
|
||||
public ResourceLocation[] pocketFurnaceItemBlacklist = toResourceLocations("cobblestone", "netherrack");
|
||||
public Pair<ResourceLocation, Short>[] pocketFurnaceItemBlacklist = parseItemMetaStrings("cobblestone", "netherrack");
|
||||
/** <b>[Server-only]</b> List of registry names of blocks which can be detected by the divination spell. */
|
||||
public ResourceLocation[] divinationOreWhitelist = {};
|
||||
public Pair<ResourceLocation, Short>[] divinationOreWhitelist = parseItemMetaStrings(); // That works I guess
|
||||
/** <b>[Server-only]</b> List of registry names of items which count as swords for imbuement spells. */
|
||||
public ResourceLocation[] swordItemWhitelist = {};
|
||||
public Pair<ResourceLocation, Short>[] swordItemWhitelist = parseItemMetaStrings();
|
||||
/** <b>[Server-only]</b> List of registry names of items which count as bows for imbuement spells. */
|
||||
public ResourceLocation[] bowItemWhitelist = {};
|
||||
public Pair<ResourceLocation, Short>[] bowItemWhitelist = parseItemMetaStrings();
|
||||
/** <b>[Server-only]</b> Map of items to values which wizard trades may use as currency. */
|
||||
public Map<ResourceLocation, Integer> currencyItems = new HashMap<>();
|
||||
public Map<Pair<ResourceLocation, Short>, Integer> currencyItems = new HashMap<>();
|
||||
/** <b>[Server-only]</b> Global damage scaling factor for all player magic damage. */
|
||||
public double playerDamageScale = 1.0;
|
||||
/** <b>[Server-only]</b> Global damage scaling factor for all npc magic damage. */
|
||||
@@ -433,7 +437,7 @@ public final class Settings {
|
||||
|
||||
Property property;
|
||||
|
||||
for(Spell spell : Spell.getSpells(Spell.allSpells)){
|
||||
for(Spell spell : Spell.getAllSpells()){
|
||||
property = config.get(SPELLS_CATEGORY, spell.getRegistryName().toString(), true,
|
||||
I18n.translateToLocal("spell." + spell.getUnlocalisedName() + ".desc"));
|
||||
// Uses the same config key as the spell name, because - well, that's what it's called!
|
||||
@@ -652,41 +656,42 @@ public final class Settings {
|
||||
"List of registry names of blocks or items which cannot be smelted by the pocket furnace spell, in addition to armour, tools and weapons. Block/item names are not case sensitive. For mod items, prefix with the mod ID (e.g. " + Wizardry.MODID + ":crystal_ore).");
|
||||
property.setLanguageKey("config." + Wizardry.MODID + ".pocket_furnace_item_blacklist");
|
||||
property.setRequiresWorldRestart(true);
|
||||
pocketFurnaceItemBlacklist = getResourceLocationList(property);
|
||||
pocketFurnaceItemBlacklist = parseItemMetaStrings(property.getStringList());
|
||||
propOrder.add(property.getName());
|
||||
|
||||
property = config.get(GAMEPLAY_CATEGORY, "divinationOreWhitelist", new String[0], "List of registry names of ore blocks which can be detected by the divination spell. Block names are not case sensitive. For mod blocks, prefix with the mod ID (e.g. " + Wizardry.MODID + ":crystal_ore).");
|
||||
property.setLanguageKey("config." + Wizardry.MODID + ".divination_ore_whitelist");
|
||||
property.setRequiresWorldRestart(true);
|
||||
divinationOreWhitelist = getResourceLocationList(property);
|
||||
divinationOreWhitelist = parseItemMetaStrings(property.getStringList());
|
||||
propOrder.add(property.getName());
|
||||
|
||||
property = config.get(GAMEPLAY_CATEGORY, "swordItemWhitelist", new String[0], "List of registry names of items which should count as swords for imbuement spells. Most swords should work automatically, but those that don't can be added manually here. Item names are not case sensitive. For mod items, prefix with the mod ID (e.g. tconstruct:broadsword).");
|
||||
property.setLanguageKey("config." + Wizardry.MODID + ".sword_item_whitelist");
|
||||
property.setRequiresWorldRestart(true);
|
||||
swordItemWhitelist = getResourceLocationList(property);
|
||||
swordItemWhitelist = parseItemMetaStrings(property.getStringList());
|
||||
propOrder.add(property.getName());
|
||||
|
||||
property = config.get(GAMEPLAY_CATEGORY, "bowItemWhitelist", new String[0], "List of registry names of items which should count as bows for imbuement spells. Most bows should work automatically, but those that don't can be added manually here. Item names are not case sensitive. For mod items, prefix with the mod ID (e.g. tconstruct:shortbow).");
|
||||
property.setLanguageKey("config." + Wizardry.MODID + ".bow_item_whitelist");
|
||||
property.setRequiresWorldRestart(true);
|
||||
bowItemWhitelist = getResourceLocationList(property);
|
||||
bowItemWhitelist = parseItemMetaStrings(property.getStringList());
|
||||
propOrder.add(property.getName());
|
||||
|
||||
property = config.get(GAMEPLAY_CATEGORY, "currencyItems", new String[]{"gold_ingot 3", "emerald 6"}, "List of registry names of items which wizard trades can use as currency (in the first slot; the second slot is unaffected). Each entry in this list should consist of an item registry name, followed by a single space, then an integer which defines the 'value' of the item. Higher values mean fewer of that currency item are required for a given trade.",
|
||||
Pattern.compile("[A-Za-z:_]+ [0-9]+"));
|
||||
Pattern.compile("[A-Za-z0-9:_]+ [0-9]+"));
|
||||
property.setLanguageKey("config." + Wizardry.MODID + ".currency_items");
|
||||
property.setRequiresWorldRestart(true);
|
||||
propOrder.add(property.getName());
|
||||
currencyItems = new HashMap<>();
|
||||
for(String string : property.getStringList()){
|
||||
string = string.toLowerCase(Locale.ROOT).trim();
|
||||
String[] args = string.split(" ");
|
||||
if(args.length != 2){
|
||||
Wizardry.logger.warn("Invalid entry in currency items: {}", string);
|
||||
continue; // Ignore invalid entries, the pattern above should ensure this never happens
|
||||
}
|
||||
try {
|
||||
currencyItems.put(new ResourceLocation(args[0]), Integer.parseInt(args[1]));
|
||||
currencyItems.put(parseItemMetaString(args[0]), Integer.parseInt(args[1]));
|
||||
}catch(NumberFormatException e){
|
||||
Wizardry.logger.warn("Invalid integer in currency items: {}", args[1]);
|
||||
}
|
||||
@@ -791,7 +796,7 @@ public final class Settings {
|
||||
property = config.get(GAMEPLAY_CATEGORY, "treeBlocks", DEFAULT_TREE_BLOCKS, "List of registry names of blocks which can be overwritten by wizardry's structure generators, affecting both fast and fancy structure generation. Most tree blocks and other foliage should work automatically, but those that don't can be added manually here. Block names are not case sensitive. For mod blocks, prefix with the mod ID (e.g. dynamictrees:oakbranch).");
|
||||
property.setLanguageKey("config." + Wizardry.MODID + ".tree_blocks");
|
||||
property.setRequiresWorldRestart(true);
|
||||
treeBlocks = getResourceLocationList(property);
|
||||
treeBlocks = parseItemMetaStrings(property.getStringList());
|
||||
propOrder.add(property.getName());
|
||||
|
||||
property = config.get(WORLDGEN_CATEGORY, "oreDimensions", new int[]{0}, "List of dimension ids in which crystal ore will generate. Note that removing the overworld (id 0) from this list will make the mod VERY difficult to play!");
|
||||
@@ -1082,4 +1087,45 @@ public final class Settings {
|
||||
public static ResourceLocation[] toResourceLocations(String... strings){
|
||||
return Arrays.stream(strings).map(s -> new ResourceLocation(s.toLowerCase(Locale.ROOT).trim())).toArray(ResourceLocation[]::new);
|
||||
}
|
||||
|
||||
/** Applies {@link Settings#parseItemMetaString(String)} to each input string and returns and array of the resulting
|
||||
* {@link Pair}s. */
|
||||
@SuppressWarnings("unchecked") // Shut up java
|
||||
public static Pair<ResourceLocation, Short>[] parseItemMetaStrings(String... strings){
|
||||
return Arrays.stream(strings).map(Settings::parseItemMetaString).toArray(Pair[]::new);
|
||||
}
|
||||
|
||||
/** Parses the given input string as an item of the form {@code id:metadata} and returns the resulting
|
||||
* {@link ResourceLocation} ID and metadata value as a {@link Pair} object. */
|
||||
public static Pair<ResourceLocation, Short> parseItemMetaString(String string){
|
||||
|
||||
string = string.toLowerCase(Locale.ROOT).trim();
|
||||
|
||||
String[] itemArgs = string.split(":");
|
||||
String item;
|
||||
short meta;
|
||||
|
||||
try {
|
||||
meta = Short.parseShort(itemArgs[itemArgs.length-1]);
|
||||
item = String.join(":", Arrays.copyOfRange(itemArgs, 0, itemArgs.length-1));
|
||||
}catch(NumberFormatException e){ // If no metadata is specified
|
||||
meta = OreDictionary.WILDCARD_VALUE;
|
||||
item = string;
|
||||
}
|
||||
|
||||
return Pair.of(new ResourceLocation(item), meta);
|
||||
}
|
||||
|
||||
public static boolean containsMetaBlock(Pair<ResourceLocation, Short>[] array, IBlockState block){
|
||||
return containsMetaThing(array, block.getBlock().getRegistryName(), (short)block.getBlock().getMetaFromState(block));
|
||||
}
|
||||
|
||||
public static boolean containsMetaItem(Pair<ResourceLocation, Short>[] array, ItemStack stack){
|
||||
return containsMetaThing(array, stack.getItem().getRegistryName(), (short)stack.getMetadata());
|
||||
}
|
||||
|
||||
public static boolean containsMetaThing(Pair<ResourceLocation, Short>[] array, ResourceLocation id, short metadata){
|
||||
return Arrays.asList(array).contains(Pair.of(id, metadata)) || Arrays.asList(array).contains(Pair.of(id, OreDictionary.WILDCARD_VALUE));
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -64,7 +64,7 @@ public class Wizardry {
|
||||
* 1.x.x represents Minecraft 1.7.x versions, 2.x.x represents Minecraft 1.10.x versions, 3.x.x represents Minecraft
|
||||
* 1.11.x versions, and so on.
|
||||
*/
|
||||
public static final String VERSION = "4.2.6";
|
||||
public static final String VERSION = "4.2.9";
|
||||
|
||||
// IDEA: Triggering of inbuilt Forge events in relevant places?
|
||||
// IDEA: Abstract the vanilla particles behind the particle builder
|
||||
|
||||
@@ -33,6 +33,9 @@ import net.minecraft.util.ResourceLocation;
|
||||
import net.minecraft.util.math.Vec3d;
|
||||
import net.minecraft.util.text.TextComponentTranslation;
|
||||
import net.minecraft.world.World;
|
||||
import net.minecraft.world.WorldServer;
|
||||
import net.minecraft.world.storage.loot.LootContext;
|
||||
import net.minecraft.world.storage.loot.LootTable;
|
||||
import net.minecraftforge.common.MinecraftForge;
|
||||
import net.minecraftforge.common.util.FakePlayer;
|
||||
import net.minecraftforge.event.entity.PlaySoundAtEntityEvent;
|
||||
@@ -46,6 +49,7 @@ import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;
|
||||
import net.minecraftforge.fml.common.gameevent.PlayerEvent.PlayerLoggedInEvent;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
/**
|
||||
* General-purpose event handler for things that don't fit anywhere else or groups of related behaviours that are better
|
||||
@@ -286,7 +290,7 @@ public final class WizardryEventHandler {
|
||||
EntityLivingBase attacker = (EntityLivingBase)event.getSource().getTrueSource();
|
||||
|
||||
// Players can only ever attack with their main hand, so this is the right method to use here.
|
||||
if(!attacker.getHeldItemMainhand().isEmpty() && ImbueWeapon.isSword(attacker.getHeldItemMainhand().getItem())){
|
||||
if(!attacker.getHeldItemMainhand().isEmpty() && ImbueWeapon.isSword(attacker.getHeldItemMainhand())){
|
||||
|
||||
int level = EnchantmentHelper.getEnchantmentLevel(WizardryEnchantments.flaming_weapon,
|
||||
attacker.getHeldItemMainhand());
|
||||
@@ -343,18 +347,21 @@ public final class WizardryEventHandler {
|
||||
|
||||
Spell spell = ((ISpellCaster)event.getEntity()).getContinuousSpell();
|
||||
SpellModifiers modifiers = ((ISpellCaster)event.getEntity()).getModifiers();
|
||||
int count = ((ISpellCaster)event.getEntity()).getSpellCounter();
|
||||
|
||||
if(spell != null && spell != Spells.none){ // IntelliJ is wrong, do NOT remove the null check!
|
||||
|
||||
if(!MinecraftForge.EVENT_BUS.post(new SpellCastEvent.Tick(SpellCastEvent.Source.NPC, spell, event.getEntityLiving(),
|
||||
modifiers, 0))){
|
||||
modifiers, count))){
|
||||
|
||||
spell.cast(event.getEntity().world, (EntityLiving)event.getEntity(), EnumHand.MAIN_HAND, 0,
|
||||
spell.cast(event.getEntity().world, (EntityLiving)event.getEntity(), EnumHand.MAIN_HAND, count,
|
||||
// TODO: This implementation of modifiers relies on them being accessible client-side.
|
||||
// Right now that doesn't matter because NPCs don't use modifiers, but they might in future
|
||||
((EntityLiving)event.getEntity()).getAttackTarget(), modifiers);
|
||||
}
|
||||
}
|
||||
|
||||
((ISpellCaster)event.getEntity()).setSpellCounter(count + 1);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -366,6 +373,22 @@ public final class WizardryEventHandler {
|
||||
|
||||
EntityPlayer player = (EntityPlayer)event.getSource().getTrueSource();
|
||||
|
||||
// Compatibility with "Lycanites Mobs" -it uses custom loot drop logic which can't be hooked, given the
|
||||
// number of mobs that spawn as Lycanites when this mod is active it would massively nerf the wizard drops
|
||||
// if we didn't handle this
|
||||
if(event.getEntity().getClass().getCanonicalName().contains("lycanitesmobs"))
|
||||
{
|
||||
WorldServer world = (WorldServer)event.getEntity().getEntityWorld();
|
||||
LootTable table = world.getLootTableManager().getLootTableFromLocation(new ResourceLocation(Wizardry.MODID, "entities/mob_additions"));
|
||||
|
||||
LootContext ctx = new LootContext.Builder(world).withPlayer(player).build();
|
||||
List<ItemStack> stacks = table.generateLootForPools(world.rand, ctx);
|
||||
|
||||
for(ItemStack stack : stacks) {
|
||||
event.getEntity().entityDropItem(stack, 0f);
|
||||
}
|
||||
}
|
||||
|
||||
for(ItemStack stack : WizardryUtilities.getPrioritisedHotbarAndOffhand(player)){
|
||||
|
||||
if(stack.getItem() instanceof IManaStoringItem && !((IManaStoringItem)stack.getItem()).isManaFull(stack)
|
||||
@@ -444,7 +467,8 @@ public final class WizardryEventHandler {
|
||||
// Wizardry.logger.info("Replaced fall distance {} with effective distance {} based on entity velocity", event.getDistance(), y);
|
||||
// }
|
||||
|
||||
event.setDistance((float)y);
|
||||
// Don't let it increase fall damage beyond vanilla values
|
||||
if(y < event.getDistance()) event.setDistance((float)y);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -18,6 +18,7 @@ import net.minecraft.item.Item;
|
||||
import net.minecraft.potion.PotionEffect;
|
||||
import net.minecraft.tileentity.TileEntity;
|
||||
import net.minecraft.util.BlockRenderLayer;
|
||||
import net.minecraft.util.DamageSource;
|
||||
import net.minecraft.util.EnumBlockRenderType;
|
||||
import net.minecraft.util.EnumFacing;
|
||||
import net.minecraft.util.math.AxisAlignedBB;
|
||||
@@ -54,21 +55,24 @@ public class BlockSnare extends Block implements ITileEntityProvider {
|
||||
@Override
|
||||
public void onEntityCollision(World world, BlockPos pos, IBlockState state, Entity entity){
|
||||
|
||||
if(!world.isRemote && entity instanceof EntityLivingBase){
|
||||
if(entity instanceof EntityLivingBase){
|
||||
|
||||
if(world.getTileEntity(pos) instanceof TileEntityPlayerSave){
|
||||
|
||||
TileEntityPlayerSave tileentity = (TileEntityPlayerSave)world.getTileEntity(pos);
|
||||
|
||||
if(AllyDesignationSystem.isValidTarget(tileentity.getCaster(), entity)){
|
||||
|
||||
entity.attackEntityFrom(MagicDamage.causeDirectMagicDamage(tileentity.getCaster(), DamageType.MAGIC),
|
||||
Spells.snare.getProperty(Spell.DAMAGE).floatValue());
|
||||
DamageSource source = tileentity.getCaster() == null ? DamageSource.CACTUS
|
||||
: MagicDamage.causeDirectMagicDamage(tileentity.getCaster(), DamageType.MAGIC);
|
||||
|
||||
entity.attackEntityFrom(source, Spells.snare.getProperty(Spell.DAMAGE).floatValue());
|
||||
|
||||
((EntityLivingBase)entity).addPotionEffect(new PotionEffect(MobEffects.SLOWNESS,
|
||||
Spells.snare.getProperty(Spell.EFFECT_DURATION).intValue(),
|
||||
Spells.snare.getProperty(Spell.EFFECT_STRENGTH).intValue()));
|
||||
|
||||
world.destroyBlock(pos, false);
|
||||
if(!world.isRemote) world.destroyBlock(pos, false);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -137,9 +137,11 @@ public class BlockThorns extends BlockBush implements ITileEntityProvider {
|
||||
TileEntity tileentity = world.getTileEntity(pos);
|
||||
|
||||
if(tileentity instanceof TileEntityPlayerSaveTimed){
|
||||
if(AllyDesignationSystem.isValidTarget(((TileEntityPlayerSaveTimed)tileentity).getCaster(), target)){
|
||||
source = MagicDamage.causeDirectMagicDamage(((TileEntityPlayerSaveTimed)tileentity).getCaster(),
|
||||
MagicDamage.DamageType.MAGIC);
|
||||
|
||||
EntityLivingBase caster = ((TileEntityPlayerSaveTimed)tileentity).getCaster();
|
||||
|
||||
if(caster != null && AllyDesignationSystem.isValidTarget(caster, target)){
|
||||
source = MagicDamage.causeDirectMagicDamage(caster, MagicDamage.DamageType.MAGIC);
|
||||
}else{
|
||||
return false; // Don't attack or slow allies of the caster
|
||||
}
|
||||
|
||||
@@ -29,7 +29,6 @@ import electroblob.wizardry.item.ItemScroll;
|
||||
import electroblob.wizardry.item.ItemSpellBook;
|
||||
import electroblob.wizardry.item.ItemWand;
|
||||
import electroblob.wizardry.packet.*;
|
||||
import electroblob.wizardry.potion.PotionSlowTime;
|
||||
import electroblob.wizardry.registry.Spells;
|
||||
import electroblob.wizardry.registry.WizardrySounds;
|
||||
import electroblob.wizardry.spell.*;
|
||||
@@ -107,7 +106,7 @@ public class ClientProxy extends CommonProxy {
|
||||
// Armour Model
|
||||
public static final ModelBiped WIZARD_ARMOUR_MODEL = new ModelWizardArmour(0.75f);
|
||||
|
||||
/** The wrap width for standard multi-line descriptions (see {@link ClientProxy#addMultiLineDescription(List, String, Style)}). */
|
||||
/** The wrap width for standard multi-line descriptions (see {@link ClientProxy#addMultiLineDescription(List, String, Style, Object...)}). */
|
||||
private static final int TOOLTIP_WRAP_WIDTH = 140;
|
||||
|
||||
// SECTION Registry
|
||||
@@ -195,6 +194,11 @@ public class ClientProxy extends CommonProxy {
|
||||
if(Minecraft.getMinecraft().player == player) WizardryClientEventHandler.playBlinkEffect();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void shakeScreen(EntityPlayer player, float intensity){
|
||||
if(Minecraft.getMinecraft().player == player) WizardryClientEventHandler.shakeScreen(intensity);
|
||||
}
|
||||
|
||||
@Override
|
||||
public Set<String> getSpellHUDSkins(){
|
||||
return GuiSpellDisplay.getSkinKeys();
|
||||
@@ -287,8 +291,8 @@ public class ClientProxy extends CommonProxy {
|
||||
}
|
||||
|
||||
@Override
|
||||
public void addMultiLineDescription(List<String> tooltip, String key, Style style){
|
||||
String description = style.getFormattingCode() + I18n.format(key);
|
||||
public void addMultiLineDescription(List<String> tooltip, String key, Style style, Object... args){
|
||||
String description = style.getFormattingCode() + I18n.format(key, args);
|
||||
tooltip.addAll(Minecraft.getMinecraft().fontRenderer.listFormattedStringToWidth(description, TOOLTIP_WRAP_WIDTH));
|
||||
}
|
||||
|
||||
@@ -434,6 +438,7 @@ public class ClientProxy extends CommonProxy {
|
||||
if(caster instanceof ISpellCaster){
|
||||
if(spell.isContinuous || spell instanceof None){
|
||||
((ISpellCaster)caster).setContinuousSpell(spell);
|
||||
((ISpellCaster)caster).setSpellCounter(spell instanceof None ? 0 : 1);
|
||||
((EntityLiving)caster).setAttackTarget((EntityLivingBase)target);
|
||||
}
|
||||
}
|
||||
@@ -547,7 +552,7 @@ public class ClientProxy extends CommonProxy {
|
||||
data.randomNames = new HashMap<>();
|
||||
data.randomDescriptions = new HashMap<>();
|
||||
|
||||
for(Spell spell : Spell.getSpells(Spell.allSpells)){
|
||||
for(Spell spell : Spell.getAllSpells()){
|
||||
// -1 because the none spell isn't included
|
||||
// This is a case where we must use the network ID, not the metadata
|
||||
data.randomNames.put(spell, message.names.get(spell.networkID() - 1));
|
||||
@@ -574,13 +579,6 @@ public class ClientProxy extends CommonProxy {
|
||||
GuiWizardHandbook.updateUnlockStatus(message.showToasts, message.completedAdvancements);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void handleEndSlowTimePacket(PacketEndSlowTime.Message message){
|
||||
Entity entity = Minecraft.getMinecraft().world.getEntityByID(message.hostID);
|
||||
if(entity instanceof EntityLivingBase) PotionSlowTime.unblockNearbyEntities((EntityLivingBase)entity);
|
||||
else Wizardry.logger.warn("Received a PacketEndSlowTime, but the entity ID did not match any living entity");
|
||||
}
|
||||
|
||||
@Override
|
||||
public void handleResurrectionPacket(PacketResurrection.Message message){
|
||||
Entity entity = Minecraft.getMinecraft().world.getEntityByID(message.playerID);
|
||||
|
||||
@@ -9,6 +9,7 @@ import electroblob.wizardry.data.WizardData;
|
||||
import electroblob.wizardry.item.ISpellCastingItem;
|
||||
import electroblob.wizardry.item.ItemArtefact;
|
||||
import electroblob.wizardry.item.ItemSpectralBow;
|
||||
import electroblob.wizardry.potion.PotionSlowTime;
|
||||
import electroblob.wizardry.registry.Spells;
|
||||
import electroblob.wizardry.registry.WizardryItems;
|
||||
import electroblob.wizardry.registry.WizardryPotions;
|
||||
@@ -67,19 +68,35 @@ public final class WizardryClientEventHandler {
|
||||
private static int blinkEffectTimer;
|
||||
/** The number of ticks the blink effect lasts for. */
|
||||
private static final int BLINK_EFFECT_DURATION = 8;
|
||||
|
||||
/** The remaining time for which the screen shake effect will be active. */
|
||||
private static int screenShakeCounter = 0;
|
||||
private static final float SHAKINESS = 0.5f;
|
||||
|
||||
/** Starts the first person blink overlay effect. */
|
||||
/** Starts the first-person blink overlay effect. */
|
||||
public static void playBlinkEffect(){
|
||||
blinkEffectTimer = BLINK_EFFECT_DURATION;
|
||||
}
|
||||
|
||||
/** Starts the client-side screen shake effect. */
|
||||
public static void shakeScreen(float intensity){
|
||||
screenShakeCounter = (int)(intensity / SHAKINESS);
|
||||
Minecraft.getMinecraft().player.rotationPitch -= intensity * 0.5f; // Start halfway down
|
||||
}
|
||||
|
||||
@SubscribeEvent
|
||||
public static void onPlayerTickEvent(TickEvent.PlayerTickEvent event){
|
||||
|
||||
if(event.player == Minecraft.getMinecraft().player){
|
||||
if(event.player == Minecraft.getMinecraft().player && event.phase == TickEvent.Phase.END){
|
||||
|
||||
if(blinkEffectTimer > 0) blinkEffectTimer--;
|
||||
|
||||
if(screenShakeCounter > 0){
|
||||
float magnitude = screenShakeCounter * SHAKINESS;
|
||||
Minecraft.getMinecraft().player.rotationPitch += screenShakeCounter % 2 == 0 ? magnitude : -magnitude;
|
||||
screenShakeCounter--;
|
||||
}
|
||||
|
||||
// Only seems to work here...
|
||||
// EntityLiving victim = Possession.getPossessee(Minecraft.getMinecraft().player);
|
||||
// if(victim != null && victim.getHeldItemMainhand().isEmpty()){
|
||||
@@ -153,6 +170,7 @@ public final class WizardryClientEventHandler {
|
||||
}
|
||||
|
||||
SpellEmitterData.update(world);
|
||||
PotionSlowTime.cleanUpEntities(world);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -31,7 +31,6 @@ import net.minecraft.inventory.Slot;
|
||||
import net.minecraft.item.Item;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.util.ResourceLocation;
|
||||
import net.minecraft.util.math.MathHelper;
|
||||
import net.minecraft.util.text.TextFormatting;
|
||||
import net.minecraftforge.client.event.TextureStitchEvent;
|
||||
import net.minecraftforge.fml.common.Mod;
|
||||
|
||||
@@ -525,30 +525,42 @@ public abstract class ParticleWizardry extends Particle {
|
||||
|
||||
|
||||
// =============================================== Helper Methods ===============================================
|
||||
|
||||
|
||||
/** Internal overload for {@link ParticleWizardry#generateTextures(String, String, int)} which uses wizardry's mod
|
||||
* ID automatically. */
|
||||
public static ResourceLocation[] generateTextures(String stem, int n){
|
||||
return generateTextures(Wizardry.MODID, stem, n);
|
||||
}
|
||||
|
||||
/** Static helper method that generates an array of n ResourceLocations using the particle file naming convention,
|
||||
* which is the given stem plus an underscore plus the integer index. */
|
||||
public static ResourceLocation[] generateTextures(String stem, int n){
|
||||
public static ResourceLocation[] generateTextures(String modID, String stem, int n){
|
||||
|
||||
ResourceLocation[] textures = new ResourceLocation[n];
|
||||
|
||||
for(int i=0; i<n; i++){
|
||||
textures[i] = new ResourceLocation(Wizardry.MODID, "particle/" + stem + "_" + i);
|
||||
textures[i] = new ResourceLocation(modID, "particle/" + stem + "_" + i);
|
||||
}
|
||||
|
||||
return textures;
|
||||
}
|
||||
|
||||
/** Internal overload for {@link ParticleWizardry#generateTextures(String, String, int, int)} which uses wizardry's
|
||||
* mod ID automatically. */
|
||||
public static ResourceLocation[][] generateTextures(String stem, int m, int n){
|
||||
return generateTextures(Wizardry.MODID, stem, m, n);
|
||||
}
|
||||
|
||||
/** Static helper method that generates a 2D m x n array of ResourceLocations using the particle file naming
|
||||
* convention, which is the given stem plus an underscore plus the first index, plus an underscore plus the second
|
||||
* index. Useful for animated particles that also pick a random animation strip. */
|
||||
public static ResourceLocation[][] generateTextures(String stem, int m, int n){
|
||||
public static ResourceLocation[][] generateTextures(String modID, String stem, int m, int n){
|
||||
|
||||
ResourceLocation[][] textures = new ResourceLocation[m][n];
|
||||
|
||||
for(int i=0; i<m; i++){
|
||||
for(int j=0; j<n; j++){
|
||||
textures[i][j] = new ResourceLocation(Wizardry.MODID, "particle/" + stem + "_" + i + "_" + j);
|
||||
textures[i][j] = new ResourceLocation(modID, "particle/" + stem + "_" + i + "_" + j);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -190,7 +190,8 @@ public class CommandCastSpell extends CommandBase {
|
||||
}
|
||||
|
||||
if(spell.isContinuous){
|
||||
|
||||
// We need not query Spell#canBeCastByDispensers since with commands there's no difference between
|
||||
// a spell that can't be cast positionally and one that can be cast positionally but fails
|
||||
if(spell.cast(world, origin.x, origin.y, origin.z, direction, 0, duration, modifiers)){
|
||||
|
||||
MinecraftForge.EVENT_BUS.post(new SpellCastEvent.Post(Source.COMMAND, spell, world, origin.x, origin.y, origin.z, direction, modifiers));
|
||||
|
||||
@@ -113,7 +113,7 @@ public class CommandDiscoverSpell extends CommandBase {
|
||||
if(server.sendCommandFeedback()) sender.sendMessage(
|
||||
new TextComponentTranslation("commands." + Wizardry.MODID + ":discoverspell.clear", player.getName()));
|
||||
}else if(all){
|
||||
data.spellsDiscovered.addAll(Spell.getSpells(Spell.allSpells));
|
||||
data.spellsDiscovered.addAll(Spell.getAllSpells());
|
||||
if(server.sendCommandFeedback()) sender.sendMessage(
|
||||
new TextComponentTranslation("commands." + Wizardry.MODID + ":discoverspell.all", player.getName()));
|
||||
}else{
|
||||
|
||||
@@ -4,6 +4,7 @@ import electroblob.wizardry.Wizardry;
|
||||
import electroblob.wizardry.data.SpellEmitterData;
|
||||
import electroblob.wizardry.event.SpellCastEvent;
|
||||
import electroblob.wizardry.spell.Spell;
|
||||
import electroblob.wizardry.util.NBTExtras;
|
||||
import electroblob.wizardry.util.SpellModifiers;
|
||||
import io.netty.buffer.ByteBuf;
|
||||
import net.minecraft.nbt.NBTTagCompound;
|
||||
@@ -129,7 +130,7 @@ public class SpellEmitter implements ITickable {
|
||||
nbt.setDouble("z", z);
|
||||
nbt.setInteger("direction", direction.getIndex());
|
||||
nbt.setInteger("duration", duration);
|
||||
nbt.setTag("modifiers", modifiers.toNBT());
|
||||
NBTExtras.storeTagSafely(nbt, "modifiers", modifiers.toNBT());
|
||||
nbt.setInteger("castingTick", castingTick);
|
||||
|
||||
return nbt;
|
||||
|
||||
@@ -7,6 +7,7 @@ import electroblob.wizardry.packet.WizardryPacketHandler;
|
||||
import electroblob.wizardry.registry.Spells;
|
||||
import electroblob.wizardry.spell.None;
|
||||
import electroblob.wizardry.spell.Spell;
|
||||
import electroblob.wizardry.util.NBTExtras;
|
||||
import electroblob.wizardry.util.SpellModifiers;
|
||||
import net.minecraft.nbt.NBTTagCompound;
|
||||
import net.minecraft.tileentity.TileEntity;
|
||||
@@ -141,7 +142,7 @@ public abstract class BlockCastingData<T extends TileEntity> implements INBTSeri
|
||||
|
||||
nbt.setInteger("spell", spell.metadata());
|
||||
nbt.setInteger("castingTick", castingTick);
|
||||
nbt.setTag("modifiers", modifiers.toNBT());
|
||||
NBTExtras.storeTagSafely(nbt, "modifiers", modifiers.toNBT());
|
||||
|
||||
return nbt;
|
||||
}
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
package electroblob.wizardry.data;
|
||||
|
||||
import electroblob.wizardry.util.NBTExtras;
|
||||
import io.netty.buffer.ByteBuf;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.item.ItemStack;
|
||||
@@ -89,7 +90,7 @@ public interface IStoredVariable<T> extends IVariable<T> {
|
||||
|
||||
@Override
|
||||
public void write(NBTTagCompound nbt, T value){
|
||||
if(value != null) nbt.setTag(key, serialiser.apply(value));
|
||||
if(value != null) NBTExtras.storeTagSafely(nbt, key, serialiser.apply(value));
|
||||
}
|
||||
|
||||
@Override
|
||||
|
||||
@@ -91,7 +91,7 @@ public class SpellEmitterData extends WorldSavedData {
|
||||
|
||||
@Override
|
||||
public NBTTagCompound writeToNBT(NBTTagCompound compound){
|
||||
compound.setTag("emitters", NBTExtras.listToNBT(emitters, SpellEmitter::toNBT));
|
||||
NBTExtras.storeTagSafely(compound, "emitters", NBTExtras.listToNBT(emitters, SpellEmitter::toNBT));
|
||||
return compound;
|
||||
}
|
||||
|
||||
|
||||
@@ -4,6 +4,7 @@ import electroblob.wizardry.Wizardry;
|
||||
import electroblob.wizardry.packet.PacketGlyphData;
|
||||
import electroblob.wizardry.packet.WizardryPacketHandler;
|
||||
import electroblob.wizardry.spell.Spell;
|
||||
import electroblob.wizardry.util.NBTExtras;
|
||||
import net.minecraft.entity.player.EntityPlayerMP;
|
||||
import net.minecraft.nbt.NBTTagCompound;
|
||||
import net.minecraft.nbt.NBTTagList;
|
||||
@@ -43,11 +44,11 @@ public class SpellGlyphData extends WorldSavedData {
|
||||
/** Generates random names and descriptions for any spells which don't already have them. */
|
||||
public void generateGlyphNames(World world){
|
||||
|
||||
for(Spell spell : Spell.getSpells(Spell.allSpells)){
|
||||
for(Spell spell : Spell.getAllSpells()){
|
||||
if(!randomNames.containsKey(spell)) randomNames.put(spell, generateRandomName(world.rand));
|
||||
}
|
||||
|
||||
for(Spell spell : Spell.getSpells(Spell.allSpells)){
|
||||
for(Spell spell : Spell.getAllSpells()){
|
||||
if(!randomDescriptions.containsKey(spell))
|
||||
randomDescriptions.put(spell, generateRandomDescription(world.rand));
|
||||
}
|
||||
@@ -161,7 +162,7 @@ public class SpellGlyphData extends WorldSavedData {
|
||||
|
||||
NBTTagList tagList = new NBTTagList();
|
||||
|
||||
for(Spell spell : Spell.getSpells(Spell.allSpells)){
|
||||
for(Spell spell : Spell.getAllSpells()){
|
||||
// Much like the enchantments tag for items, this stores a list of spell-id-to-name tag pairs
|
||||
// The description is now also included; there's no point in making a second compound tag!
|
||||
NBTTagCompound tag = new NBTTagCompound();
|
||||
@@ -171,7 +172,7 @@ public class SpellGlyphData extends WorldSavedData {
|
||||
tagList.appendTag(tag);
|
||||
}
|
||||
|
||||
nbt.setTag("spellGlyphData", tagList);
|
||||
NBTExtras.storeTagSafely(nbt, "spellGlyphData", tagList);
|
||||
|
||||
return nbt;
|
||||
}
|
||||
|
||||
@@ -515,12 +515,12 @@ public class WizardData implements INBTSerializable<NBTTagCompound> {
|
||||
|
||||
NBTTagCompound properties = new NBTTagCompound();
|
||||
|
||||
properties.setTag("imbuements", NBTExtras.mapToNBT(this.imbuementDurations,
|
||||
NBTExtras.storeTagSafely(properties, "imbuements", NBTExtras.mapToNBT(this.imbuementDurations,
|
||||
imbuement -> new NBTTagInt(Enchantment.getEnchantmentID((Enchantment)imbuement)), NBTTagInt::new));
|
||||
|
||||
// Mmmmmm Java 8....
|
||||
properties.setTag("allies", NBTExtras.listToNBT(this.allies, NBTUtil::createUUIDTag));
|
||||
properties.setTag("allyNames", NBTExtras.listToNBT(this.allyNames, NBTTagString::new));
|
||||
NBTExtras.storeTagSafely(properties, "allies", NBTExtras.listToNBT(this.allies, NBTUtil::createUUIDTag));
|
||||
NBTExtras.storeTagSafely(properties, "allyNames", NBTExtras.listToNBT(this.allyNames, NBTTagString::new));
|
||||
|
||||
// Might be worth converting this over to WizardryUtilities.listToNBT.
|
||||
int[] spells = new int[this.spellsDiscovered.size()];
|
||||
@@ -531,7 +531,7 @@ public class WizardData implements INBTSerializable<NBTTagCompound> {
|
||||
}
|
||||
properties.setIntArray("discoveredSpells", spells);
|
||||
|
||||
properties.setTag("recentSpells", NBTExtras.listToNBT(recentSpells, s -> new NBTTagInt(s.metadata())));
|
||||
NBTExtras.storeTagSafely(properties, "recentSpells", NBTExtras.listToNBT(recentSpells, s -> new NBTTagInt(s.metadata())));
|
||||
|
||||
storedVariables.forEach(k -> k.write(properties, this.spellData.get(k)));
|
||||
|
||||
|
||||
@@ -120,9 +120,9 @@ public interface Imbuement {
|
||||
|
||||
ItemStack bow = archer.getHeldItemMainhand();
|
||||
|
||||
if(!ImbueWeapon.isBow(bow.getItem())){
|
||||
if(!ImbueWeapon.isBow(bow)){
|
||||
bow = archer.getHeldItemOffhand();
|
||||
if(!ImbueWeapon.isBow(bow.getItem())) return;
|
||||
if(!ImbueWeapon.isBow(bow)) return;
|
||||
}
|
||||
|
||||
// Taken directly from ItemBow, so it works exactly the same as the power enchantment.
|
||||
|
||||
@@ -5,6 +5,7 @@ import electroblob.wizardry.registry.Spells;
|
||||
import electroblob.wizardry.spell.Spell;
|
||||
import electroblob.wizardry.util.AllyDesignationSystem;
|
||||
import electroblob.wizardry.util.MagicDamage;
|
||||
import electroblob.wizardry.util.NBTExtras;
|
||||
import electroblob.wizardry.util.WizardryUtilities;
|
||||
import io.netty.buffer.ByteBuf;
|
||||
import net.minecraft.block.Block;
|
||||
@@ -183,7 +184,7 @@ public class EntityLevitatingBlock extends EntityFallingBlock implements IEntity
|
||||
NBTBase nbtbase = this.tileEntityData.getTag(s);
|
||||
|
||||
if(!"x".equals(s) && !"y".equals(s) && !"z".equals(s)){
|
||||
nbttagcompound.setTag(s, nbtbase.copy());
|
||||
NBTExtras.storeTagSafely(nbttagcompound, s, nbtbase.copy());
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -5,9 +5,11 @@ import electroblob.wizardry.registry.Spells;
|
||||
import electroblob.wizardry.registry.WizardryBlocks;
|
||||
import electroblob.wizardry.registry.WizardrySounds;
|
||||
import electroblob.wizardry.spell.Meteor;
|
||||
import electroblob.wizardry.util.WizardryUtilities;
|
||||
import net.minecraft.block.state.IBlockState;
|
||||
import net.minecraft.entity.MoverType;
|
||||
import net.minecraft.entity.item.EntityFallingBlock;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.nbt.NBTTagCompound;
|
||||
import net.minecraft.util.SoundCategory;
|
||||
import net.minecraft.world.World;
|
||||
@@ -61,9 +63,9 @@ public class EntityMeteor extends EntityFallingBlock {
|
||||
this.motionY *= 0.9800000190734863D;
|
||||
this.motionZ *= 0.9800000190734863D;
|
||||
|
||||
if(!this.world.isRemote){
|
||||
if(this.onGround){
|
||||
|
||||
if(this.onGround){
|
||||
if(!this.world.isRemote){
|
||||
|
||||
this.motionX *= 0.699999988079071D;
|
||||
this.motionZ *= 0.699999988079071D;
|
||||
@@ -72,8 +74,13 @@ public class EntityMeteor extends EntityFallingBlock {
|
||||
Spells.meteor.getProperty(Meteor.BLAST_STRENGTH).floatValue() * blastMultiplier,
|
||||
damageBlocks, damageBlocks);
|
||||
this.setDead();
|
||||
|
||||
}else{
|
||||
WizardryUtilities.getEntitiesWithinRadius(15, posX, posY, posZ, world, EntityPlayer.class)
|
||||
.forEach(p -> Wizardry.proxy.shakeScreen(p, 10));
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
|
||||
@@ -65,7 +65,7 @@ public class EntityBubble extends EntityMagicConstruct {
|
||||
if(isDarkOrb){
|
||||
|
||||
if(WizardryUtilities.getRider(this) != null
|
||||
&& this.ticksExisted % Spells.entrapment.getProperty(Entrapment.DAMAGE_INTERVAL).intValue() == 0){
|
||||
&& WizardryUtilities.getRider(this).ticksExisted % Spells.entrapment.getProperty(Entrapment.DAMAGE_INTERVAL).intValue() == 0){
|
||||
if(this.getCaster() != null){
|
||||
WizardryUtilities.getRider(this).attackEntityFrom(
|
||||
MagicDamage.causeIndirectMagicDamage(this, getCaster(), DamageType.MAGIC),
|
||||
|
||||
@@ -1,6 +1,5 @@
|
||||
package electroblob.wizardry.entity.construct;
|
||||
|
||||
import electroblob.wizardry.Wizardry;
|
||||
import electroblob.wizardry.registry.Spells;
|
||||
import electroblob.wizardry.spell.Spell;
|
||||
import electroblob.wizardry.util.WizardryUtilities;
|
||||
|
||||
@@ -7,7 +7,6 @@ import electroblob.wizardry.util.MagicDamage.DamageType;
|
||||
import electroblob.wizardry.util.WizardryUtilities;
|
||||
import net.minecraft.entity.EntityLivingBase;
|
||||
import net.minecraft.entity.item.EntityFallingBlock;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.entity.player.EntityPlayerMP;
|
||||
import net.minecraft.init.MobEffects;
|
||||
import net.minecraft.network.play.server.SPacketEntityVelocity;
|
||||
@@ -97,18 +96,6 @@ public class EntityEarthquake extends EntityMagicConstruct {
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if(!world.isRemote){
|
||||
// Constant 15 blocks for now
|
||||
List<EntityPlayer> targets2 = WizardryUtilities.getEntitiesWithinRadius(15, posX, posY, posZ, world, EntityPlayer.class);
|
||||
|
||||
float magnitude = 10f * ((float)(this.lifetime - this.ticksExisted))/(float)this.lifetime;
|
||||
|
||||
// Makes the screen shake
|
||||
for(EntityPlayer target : targets2){
|
||||
target.rotationPitch += this.ticksExisted % 2 == 0 ? magnitude : -magnitude;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -80,8 +80,8 @@ public class EntityHammer extends EntityMagicConstruct {
|
||||
|
||||
if(this.world.isRemote && this.ticksExisted % 3 == 0){
|
||||
ParticleBuilder.create(Type.SPARK)
|
||||
.pos(this.posX - 0.5d + rand.nextDouble(), this.posY + 2 * rand.nextDouble(), this.posZ - 0.5d + rand.nextDouble())
|
||||
.spawn(world);
|
||||
.pos(this.posX - 0.5d + rand.nextDouble(), this.posY + 2 * rand.nextDouble(), this.posZ - 0.5d + rand.nextDouble())
|
||||
.spawn(world);
|
||||
}
|
||||
|
||||
this.prevPosX = this.posX;
|
||||
@@ -103,39 +103,37 @@ public class EntityHammer extends EntityMagicConstruct {
|
||||
this.rotationPitch = 0;
|
||||
this.spin = false;
|
||||
|
||||
if(this.ticksExisted % Spells.lightning_hammer.getProperty(LightningHammer.ATTACK_INTERVAL).floatValue() == 0){
|
||||
double seekerRange = Spells.lightning_hammer.getProperty(Spell.EFFECT_RADIUS).doubleValue();
|
||||
|
||||
double seekerRange = Spells.lightning_hammer.getProperty(Spell.EFFECT_RADIUS).doubleValue();
|
||||
List<EntityLivingBase> targets = WizardryUtilities.getEntitiesWithinRadius(seekerRange, this.posX,
|
||||
this.posY + 1, this.posZ, world);
|
||||
|
||||
List<EntityLivingBase> targets = WizardryUtilities.getEntitiesWithinRadius(seekerRange, this.posX,
|
||||
this.posY + 1, this.posZ, world);
|
||||
int maxTargets = Spells.lightning_hammer.getProperty(LightningHammer.SECONDARY_MAX_TARGETS).intValue();
|
||||
while(targets.size() > maxTargets) targets.remove(targets.size() - 1);
|
||||
|
||||
int maxTargets = Spells.lightning_hammer.getProperty(LightningHammer.SECONDARY_MAX_TARGETS).intValue();
|
||||
while(targets.size() > maxTargets) targets.remove(targets.size() - 1);
|
||||
for(EntityLivingBase target : targets){
|
||||
|
||||
for(EntityLivingBase target : targets){
|
||||
if(WizardryUtilities.isLiving(target) && this.isValidTarget(target)
|
||||
&& target.ticksExisted % Spells.lightning_hammer.getProperty(LightningHammer.ATTACK_INTERVAL).floatValue() == 0){
|
||||
|
||||
if(WizardryUtilities.isLiving(target) && this.isValidTarget(target)){
|
||||
if(world.isRemote){
|
||||
|
||||
if(world.isRemote){
|
||||
ParticleBuilder.create(Type.LIGHTNING).pos(posX, posY + height - 0.1, posZ) .target(target).spawn(world);
|
||||
|
||||
ParticleBuilder.create(Type.LIGHTNING).pos(posX, posY + height - 0.1, posZ) .target(target).spawn(world);
|
||||
ParticleBuilder.spawnShockParticles(world, target.posX,
|
||||
target.getEntityBoundingBox().minY + target.height, target.posZ);
|
||||
}
|
||||
|
||||
ParticleBuilder.spawnShockParticles(world, target.posX,
|
||||
target.getEntityBoundingBox().minY + target.height, target.posZ);
|
||||
}
|
||||
target.playSound(WizardrySounds.ENTITY_HAMMER_ATTACK, 1.0F, rand.nextFloat() * 0.4F + 1.5F);
|
||||
|
||||
target.playSound(WizardrySounds.ENTITY_HAMMER_ATTACK, 1.0F, rand.nextFloat() * 0.4F + 1.5F);
|
||||
float damage = Spells.lightning_hammer.getProperty(Spell.SPLASH_DAMAGE).floatValue() * damageMultiplier;
|
||||
|
||||
float damage = Spells.lightning_hammer.getProperty(Spell.SPLASH_DAMAGE).floatValue() * damageMultiplier;
|
||||
|
||||
if(this.getCaster() != null){
|
||||
WizardryUtilities.attackEntityWithoutKnockback(target, MagicDamage.causeIndirectMagicDamage(
|
||||
this, getCaster(), DamageType.SHOCK), damage);
|
||||
WizardryUtilities.applyStandardKnockback(this, target);
|
||||
}else{
|
||||
target.attackEntityFrom(DamageSource.MAGIC, damage);
|
||||
}
|
||||
if(this.getCaster() != null){
|
||||
WizardryUtilities.attackEntityWithoutKnockback(target, MagicDamage.causeIndirectMagicDamage(
|
||||
this, getCaster(), DamageType.SHOCK), damage);
|
||||
WizardryUtilities.applyStandardKnockback(this, target);
|
||||
}else{
|
||||
target.attackEntityFrom(DamageSource.MAGIC, damage);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -171,6 +169,7 @@ public class EntityHammer extends EntityMagicConstruct {
|
||||
public void fall(float distance, float damageMultiplier){
|
||||
|
||||
if(world.isRemote){
|
||||
|
||||
for(int i = 0; i < 40; i++){
|
||||
double particleX = this.posX - 1.0d + 2 * rand.nextDouble();
|
||||
double particleZ = this.posZ - 1.0d + 2 * rand.nextDouble();
|
||||
@@ -182,6 +181,12 @@ public class EntityHammer extends EntityMagicConstruct {
|
||||
particleX - this.posX, 0, particleZ - this.posZ, Block.getStateId(block));
|
||||
}
|
||||
}
|
||||
|
||||
if(this.fallDistance > 10){
|
||||
WizardryUtilities.getEntitiesWithinRadius(10, posX, posY, posZ, world, EntityPlayer.class)
|
||||
.forEach(p -> Wizardry.proxy.shakeScreen(p, 6));
|
||||
}
|
||||
|
||||
}else{
|
||||
// Just to check the hammer has actually fallen from the sky, rather than the block under it being broken.
|
||||
if(this.fallDistance > 10){
|
||||
|
||||
@@ -62,7 +62,7 @@ public class EntityHealAura extends EntityMagicConstruct {
|
||||
target.motionZ = velZ;
|
||||
}
|
||||
|
||||
}else if(target.getHealth() < target.getMaxHealth() && this.ticksExisted % 5 == 0){
|
||||
}else if(target.getHealth() < target.getMaxHealth() && target.ticksExisted % 5 == 0){
|
||||
target.heal(Spells.healing_aura.getProperty(Spell.HEALTH).floatValue() * damageMultiplier);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -213,6 +213,7 @@ public class EntityAIAttackSpell<T extends EntityLiving & ISpellCaster> extends
|
||||
return false;
|
||||
}
|
||||
|
||||
// This is only called when spell casting starts so ticksInUse is always zero
|
||||
if(spell.cast(attacker.world, attacker, EnumHand.MAIN_HAND, 0, target, modifiers)){
|
||||
|
||||
if(spell.isContinuous){
|
||||
|
||||
@@ -74,6 +74,7 @@ public class EntityEvilWizard extends EntityMob implements ISpellCaster, IEntity
|
||||
// Field implementations
|
||||
private List<Spell> spells = new ArrayList<Spell>(4);
|
||||
private Spell continuousSpell;
|
||||
private int spellCounter;
|
||||
|
||||
public EntityEvilWizard(World world){
|
||||
|
||||
@@ -175,6 +176,16 @@ public class EntityEvilWizard extends EntityMob implements ISpellCaster, IEntity
|
||||
public Spell getContinuousSpell(){
|
||||
return this.continuousSpell;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setSpellCounter(int count){
|
||||
spellCounter = count;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getSpellCounter(){
|
||||
return spellCounter;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getAimingError(EnumDifficulty difficulty){
|
||||
@@ -252,7 +263,7 @@ public class EntityEvilWizard extends EntityMob implements ISpellCaster, IEntity
|
||||
// When right-clicked with a spell book in creative, sets one of the spells to that spell
|
||||
if(player.isCreative() && stack.getItem() instanceof ItemSpellBook){
|
||||
Spell spell = Spell.byMetadata(stack.getItemDamage());
|
||||
if(this.spells.size() >= 4 && spell.canBeCastByNPCs()){
|
||||
if(this.spells.size() >= 4 && spell.canBeCastBy(this, true)){
|
||||
// The set(...) method returns the element that was replaced - neat!
|
||||
player.sendMessage(new TextComponentTranslation("item." + Wizardry.MODID + ":spell_book.apply_to_wizard",
|
||||
this.getDisplayName(), this.spells.set(rand.nextInt(3) + 1, spell).getNameForTranslationFormatted(),
|
||||
@@ -269,9 +280,9 @@ public class EntityEvilWizard extends EntityMob implements ISpellCaster, IEntity
|
||||
super.writeEntityToNBT(nbt);
|
||||
nbt.setInteger("element", this.getElement().ordinal());
|
||||
nbt.setInteger("skin", this.textureIndex);
|
||||
nbt.setTag("spells", NBTExtras.listToNBT(spells, spell -> new NBTTagInt(spell.metadata())));
|
||||
NBTExtras.storeTagSafely(nbt, "spells", NBTExtras.listToNBT(spells, spell -> new NBTTagInt(spell.metadata())));
|
||||
nbt.setBoolean("hasStructure", this.hasStructure);
|
||||
nbt.setTag("groupUUIDs", NBTExtras.listToNBT(groupUUIDs, NBTUtil::createUUIDTag));
|
||||
NBTExtras.storeTagSafely(nbt, "groupUUIDs", NBTExtras.listToNBT(groupUUIDs, NBTUtil::createUUIDTag));
|
||||
}
|
||||
|
||||
@Override
|
||||
@@ -369,7 +380,7 @@ public class EntityEvilWizard extends EntityMob implements ISpellCaster, IEntity
|
||||
// All wizards know magic missile, even if it is disabled.
|
||||
spells.add(Spells.magic_missile);
|
||||
|
||||
Tier maxTier = EntityWizard.populateSpells(spells, element, hasStructure, 3, rand);
|
||||
Tier maxTier = EntityWizard.populateSpells(this, spells, element, hasStructure, 3, rand);
|
||||
|
||||
// Now done after the spells so it can take the tier into account. For evil wizards this is slightly different;
|
||||
// it picks a random wand which is at least a high enough tier for the spells the wizard has.
|
||||
|
||||
@@ -19,9 +19,6 @@ import net.minecraftforge.fml.common.eventhandler.Event;
|
||||
import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;
|
||||
import org.apache.commons.lang3.ArrayUtils;
|
||||
|
||||
import java.util.Arrays;
|
||||
import java.util.function.IntPredicate;
|
||||
|
||||
@Mod.EventBusSubscriber
|
||||
public class EntityLightningWraith extends EntityBlazeMinion {
|
||||
|
||||
|
||||
@@ -30,6 +30,7 @@ public class EntityPhoenix extends EntitySummonedCreature implements ISpellCaste
|
||||
private EntityAIAttackSpell<EntityPhoenix> spellAttackAI = new EntityAIAttackSpell<>(this, AISpeed, 15f, 60, 140);
|
||||
|
||||
private Spell continuousSpell;
|
||||
private int spellCounter;
|
||||
|
||||
private static final List<Spell> attack = Collections.singletonList(Spells.flame_ray);
|
||||
|
||||
@@ -76,6 +77,16 @@ public class EntityPhoenix extends EntitySummonedCreature implements ISpellCaste
|
||||
continuousSpell = spell;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setSpellCounter(int count){
|
||||
spellCounter = count;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getSpellCounter(){
|
||||
return spellCounter;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean hasRangedAttack(){
|
||||
return true;
|
||||
|
||||
@@ -61,21 +61,6 @@ public class EntityShadowWraith extends EntitySummonedCreature implements ISpell
|
||||
return attack;
|
||||
}
|
||||
|
||||
@Override
|
||||
public SpellModifiers getModifiers(){
|
||||
return new SpellModifiers();
|
||||
}
|
||||
|
||||
@Override
|
||||
public Spell getContinuousSpell(){
|
||||
return Spells.none;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setContinuousSpell(Spell spell){
|
||||
// Doesn't use continuous spells.
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void applyEntityAttributes(){
|
||||
super.applyEntityAttributes();
|
||||
|
||||
@@ -59,21 +59,6 @@ public class EntityStormElemental extends EntitySummonedCreature implements ISpe
|
||||
return attack;
|
||||
}
|
||||
|
||||
@Override
|
||||
public SpellModifiers getModifiers(){
|
||||
return new SpellModifiers();
|
||||
}
|
||||
|
||||
@Override
|
||||
public Spell getContinuousSpell(){
|
||||
return Spells.none;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setContinuousSpell(Spell spell){
|
||||
// Doesn't use continuous spells.
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void applyEntityAttributes(){
|
||||
super.applyEntityAttributes();
|
||||
|
||||
@@ -50,6 +50,7 @@ import net.minecraftforge.fml.common.registry.IEntityAdditionalSpawnData;
|
||||
import net.minecraftforge.fml.relauncher.Side;
|
||||
import net.minecraftforge.fml.relauncher.SideOnly;
|
||||
import net.minecraftforge.oredict.OreDictionary;
|
||||
import org.apache.commons.lang3.tuple.Pair;
|
||||
|
||||
import javax.annotation.Nullable;
|
||||
import java.util.*;
|
||||
@@ -83,6 +84,7 @@ public class EntityWizard extends EntityCreature implements INpc, IMerchant, ISp
|
||||
// Field implementations
|
||||
private List<Spell> spells = new ArrayList<Spell>(4);
|
||||
private Spell continuousSpell;
|
||||
private int spellCounter;
|
||||
|
||||
/** A set of the positions of the blocks that are part of this wizard's tower. */
|
||||
private Set<BlockPos> towerBlocks;
|
||||
@@ -187,7 +189,17 @@ public class EntityWizard extends EntityCreature implements INpc, IMerchant, ISp
|
||||
public Spell getContinuousSpell(){
|
||||
return this.continuousSpell;
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
public void setSpellCounter(int count){
|
||||
spellCounter = count;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getSpellCounter(){
|
||||
return spellCounter;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getAimingError(EnumDifficulty difficulty){
|
||||
// Being more intelligent than skeletons, wizards are a little more accurate.
|
||||
@@ -359,7 +371,7 @@ public class EntityWizard extends EntityCreature implements INpc, IMerchant, ISp
|
||||
// When right-clicked with a spell book in creative, sets one of the spells to that spell
|
||||
if(player.isCreative() && stack.getItem() instanceof ItemSpellBook){
|
||||
Spell spell = Spell.byMetadata(stack.getItemDamage());
|
||||
if(this.spells.size() >= 4 && spell.canBeCastByNPCs()){
|
||||
if(this.spells.size() >= 4 && spell.canBeCastBy(this, true)){
|
||||
// The set(...) method returns the element that was replaced - neat!
|
||||
player.sendMessage(new TextComponentTranslation("item." + Wizardry.MODID + ":spell_book.apply_to_wizard",
|
||||
this.getDisplayName(), this.spells.set(rand.nextInt(3) + 1, spell).getNameForTranslationFormatted(),
|
||||
@@ -389,15 +401,15 @@ public class EntityWizard extends EntityCreature implements INpc, IMerchant, ISp
|
||||
super.writeEntityToNBT(nbt);
|
||||
|
||||
if(this.trades != null){
|
||||
nbt.setTag("trades", this.trades.getRecipiesAsTags());
|
||||
NBTExtras.storeTagSafely(nbt, "trades", this.trades.getRecipiesAsTags());
|
||||
}
|
||||
|
||||
nbt.setInteger("element", this.getElement().ordinal());
|
||||
nbt.setInteger("skin", this.textureIndex);
|
||||
nbt.setTag("spells", NBTExtras.listToNBT(spells, spell -> new NBTTagInt(spell.metadata())));
|
||||
NBTExtras.storeTagSafely(nbt, "spells", NBTExtras.listToNBT(spells, spell -> new NBTTagInt(spell.metadata())));
|
||||
|
||||
if(this.towerBlocks != null && this.towerBlocks.size() > 0){
|
||||
nbt.setTag("towerBlocks", NBTExtras.listToNBT(this.towerBlocks, NBTUtil::createPosTag));
|
||||
NBTExtras.storeTagSafely(nbt, "towerBlocks", NBTExtras.listToNBT(this.towerBlocks, NBTUtil::createPosTag));
|
||||
}
|
||||
}
|
||||
|
||||
@@ -576,12 +588,14 @@ public class EntityWizard extends EntityCreature implements INpc, IMerchant, ISp
|
||||
|
||||
// TODO: Switch all of this over to some kind of loot pool system?
|
||||
|
||||
@SuppressWarnings("unchecked")
|
||||
private ItemStack getRandomPrice(Tier tier){
|
||||
|
||||
Map<ResourceLocation, Integer> map = Wizardry.settings.currencyItems;
|
||||
Map<Pair<ResourceLocation, Short>, Integer> map = Wizardry.settings.currencyItems;
|
||||
// This isn't that efficient but it's not called very often really so it doesn't matter
|
||||
ResourceLocation itemName = map.keySet().toArray(new ResourceLocation[0])[rand.nextInt(map.size())];
|
||||
Item item = Item.REGISTRY.getObject(itemName);
|
||||
Pair<ResourceLocation, Short> itemName = map.keySet().toArray(new Pair[0])[rand.nextInt(map.size())];
|
||||
Item item = Item.REGISTRY.getObject(itemName.getLeft());
|
||||
short meta = itemName.getRight();
|
||||
int value;
|
||||
|
||||
if(item == null){
|
||||
@@ -595,7 +609,7 @@ public class EntityWizard extends EntityCreature implements INpc, IMerchant, ISp
|
||||
// ((tier.ordinal() + 1) * 16 + rand.nextInt(6)) gives a 'value' for the item being bought
|
||||
// This is then divided by the value of the currency item to give a price
|
||||
// The absolute maximum stack size that can result from this calculation (with value = 1) is 64.
|
||||
return new ItemStack(item, (8 + tier.ordinal() * 16 + rand.nextInt(9)) / value);
|
||||
return new ItemStack(item, (8 + tier.ordinal() * 16 + rand.nextInt(9)) / value, meta);
|
||||
}
|
||||
|
||||
private ItemStack getRandomItemOfTier(Tier tier){
|
||||
@@ -752,7 +766,7 @@ public class EntityWizard extends EntityCreature implements INpc, IMerchant, ISp
|
||||
// All wizards know magic missile, even if it is disabled.
|
||||
spells.add(Spells.magic_missile);
|
||||
|
||||
Tier maxTier = populateSpells(spells, element, false, 3, rand);
|
||||
Tier maxTier = populateSpells(this, spells, element, false, 3, rand);
|
||||
|
||||
// Now done after the spells so it can take the tier into account.
|
||||
ItemStack wand = new ItemStack(WizardryItems.getWand(maxTier, element));
|
||||
@@ -769,19 +783,21 @@ public class EntityWizard extends EntityCreature implements INpc, IMerchant, ISp
|
||||
/**
|
||||
* Adds n random spells to the given list. The spells will be of the given element if possible. Extracted as a
|
||||
* separate function since it was the same in both EntityWizard and EntityEvilWizard.
|
||||
*
|
||||
*
|
||||
* @param wizard The wizard whose spells are to be populated.
|
||||
* @param spells The spell list to be populated.
|
||||
* @param e The element that the spells should belong to, or {@link Element#MAGIC} for a random element each time.
|
||||
* @param master Whether to include master spells.
|
||||
* @param n The number of spells to add.
|
||||
* @param random A random number generator to use.
|
||||
* @return The tier of the highest-tier spell that was added to the list.
|
||||
*/
|
||||
static Tier populateSpells(List<Spell> spells, Element e, boolean master, int n, Random random){
|
||||
static Tier populateSpells(final EntityLiving wizard, List<Spell> spells, Element e, boolean master, int n, Random random){
|
||||
|
||||
// This is the tier of the highest tier spell added.
|
||||
Tier maxTier = Tier.NOVICE;
|
||||
|
||||
List<Spell> npcSpells = Spell.getSpells(Spell.npcSpells);
|
||||
List<Spell> npcSpells = Spell.getSpells(s -> s.canBeCastBy(wizard, false));
|
||||
npcSpells.removeIf(s -> !s.applicableForItem(WizardryItems.spell_book));
|
||||
|
||||
for(int i = 0; i < n; i++){
|
||||
|
||||
@@ -19,7 +19,9 @@ import java.util.List;
|
||||
* packets) is handled by that class, and all the implementor needs to do is decide which spell(s) to select.
|
||||
* <p></p>
|
||||
* This class also allows Wizardry to do all the syncing necessary for continuous spell casting. All the implementor
|
||||
* needs to do is store the actual fields involved.
|
||||
* needs to do is store the actual fields involved, by implementing {@link ISpellCaster#setContinuousSpell(Spell)},
|
||||
* {@link ISpellCaster#getContinuousSpell()}, {@link ISpellCaster#setSpellCounter(int)}, {@link ISpellCaster#getSpellCounter()}
|
||||
* and {@link ISpellCaster#getModifiers()}.
|
||||
*/
|
||||
/* Perhaps this should be a capability? Though I can't help thinking they're mainly for attaching data to vanilla
|
||||
* classes, rather than custom ones. For now, the main purpose of this is to centralise code within wizardry itself, and
|
||||
@@ -36,10 +38,10 @@ public interface ISpellCaster {
|
||||
*
|
||||
* @return A list of {@link Spell} instances. A random spell from this list will be cast when the entity attacks.
|
||||
* The list will not be modified by the AI class and can therefore be an immutable list. The spells in the
|
||||
* list <b>must</b> be castable by NPCs (i.e. {@link Spell#canBeCastByNPCs()} returns true).
|
||||
* list <b>must</b> be castable by NPCs (i.e. {@link Spell#canBeCastBy(net.minecraft.entity.EntityLiving, boolean)} returns true).
|
||||
*/
|
||||
@Nonnull
|
||||
public List<Spell> getSpells();
|
||||
List<Spell> getSpells();
|
||||
|
||||
/**
|
||||
* Called each time the entity attacks to get the modifiers to apply to the spell.
|
||||
@@ -48,31 +50,47 @@ public interface ISpellCaster {
|
||||
* required, pass in an empty {@code SpellModifiers} object.
|
||||
*/
|
||||
@Nonnull
|
||||
public SpellModifiers getModifiers();
|
||||
default SpellModifiers getModifiers(){
|
||||
return new SpellModifiers(); // May seem wasteful but this should never be called so it doesn't matter
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the continuous spell that is currently being cast, or the None spell if there is none. Implementors
|
||||
* should simply store this as a private field and return it here. Will be synced by the AI class, but whether it is
|
||||
* saved to NBT is up to you. If the implementing class does not deal with continuous spells, just return
|
||||
* {@link Spells#none}. If the implementing class only ever uses one continuous spell, do <b>not</b> just return
|
||||
* that spell; the field must still be stored.
|
||||
* saved to NBT is up to you. If the implementing class only ever uses one continuous spell, do <b>not</b> just
|
||||
* return that spell; the field must still be stored.
|
||||
*/
|
||||
@Nonnull
|
||||
public Spell getContinuousSpell();
|
||||
default Spell getContinuousSpell(){
|
||||
return Spells.none;
|
||||
}
|
||||
|
||||
/**
|
||||
* Sets the continuous spell that is currently being cast, or the None spell if there is none. Implementors should
|
||||
* simply store this as a private field and assign it here. Will be synced by the AI class, but whether it is saved
|
||||
* to NBT is up to you. If the implementing class does not deal with continuous spells, leave this method blank.
|
||||
*/
|
||||
public void setContinuousSpell(Spell spell);
|
||||
default void setContinuousSpell(Spell spell){
|
||||
// Do nothing
|
||||
}
|
||||
|
||||
/** Returns the number of ticks the current spell has been cast for. Implementors should simply store this as a
|
||||
* private field and return it here. This is only used client-side. */
|
||||
default int getSpellCounter(){
|
||||
return 0;
|
||||
}
|
||||
|
||||
/** Sets the number of ticks the current spell has been cast for. Implementors should simply store this as a
|
||||
* private field and assign it here. This is only used client-side. */
|
||||
default void setSpellCounter(int count){
|
||||
// Do nothing
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the aiming arror for the given difficulty, used in projectile spells. Defaults to the values used by
|
||||
* Returns the aiming error for the given difficulty, used in projectile spells. Defaults to the values used by
|
||||
* skeletons, which are: Easy - 10, Normal - 6, Hard - 2, Peaceful - 10 (rarely used).
|
||||
*/
|
||||
// This is what default methods are actually intended for!
|
||||
public default int getAimingError(EnumDifficulty difficulty) {
|
||||
default int getAimingError(EnumDifficulty difficulty) {
|
||||
return WizardryUtilities.getDefaultAimingError(difficulty);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -9,11 +9,15 @@ import electroblob.wizardry.util.ParticleBuilder;
|
||||
import io.netty.buffer.ByteBuf;
|
||||
import net.minecraft.entity.Entity;
|
||||
import net.minecraft.entity.EntityLiving;
|
||||
import net.minecraft.entity.EntityLivingBase;
|
||||
import net.minecraft.entity.projectile.EntitySmallFireball;
|
||||
import net.minecraft.init.Blocks;
|
||||
import net.minecraft.nbt.NBTTagCompound;
|
||||
import net.minecraft.util.DamageSource;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.math.MathHelper;
|
||||
import net.minecraft.util.math.RayTraceResult;
|
||||
import net.minecraft.util.math.Vec3d;
|
||||
import net.minecraft.world.World;
|
||||
import net.minecraftforge.event.entity.EntityJoinWorldEvent;
|
||||
import net.minecraftforge.fml.common.Mod;
|
||||
@@ -131,6 +135,54 @@ public class EntityMagicFireball extends EntityMagicProjectile {
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean canBeCollidedWith(){
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public float getCollisionBorderSize(){
|
||||
return 1.0F;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean attackEntityFrom(DamageSource source, float amount){
|
||||
|
||||
if(this.isEntityInvulnerable(source)){
|
||||
return false;
|
||||
|
||||
}else{
|
||||
|
||||
this.markVelocityChanged();
|
||||
|
||||
if(source.getTrueSource() != null){
|
||||
|
||||
Vec3d vec3d = source.getTrueSource().getLookVec();
|
||||
|
||||
if(vec3d != null){
|
||||
|
||||
double speed = MathHelper.sqrt(motionX * motionX + motionY * motionY + motionZ * motionZ);
|
||||
|
||||
this.motionX = vec3d.x * speed;
|
||||
this.motionY = vec3d.y * speed;
|
||||
this.motionZ = vec3d.z * speed;
|
||||
|
||||
this.lifetime = 160;
|
||||
|
||||
}
|
||||
|
||||
if(source.getTrueSource() instanceof EntityLivingBase){
|
||||
this.setCaster((EntityLivingBase)source.getTrueSource());
|
||||
}
|
||||
|
||||
return true;
|
||||
|
||||
}else{
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void setLifetime(int lifetime){
|
||||
this.lifetime = lifetime;
|
||||
}
|
||||
|
||||
@@ -71,7 +71,7 @@ public abstract class EntityMagicProjectile extends EntityThrowable implements I
|
||||
double dy = !this.hasNoGravity() ? target.getEntityBoundingBox().minY + (double)(target.height / 3.0f) - this.posY
|
||||
: target.getEntityBoundingBox().minY + (double)(target.height / 2.0f) - this.posY;
|
||||
double dz = target.posZ - caster.posZ;
|
||||
double horizontalDistance = (double)MathHelper.sqrt(dx * dx + dz * dz);
|
||||
double horizontalDistance = MathHelper.sqrt(dx * dx + dz * dz);
|
||||
|
||||
if(horizontalDistance >= 1.0E-7D){
|
||||
|
||||
|
||||
@@ -9,7 +9,6 @@ import electroblob.wizardry.util.ParticleBuilder.Type;
|
||||
import electroblob.wizardry.util.WizardryUtilities;
|
||||
import net.minecraft.entity.EntityLiving;
|
||||
import net.minecraft.entity.EntityLivingBase;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.init.MobEffects;
|
||||
import net.minecraft.potion.PotionEffect;
|
||||
import net.minecraft.util.EnumParticleTypes;
|
||||
@@ -66,12 +65,11 @@ public class EntitySmokeBomb extends EntityBomb {
|
||||
|
||||
for(EntityLivingBase target : targets){
|
||||
if(target != this.getThrower()){
|
||||
// Gives the target blindness if it is a player, mind trick otherwise (since this has the desired
|
||||
// Gives the target blindness, and mind trick if it's not a player (since this has the desired
|
||||
// effect of preventing targeting)
|
||||
if(target instanceof EntityPlayer){
|
||||
target.addPotionEffect(new PotionEffect(MobEffects.BLINDNESS, duration, 0));
|
||||
}else if(target instanceof EntityLiving){
|
||||
// New AI
|
||||
target.addPotionEffect(new PotionEffect(MobEffects.BLINDNESS, duration, 0));
|
||||
|
||||
if(target instanceof EntityLiving){
|
||||
((EntityLiving)target).setAttackTarget(null);
|
||||
target.addPotionEffect(new PotionEffect(WizardryPotions.mind_trick, duration, 0));
|
||||
}
|
||||
|
||||
+3
-3
@@ -38,7 +38,7 @@ public class WizardryAntiqueAtlasIntegration {
|
||||
* {@link electroblob.wizardry.Settings#autoTowerMarkers} is enabled. Server side only! */
|
||||
public static void markTower(World world, int x, int z){
|
||||
if(enabled() && Wizardry.settings.autoTowerMarkers){
|
||||
AtlasAPI.getMarkerAPI().putGlobalMarker(world, false, TOWER_MARKER.toString(), "integration.antiqueatlas.marker." + TOWER_MARKER.toString(), x, z);
|
||||
AtlasAPI.getMarkerAPI().putGlobalMarker(world, false, TOWER_MARKER.toString().replace(':', '.'), "integration.antiqueatlas.marker." + TOWER_MARKER.toString(), x, z);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -46,7 +46,7 @@ public class WizardryAntiqueAtlasIntegration {
|
||||
* {@link electroblob.wizardry.Settings#autoObeliskMarkers} is enabled. Server side only! */
|
||||
public static void markObelisk(World world, int x, int z){
|
||||
if(enabled() && Wizardry.settings.autoObeliskMarkers){
|
||||
AtlasAPI.getMarkerAPI().putGlobalMarker(world, false, OBELISK_MARKER.toString(), "integration.antiqueatlas.marker." + OBELISK_MARKER.toString(), x, z);
|
||||
AtlasAPI.getMarkerAPI().putGlobalMarker(world, false, OBELISK_MARKER.toString().replace(':', '.'), "integration.antiqueatlas.marker." + OBELISK_MARKER.toString(), x, z);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -54,7 +54,7 @@ public class WizardryAntiqueAtlasIntegration {
|
||||
* {@link electroblob.wizardry.Settings#autoShrineMarkers} is enabled. Server side only! */
|
||||
public static void markShrine(World world, int x, int z){
|
||||
if(enabled() && Wizardry.settings.autoShrineMarkers){
|
||||
AtlasAPI.getMarkerAPI().putGlobalMarker(world, false, SHRINE_MARKER.toString(), "integration.antiqueatlas.marker." + SHRINE_MARKER.toString(), x, z);
|
||||
AtlasAPI.getMarkerAPI().putGlobalMarker(world, false, SHRINE_MARKER.toString().replace(':', '.'), "integration.antiqueatlas.marker." + SHRINE_MARKER.toString(), x, z);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -61,11 +61,10 @@ public class ItemArcaneTome extends Item {
|
||||
|
||||
Tier tier = Tier.values()[stack.getItemDamage()];
|
||||
Tier tier2 = Tier.values()[stack.getItemDamage() - 1];
|
||||
|
||||
tooltip.add(tier.getDisplayNameWithFormatting());
|
||||
tooltip.add("\u00A77" + net.minecraft.client.resources.I18n.format("item." + Wizardry.MODID + ":arcane_tome.desc1",
|
||||
tier2.getDisplayNameWithFormatting()));
|
||||
tooltip.add("\u00A77" + net.minecraft.client.resources.I18n.format("item." + Wizardry.MODID + ":arcane_tome.desc2",
|
||||
tier.getDisplayNameWithFormatting() + "\u00A77"));
|
||||
Wizardry.proxy.addMultiLineDescription(tooltip, "item." + this.getRegistryName() + ".desc",
|
||||
tier2.getDisplayNameWithFormatting() + "\u00A77", tier.getDisplayNameWithFormatting() + "\u00A77");
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -375,7 +375,7 @@ public class ItemArtefact extends Item {
|
||||
if(artefact == WizardryItems.ring_battlemage){
|
||||
|
||||
if(player.getHeldItemOffhand().getItem() instanceof ISpellCastingItem
|
||||
&& ImbueWeapon.isSword(player.getHeldItemMainhand().getItem())){
|
||||
&& ImbueWeapon.isSword(player.getHeldItemMainhand())){
|
||||
modifiers.set(SpellModifiers.POTENCY, 1.1f * potency, false);
|
||||
}
|
||||
|
||||
|
||||
@@ -48,10 +48,14 @@ public class ItemBlankScroll extends Item implements IWorkbenchItem {
|
||||
int cost = spell.getCost() * centre.getStack().getCount();
|
||||
// Continuous spell scrolls require enough mana to cast them for the duration defined in ItemScroll.
|
||||
if(spell.isContinuous) cost *= ItemScroll.CASTING_TIME / 20;
|
||||
|
||||
int manaPerItem = Constants.MANA_PER_CRYSTAL;
|
||||
if(crystals.getStack().getItem() == WizardryItems.crystal_shard) manaPerItem = Constants.MANA_PER_SHARD;
|
||||
if(crystals.getStack().getItem() == WizardryItems.grand_crystal) manaPerItem = Constants.GRAND_CRYSTAL_MANA;
|
||||
|
||||
if(crystals.getStack().getCount() * Constants.MANA_PER_CRYSTAL > cost){
|
||||
if(crystals.getStack().getCount() * manaPerItem > cost){
|
||||
// Rounds up to the nearest whole crystal
|
||||
crystals.decrStackSize(cost / Constants.MANA_PER_CRYSTAL + 1);
|
||||
crystals.decrStackSize(cost / manaPerItem + 1);
|
||||
centre.putStack(new ItemStack(WizardryItems.scroll, centre.getStack().getCount(), spell.metadata()));
|
||||
return true;
|
||||
}
|
||||
|
||||
@@ -1,7 +1,6 @@
|
||||
package electroblob.wizardry.item;
|
||||
|
||||
import electroblob.wizardry.Wizardry;
|
||||
import electroblob.wizardry.data.SpellGlyphData;
|
||||
import electroblob.wizardry.event.SpellCastEvent;
|
||||
import electroblob.wizardry.event.SpellCastEvent.Source;
|
||||
import electroblob.wizardry.packet.PacketCastSpell;
|
||||
@@ -20,7 +19,6 @@ import net.minecraftforge.common.MinecraftForge;
|
||||
import net.minecraftforge.fml.common.network.simpleimpl.IMessage;
|
||||
import net.minecraftforge.fml.relauncher.Side;
|
||||
import net.minecraftforge.fml.relauncher.SideOnly;
|
||||
import net.minecraftforge.oredict.OreDictionary;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
@@ -52,7 +50,7 @@ public class ItemScroll extends Item implements ISpellCastingItem {
|
||||
|
||||
if(tab == WizardryTabs.SPELLS){
|
||||
|
||||
List<Spell> spells = Spell.getSpells(Spell.allSpells);
|
||||
List<Spell> spells = Spell.getAllSpells();
|
||||
spells.removeIf(s -> !s.applicableForItem(this));
|
||||
|
||||
for(Spell spell : spells){
|
||||
|
||||
@@ -41,7 +41,7 @@ public class ItemSpellBook extends Item {
|
||||
|
||||
if(tab == WizardryTabs.SPELLS){
|
||||
|
||||
List<Spell> spells = Spell.getSpells(Spell.allSpells);
|
||||
List<Spell> spells = Spell.getAllSpells();
|
||||
spells.removeIf(s -> !s.applicableForItem(this));
|
||||
|
||||
for(Spell spell : spells){
|
||||
|
||||
@@ -27,7 +27,10 @@ import net.minecraft.inventory.Slot;
|
||||
import net.minecraft.item.EnumAction;
|
||||
import net.minecraft.item.Item;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.util.*;
|
||||
import net.minecraft.util.ActionResult;
|
||||
import net.minecraft.util.EnumActionResult;
|
||||
import net.minecraft.util.EnumHand;
|
||||
import net.minecraft.util.SoundCategory;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.math.RayTraceResult;
|
||||
import net.minecraft.util.math.Vec3d;
|
||||
@@ -397,7 +400,7 @@ public class ItemWand extends Item implements IWorkbenchItem, ISpellCastingItem,
|
||||
if(MinecraftForge.EVENT_BUS.post(new SpellCastEvent.Tick(Source.WAND, spell, caster, modifiers, castingTick))) return false;
|
||||
}
|
||||
|
||||
int cost = (int)(spell.getCost() * modifiers.get(SpellModifiers.COST));
|
||||
int cost = (int)(spell.getCost() * modifiers.get(SpellModifiers.COST) + 0.1f); // Weird floaty rounding
|
||||
|
||||
// As of wizardry 4.2 mana cost is only divided over two intervals each second
|
||||
if(spell.isContinuous) cost = getDistributedCost(cost, castingTick);
|
||||
@@ -433,7 +436,7 @@ public class ItemWand extends Item implements IWorkbenchItem, ISpellCastingItem,
|
||||
caster.setActiveHand(hand);
|
||||
|
||||
// Mana cost
|
||||
int cost = (int)(spell.getCost() * modifiers.get(SpellModifiers.COST));
|
||||
int cost = (int)(spell.getCost() * modifiers.get(SpellModifiers.COST) + 0.1f); // Weird floaty rounding
|
||||
// As of wizardry 4.2 mana cost is only divided over two intervals each second
|
||||
if(spell.isContinuous) cost = getDistributedCost(cost, castingTick);
|
||||
|
||||
@@ -494,7 +497,7 @@ public class ItemWand extends Item implements IWorkbenchItem, ISpellCastingItem,
|
||||
|
||||
int castingTick = stack.getMaxItemUseDuration() - timeLeft; // Might as well include this
|
||||
|
||||
int cost = getDistributedCost((int)(spell.getCost() * modifiers.get(SpellModifiers.COST)), castingTick);
|
||||
int cost = getDistributedCost((int)(spell.getCost() * modifiers.get(SpellModifiers.COST) + 0.1f), castingTick);
|
||||
|
||||
// Still need to check there's enough mana or the spell will finish twice, since running out of mana is
|
||||
// handled separately.
|
||||
|
||||
@@ -330,7 +330,7 @@ public class ItemWizardArmour extends ItemArmor implements IWorkbenchItem, IMana
|
||||
IAttributeInstance attribute = event.getEntityLiving().getEntityAttribute(SharedMonsterAttributes.FOLLOW_RANGE);
|
||||
double followRange = attribute == null ? 16 : attribute.getAttributeValue();
|
||||
if(event.getTarget().isSneaking()) followRange *= 0.8;
|
||||
float f = armourPieces / ((EntityPlayer)event.getTarget()).inventory.armorInventory.size();
|
||||
float f = (float)armourPieces / ((EntityPlayer)event.getTarget()).inventory.armorInventory.size();
|
||||
if(f < 0.1F) f = 0.1F;
|
||||
followRange *= (double)(0.7F * f);
|
||||
// Don't need to worry about the isSuitableTarget check since it must already have been checked to get this far
|
||||
|
||||
@@ -7,6 +7,7 @@ import electroblob.wizardry.constants.Tier;
|
||||
import electroblob.wizardry.data.WizardData;
|
||||
import electroblob.wizardry.item.ItemScroll;
|
||||
import electroblob.wizardry.item.ItemSpellBook;
|
||||
import electroblob.wizardry.registry.Spells;
|
||||
import electroblob.wizardry.spell.Spell;
|
||||
import electroblob.wizardry.util.SpellProperties;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
@@ -16,9 +17,9 @@ import net.minecraft.util.ResourceLocation;
|
||||
import net.minecraft.world.storage.loot.LootContext;
|
||||
import net.minecraft.world.storage.loot.conditions.LootCondition;
|
||||
import net.minecraft.world.storage.loot.functions.LootFunction;
|
||||
import org.apache.commons.lang3.ArrayUtils;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.Arrays;
|
||||
import java.util.List;
|
||||
import java.util.Random;
|
||||
|
||||
@@ -76,89 +77,94 @@ public class RandomSpell extends LootFunction {
|
||||
if(!(stack.getItem() instanceof ItemSpellBook) && !(stack.getItem() instanceof ItemScroll)) Wizardry.logger
|
||||
.warn("Applying the random_spell loot function to an item that isn't a spell book or scroll.");
|
||||
|
||||
Tier tier;
|
||||
Element element;
|
||||
|
||||
if(ignoreWeighting){
|
||||
if(tiers == null || tiers.isEmpty()){
|
||||
tier = Tier.values()[random.nextInt(Tier.values().length)];
|
||||
}else{
|
||||
tier = tiers.get(random.nextInt(tiers.size()));
|
||||
}
|
||||
}else{
|
||||
if(tiers == null || tiers.isEmpty()){
|
||||
tier = Tier.getWeightedRandomTier(random);
|
||||
}else{
|
||||
tier = Tier.getWeightedRandomTier(random, tiers.toArray(new Tier[0]));
|
||||
}
|
||||
}
|
||||
|
||||
// Elements aren't weighted
|
||||
if(elements == null || elements.isEmpty()){
|
||||
// Element can only be MAGIC if tier is NOVICE
|
||||
if(tier == Tier.NOVICE){
|
||||
element = Element.values()[random.nextInt(Element.values().length)];
|
||||
}else{
|
||||
Element[] elements = ArrayUtils.removeElement(Element.values(), Element.MAGIC);
|
||||
element = elements[random.nextInt(elements.length)];
|
||||
}
|
||||
}else{
|
||||
// In theory, swapping this line to the commented one should make absolutely no difference.
|
||||
element = elements.get(random.nextInt(elements.size()));
|
||||
// element = null;
|
||||
}
|
||||
|
||||
SpellProperties.Context spellContext = context.getLootedEntity() == null ? SpellProperties.Context.TREASURE
|
||||
: SpellProperties.Context.LOOTING;
|
||||
|
||||
// Here's a thought: does randomly selecting the element beforehand (as opposed to leaving it null and letting
|
||||
// the spell randomiser use any element) change the overall outcome at all?
|
||||
List<Spell> spellsList = Spell.getSpells(new Spell.TierElementFilter(tier, element, spellContext));
|
||||
|
||||
spellsList.removeIf(s -> !s.applicableForItem(stack.getItem()));
|
||||
if(stack.getItem() instanceof ItemScroll) spellsList.removeIf(s -> !s.isEnabled(SpellProperties.Context.SCROLL));
|
||||
if(stack.getItem() instanceof ItemSpellBook) spellsList.removeIf(s -> !s.isEnabled(SpellProperties.Context.BOOK));
|
||||
|
||||
// Ensures the tier chosen actually has spells in it, and if not uses NOVICE instead. NOVICE always has at least
|
||||
// the NONE spell since this spell cannot be disabled.
|
||||
// Commented out for now because it will interfere with the ability to specify tiers and elements.
|
||||
// To be honest, I may as well just say that if you disable enough spells to make this important, you deserve
|
||||
// less loot!
|
||||
/* if(spells.isEmpty()){ spellsList = Spell.getSpells(new Spell.TierElementFilter(EnumTier.NOVICE, null));
|
||||
* if(stack.getItem() instanceof ItemScroll) spellsList.retainAll(Spell.getSpells(Spell.nonContinuousSpells));
|
||||
* } */
|
||||
|
||||
if(spells != null && !spells.isEmpty()){
|
||||
spellsList.retainAll(spells);
|
||||
}
|
||||
|
||||
// This method is badly-named, loot chests pass a player through too, not just mobs
|
||||
// (And WHY does it only return an entity?! The underlying field is always a player so I'm casting it anyway)
|
||||
EntityPlayer player = (EntityPlayer)context.getKillerPlayer();
|
||||
|
||||
Spell spell = pickRandomSpell(stack, random, spellContext, player);
|
||||
|
||||
if(spell == Spells.none) Wizardry.logger.warn("Tried to apply the random_spell loot function to an item, but no"
|
||||
+ " enabled spells matched the criteria specified. Substituting placeholder (metadata 0) item.");
|
||||
|
||||
stack.setItemDamage(spell.metadata());
|
||||
|
||||
return stack;
|
||||
}
|
||||
|
||||
private Spell pickRandomSpell(ItemStack stack, Random random, SpellProperties.Context spellContext, EntityPlayer player){
|
||||
|
||||
// We're now doing this first because we need to know which spells we have to play with before selecting a tier and element
|
||||
List<Spell> possibleSpells = Spell.getSpells(s -> s.isEnabled(spellContext) && s.applicableForItem(stack.getItem())
|
||||
// Remove excluded tiers/elements immediately (mainly because empty tier checks should account for excluded elements)
|
||||
&& (tiers == null || tiers.contains(s.getTier())) && (elements == null || elements.contains(s.getElement())));
|
||||
|
||||
if(spells != null && !spells.isEmpty()){
|
||||
possibleSpells.retainAll(spells); // Normally you wouldn't specify a spells list AND tiers/elements... but you could!
|
||||
}
|
||||
|
||||
if(stack.getItem() instanceof ItemScroll) possibleSpells.removeIf(s -> !s.isEnabled(SpellProperties.Context.SCROLL));
|
||||
if(stack.getItem() instanceof ItemSpellBook) possibleSpells.removeIf(s -> !s.isEnabled(SpellProperties.Context.BOOK));
|
||||
|
||||
// Select a tier...
|
||||
|
||||
List<Tier> possibleTiers = new ArrayList<>();
|
||||
|
||||
if(tiers == null || tiers.isEmpty()){
|
||||
possibleTiers.addAll(Arrays.asList(Tier.values()));
|
||||
}else{
|
||||
possibleTiers.addAll(tiers);
|
||||
}
|
||||
// Remove all empty tiers
|
||||
possibleTiers.removeIf(t -> possibleSpells.stream().noneMatch(s -> s.getTier() == t)); // Lambdaception!
|
||||
|
||||
if(possibleTiers.isEmpty()) return Spells.none; // Gotta disable a lot of spells for this to happen
|
||||
|
||||
Tier tier = ignoreWeighting ? possibleTiers.get(random.nextInt(possibleTiers.size()))
|
||||
: Tier.getWeightedRandomTier(random, possibleTiers.toArray(new Tier[0]));
|
||||
|
||||
// Remove all spells that aren't of the selected tier
|
||||
possibleSpells.removeIf(s -> s.getTier() != tier);
|
||||
if(possibleSpells.isEmpty()) return Spells.none; // Should be caught by the no-elements check but we might as well
|
||||
|
||||
// Select an element...
|
||||
|
||||
List<Element> possibleElements = new ArrayList<>();
|
||||
|
||||
// Elements aren't weighted
|
||||
if(elements == null || elements.isEmpty()){
|
||||
possibleElements.addAll(Arrays.asList(Element.values()));
|
||||
}else{
|
||||
possibleElements.addAll(elements);
|
||||
}
|
||||
// Remove all empty elements
|
||||
possibleElements.removeIf(e -> possibleSpells.stream().noneMatch(s -> s.getElement() == e));
|
||||
|
||||
if(possibleElements.isEmpty()) return Spells.none; // A bit more likely I guess, but still pretty unlikely
|
||||
|
||||
Element element = possibleElements.get(random.nextInt(possibleElements.size()));
|
||||
|
||||
// Remove all spells that aren't of the selected tier
|
||||
possibleSpells.removeIf(s -> s.getElement() != element);
|
||||
if(possibleSpells.isEmpty()) return Spells.none; // If it fails anywhere, it'll most likely be here
|
||||
|
||||
// Remove either the undiscovered spells or the discovered ones, depending on the bias
|
||||
if(undiscoveredBias > 0 && player != null){
|
||||
|
||||
WizardData data = WizardData.get(player);
|
||||
|
||||
int discoveredCount = (int)spellsList.stream().filter(data::hasSpellBeenDiscovered).count();
|
||||
int discoveredCount = (int)possibleSpells.stream().filter(data::hasSpellBeenDiscovered).count();
|
||||
// If none have been discovered or they've all been discovered, don't bother!
|
||||
if(discoveredCount > 0 && discoveredCount < spellsList.size()){
|
||||
if(discoveredCount > 0 && discoveredCount < possibleSpells.size()){
|
||||
// Kinda unintuitive but it's very neat!
|
||||
boolean keepDiscovered = random.nextFloat() < 0.5f + 0.5f * undiscoveredBias;
|
||||
spellsList.removeIf(s -> keepDiscovered != data.hasSpellBeenDiscovered(s));
|
||||
possibleSpells.removeIf(s -> keepDiscovered != data.hasSpellBeenDiscovered(s));
|
||||
}
|
||||
}
|
||||
|
||||
if(spellsList.isEmpty()){
|
||||
Wizardry.logger.warn("Tried to apply the random_spell loot function to an item, but no enabled spells"
|
||||
+ "matched the criteria specified. Substituting placeholder (metadata 0) item.");
|
||||
stack.setItemDamage(0);
|
||||
}else{
|
||||
stack.setItemDamage(spellsList.get(random.nextInt(spellsList.size())).metadata());
|
||||
}
|
||||
|
||||
return stack;
|
||||
return possibleSpells.get(random.nextInt(possibleSpells.size())); // Finally pick a spell
|
||||
}
|
||||
|
||||
public static class Serializer extends LootFunction.Serializer<RandomSpell> {
|
||||
|
||||
@@ -62,7 +62,7 @@ public class BehaviourSpellDispense extends BehaviorDispenseOptional {
|
||||
if(world.isSideSolid(source.getBlockPos().offset(direction), direction.getOpposite())) return stack;
|
||||
|
||||
// If the scroll can never be cast by a dispenser, it should be dispensed as an item.
|
||||
if(!spell.canBeCastByDispensers()) return super.dispenseStack(source, stack);
|
||||
if(!spell.canBeCastBy(source.getBlockTileEntity())) return super.dispenseStack(source, stack);
|
||||
|
||||
SpellModifiers modifiers = new SpellModifiers();
|
||||
|
||||
|
||||
@@ -1,47 +0,0 @@
|
||||
package electroblob.wizardry.packet;
|
||||
|
||||
import electroblob.wizardry.Wizardry;
|
||||
import io.netty.buffer.ByteBuf;
|
||||
import net.minecraft.entity.Entity;
|
||||
import net.minecraftforge.fml.common.network.simpleimpl.IMessage;
|
||||
import net.minecraftforge.fml.common.network.simpleimpl.IMessageHandler;
|
||||
import net.minecraftforge.fml.common.network.simpleimpl.MessageContext;
|
||||
|
||||
/** <b>[Server -> Client]</b> This packet is sent when the slow time potion effect expires or is removed from an
|
||||
* entity to unblock all nearby entities' updates. */
|
||||
public class PacketEndSlowTime implements IMessageHandler<PacketEndSlowTime.Message, IMessage> {
|
||||
|
||||
@Override
|
||||
public IMessage onMessage(Message message, MessageContext ctx){
|
||||
|
||||
// Just to make sure that the side is correct
|
||||
if(ctx.side.isClient()){
|
||||
net.minecraft.client.Minecraft.getMinecraft().addScheduledTask(() -> Wizardry.proxy.handleEndSlowTimePacket(message));
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
public static class Message implements IMessage {
|
||||
|
||||
public int hostID;
|
||||
|
||||
// This constructor is required otherwise you'll get errors (used somewhere in fml through reflection)
|
||||
public Message(){
|
||||
}
|
||||
|
||||
public Message(Entity host){
|
||||
this.hostID = host.getEntityId();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void fromBytes(ByteBuf buf){
|
||||
this.hostID = buf.readInt();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void toBytes(ByteBuf buf){
|
||||
buf.writeInt(hostID);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -26,7 +26,6 @@ public class WizardryPacketHandler {
|
||||
registerMessage(PacketSpellProperties.class, PacketSpellProperties.Message.class);
|
||||
registerMessage(PacketSyncAdvancements.class, PacketSyncAdvancements.Message.class);
|
||||
registerMessage(PacketRequestAdvancementSync.class, PacketRequestAdvancementSync.Message.class);
|
||||
registerMessage(PacketEndSlowTime.class, PacketEndSlowTime.Message.class);
|
||||
registerMessage(PacketResurrection.class, PacketResurrection.Message.class);
|
||||
registerMessage(PacketCastSpellAtPos.class, PacketCastSpellAtPos.Message.class);
|
||||
registerMessage(PacketEmitterData.class, PacketEmitterData.Message.class);
|
||||
|
||||
@@ -2,6 +2,7 @@ package electroblob.wizardry.potion;
|
||||
|
||||
import electroblob.wizardry.Wizardry;
|
||||
import electroblob.wizardry.registry.WizardryPotions;
|
||||
import electroblob.wizardry.util.NBTExtras;
|
||||
import electroblob.wizardry.util.WizardryUtilities;
|
||||
import net.minecraft.entity.EntityLivingBase;
|
||||
import net.minecraft.entity.player.EntityPlayerMP;
|
||||
@@ -40,7 +41,7 @@ public class PotionContainment extends PotionMagicEffect {
|
||||
|
||||
// Initialise the containment position to the entity's position if it wasn't set already
|
||||
if(!target.getEntityData().hasKey(ENTITY_TAG)){
|
||||
target.getEntityData().setTag(ENTITY_TAG, NBTUtil.createPosTag(new BlockPos(target.getPositionVector().subtract(0.5, 0.5, 0.5))));
|
||||
NBTExtras.storeTagSafely(target.getEntityData(), ENTITY_TAG, NBTUtil.createPosTag(new BlockPos(target.getPositionVector().subtract(0.5, 0.5, 0.5))));
|
||||
}
|
||||
|
||||
Vec3d origin = WizardryUtilities.getCentre(NBTUtil.getPosFromTag(target.getEntityData().getCompoundTag(ENTITY_TAG)));
|
||||
|
||||
@@ -2,8 +2,6 @@ package electroblob.wizardry.potion;
|
||||
|
||||
import electroblob.wizardry.Wizardry;
|
||||
import electroblob.wizardry.item.ItemArtefact;
|
||||
import electroblob.wizardry.packet.PacketEndSlowTime;
|
||||
import electroblob.wizardry.packet.WizardryPacketHandler;
|
||||
import electroblob.wizardry.registry.Spells;
|
||||
import electroblob.wizardry.registry.WizardryItems;
|
||||
import electroblob.wizardry.registry.WizardryPotions;
|
||||
@@ -17,11 +15,15 @@ import net.minecraft.entity.IProjectile;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.entity.projectile.EntityArrow;
|
||||
import net.minecraft.util.ResourceLocation;
|
||||
import net.minecraft.world.World;
|
||||
import net.minecraftforge.event.entity.living.LivingEvent.LivingUpdateEvent;
|
||||
import net.minecraftforge.event.entity.living.PotionEvent;
|
||||
import net.minecraftforge.fml.common.Mod;
|
||||
import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;
|
||||
import net.minecraftforge.fml.common.gameevent.PlayerEvent;
|
||||
import net.minecraftforge.fml.common.gameevent.TickEvent;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
@Mod.EventBusSubscriber
|
||||
@@ -29,6 +31,8 @@ public class PotionSlowTime extends PotionMagicEffect implements ISyncedPotion {
|
||||
|
||||
// FIXME: Minecarts with entities in them (and, I suspect, any other ridden entities) go crazy when time-slowed
|
||||
|
||||
public static final String NBT_KEY = "time_slowed";
|
||||
|
||||
public PotionSlowTime(boolean isBadEffect, int liquidColour){
|
||||
super(isBadEffect, liquidColour, new ResourceLocation(Wizardry.MODID, "textures/gui/potion_icon_slow_time.png"));
|
||||
this.setPotionName("potion." + Wizardry.MODID + ":slow_time");
|
||||
@@ -61,6 +65,8 @@ public class PotionSlowTime extends PotionMagicEffect implements ISyncedPotion {
|
||||
|
||||
for(Entity entity : targetsInRange){
|
||||
|
||||
entity.getEntityData().setBoolean(NBT_KEY, true);
|
||||
|
||||
// If time is stopped, block all updates; otherwise block all updates except every [interval] ticks
|
||||
entity.updateBlocked = stopTime || host.ticksExisted % interval != 0;
|
||||
|
||||
@@ -130,6 +136,29 @@ public class PotionSlowTime extends PotionMagicEffect implements ISyncedPotion {
|
||||
|
||||
}
|
||||
|
||||
/**
|
||||
* Goes through every entity in the given world and does the following:<br>
|
||||
* 1. Checks if they have the slow time NBT tag<br>
|
||||
* 2. If so, scans the area nearby for players or NPCs with the slow time effect<br>
|
||||
* 3. If none are found, removes the slow time NBT tag and unblocks the entity's updates
|
||||
*/
|
||||
public static void cleanUpEntities(World world){
|
||||
// Had trouble with accessing loadedTileEntityList from tick events causing random CMEs so I'm making a
|
||||
// copy of this too just in case
|
||||
List<Entity> loadedEntityList = new ArrayList<>(world.loadedEntityList);
|
||||
|
||||
for(Entity entity : loadedEntityList){
|
||||
if(entity.getEntityData().getBoolean(NBT_KEY)){
|
||||
// Currently only players can cast slow time, but you could apply the effect to NPCs with commands
|
||||
List<EntityLivingBase> nearby = WizardryUtilities.getEntitiesWithinRadius(getEffectRadius(), entity.posX, entity.posY, entity.posZ, entity.world, EntityLivingBase.class);
|
||||
if(nearby.stream().noneMatch(e -> e.isPotionActive(WizardryPotions.slow_time))){
|
||||
entity.getEntityData().removeTag(NBT_KEY);
|
||||
entity.updateBlocked = false;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@SubscribeEvent
|
||||
public static void onLivingUpdateEvent(LivingUpdateEvent event){
|
||||
|
||||
@@ -150,23 +179,16 @@ public class PotionSlowTime extends PotionMagicEffect implements ISyncedPotion {
|
||||
}
|
||||
|
||||
@SubscribeEvent
|
||||
public static void onPotionExpiryEvent(PotionEvent.PotionExpiryEvent event){
|
||||
if(event.getPotionEffect() != null && event.getPotionEffect().getPotion() == WizardryPotions.slow_time){
|
||||
unblockNearbyEntities(event.getEntityLiving());
|
||||
if(!event.getEntity().world.isRemote){
|
||||
WizardryPacketHandler.net.sendToDimension(new PacketEndSlowTime.Message(event.getEntityLiving()), event.getEntity().dimension);
|
||||
}
|
||||
}
|
||||
public static void tick(TickEvent.WorldTickEvent event){
|
||||
if(!event.world.isRemote && event.phase == TickEvent.Phase.END) cleanUpEntities(event.world);
|
||||
}
|
||||
|
||||
// We still need this as well as tick events because the player hasn't moved anywhere, they just logged out
|
||||
// In fact, it won't really matter since the tick event fixes it on login anyway, but if the mod is uninstalled or
|
||||
// something else weird happens...
|
||||
@SubscribeEvent
|
||||
public static void onPotionRemoveEvent(PotionEvent.PotionRemoveEvent event){
|
||||
if(event.getPotionEffect() != null && event.getPotionEffect().getPotion() == WizardryPotions.slow_time){
|
||||
unblockNearbyEntities(event.getEntityLiving());
|
||||
if(!event.getEntity().world.isRemote){
|
||||
WizardryPacketHandler.net.sendToDimension(new PacketEndSlowTime.Message(event.getEntityLiving()), event.getEntity().dimension);
|
||||
}
|
||||
}
|
||||
public static void onPlayerLoggedOutEvent(PlayerEvent.PlayerLoggedOutEvent event){
|
||||
if(event.player.updateBlocked) event.player.updateBlocked = false;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -5,6 +5,7 @@ import electroblob.wizardry.entity.construct.*;
|
||||
import electroblob.wizardry.entity.living.*;
|
||||
import electroblob.wizardry.entity.projectile.*;
|
||||
import electroblob.wizardry.spell.*;
|
||||
import net.minecraft.entity.projectile.EntitySnowball;
|
||||
import net.minecraft.init.MobEffects;
|
||||
import net.minecraft.item.EnumAction;
|
||||
import net.minecraft.util.ResourceLocation;
|
||||
@@ -251,7 +252,7 @@ public final class Spells {
|
||||
}.addProperties(Spell.DAMAGE).soundValues(1, 1.4f, 0.4f));
|
||||
registry.register(new Ignite());
|
||||
registry.register(new Freeze());
|
||||
registry.register(new Snowball());
|
||||
registry.register(new SpellThrowable<>("snowball", EntitySnowball::new).npcSelector((e, o) -> o).soundValues(0.5f, 0.4f, 0.2f)); // Let's spare wizards the pain of the snowball spell
|
||||
registry.register(new Arc());
|
||||
registry.register(new SpellProjectile<>("thunderbolt", EntityThunderbolt::new).addProperties(Spell.DAMAGE, EntityThunderbolt.KNOCKBACK_STRENGTH).soundValues(0.8f, 0.9f, 0.2f));
|
||||
registry.register(new SummonZombie());
|
||||
@@ -321,7 +322,7 @@ public final class Spells {
|
||||
registry.register(new SpellProjectile<>("darkness_orb", EntityDarknessOrb::new).addProperties(Spell.DAMAGE, Spell.EFFECT_DURATION, Spell.EFFECT_STRENGTH).soundValues(0.5f, 0.4f, 0.2f));
|
||||
registry.register(new ShadowWard());
|
||||
registry.register(new Decay());
|
||||
registry.register(new SpellBuff("water_breathing", 0.3f, 0.3f, 1, () -> MobEffects.WATER_BREATHING){ @Override public boolean canBeCastByNPCs(){ return false; } }.soundValues(0.7f, 1.2f, 0.4f));
|
||||
registry.register(new SpellBuff("water_breathing", 0.3f, 0.3f, 1, () -> MobEffects.WATER_BREATHING).npcSelector((e, o) -> false).soundValues(0.7f, 1.2f, 0.4f));
|
||||
registry.register(new Tornado());
|
||||
registry.register(new Glide());
|
||||
registry.register(new SummonSpiritHorse());
|
||||
@@ -372,7 +373,7 @@ public final class Spells {
|
||||
registry.register(new Intimidate());
|
||||
registry.register(new Banish());
|
||||
registry.register(new SixthSense());
|
||||
registry.register(new SpellBuff("darkvision", 0, 0.4f, 0.7f, () -> MobEffects.NIGHT_VISION){ @Override public boolean canBeCastByNPCs(){ return false; } }.soundValues(0.7f, 1.2f, 0.4f));
|
||||
registry.register(new SpellBuff("darkvision", 0, 0.4f, 0.7f, () -> MobEffects.NIGHT_VISION).npcSelector((e, o) -> false).soundValues(0.7f, 1.2f, 0.4f));
|
||||
registry.register(new Clairvoyance());
|
||||
registry.register(new PocketWorkbench());
|
||||
registry.register(new ImbueWeapon());
|
||||
|
||||
@@ -5,7 +5,6 @@ import electroblob.wizardry.constants.Tier;
|
||||
import electroblob.wizardry.loot.RandomSpell;
|
||||
import electroblob.wizardry.loot.WizardSpell;
|
||||
import electroblob.wizardry.spell.Spell;
|
||||
import net.minecraft.entity.EntityList;
|
||||
import net.minecraft.entity.EnumCreatureType;
|
||||
import net.minecraft.util.ResourceLocation;
|
||||
import net.minecraft.world.storage.loot.*;
|
||||
|
||||
@@ -133,10 +133,17 @@ public final class WizardrySounds {
|
||||
public static final SoundEvent MISC_PAGE_TURN = createSound("misc.page_turn");
|
||||
public static final SoundEvent MISC_FREEZE = createSound("misc.freeze");
|
||||
|
||||
/** Trick borrowed from the Twilight Forest, makes things neater. */
|
||||
// Trick borrowed from the Twilight Forest, makes things neater.
|
||||
|
||||
/** Overload for {@link WizardrySounds#createSound(String, String)} which assigns wizardry's mod ID automatically. */
|
||||
public static SoundEvent createSound(String name){
|
||||
return createSound(Wizardry.MODID, name);
|
||||
}
|
||||
|
||||
/** Creates a sound with the given name, to be read from {@code assets/[modID]/sounds.json}. */
|
||||
public static SoundEvent createSound(String modID, String name){
|
||||
// All the setRegistryName methods delegate to this one, it doesn't matter which you use.
|
||||
return new SoundEvent(new ResourceLocation(Wizardry.MODID, name)).setRegistryName(name);
|
||||
return new SoundEvent(new ResourceLocation(modID, name)).setRegistryName(name);
|
||||
}
|
||||
|
||||
// For some reason, sound events seem to work even when they aren't registered, without even so much as a warning.
|
||||
@@ -251,7 +258,7 @@ public final class WizardrySounds {
|
||||
event.getRegistry().register(MISC_PAGE_TURN);
|
||||
event.getRegistry().register(MISC_FREEZE);
|
||||
|
||||
for(Spell spell : Spell.getSpells(Spell.allSpells)){
|
||||
for(Spell spell : Spell.getAllSpells()){
|
||||
event.getRegistry().registerAll(spell.getSounds());
|
||||
}
|
||||
|
||||
|
||||
@@ -6,11 +6,13 @@ import electroblob.wizardry.util.NBTExtras;
|
||||
import electroblob.wizardry.util.SpellModifiers;
|
||||
import electroblob.wizardry.util.WizardryUtilities;
|
||||
import net.minecraft.entity.Entity;
|
||||
import net.minecraft.entity.EntityLiving;
|
||||
import net.minecraft.entity.EntityLivingBase;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.item.EnumAction;
|
||||
import net.minecraft.server.MinecraftServer;
|
||||
import net.minecraft.tileentity.TileEntity;
|
||||
import net.minecraft.tileentity.TileEntityDispenser;
|
||||
import net.minecraft.util.EnumFacing;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.math.Vec3d;
|
||||
@@ -32,9 +34,9 @@ public class ArcaneLock extends SpellRay {
|
||||
|
||||
@Override public boolean requiresPacket(){ return true; }
|
||||
|
||||
@Override public boolean canBeCastByDispensers(){ return false; }
|
||||
@Override public boolean canBeCastBy(TileEntityDispenser dispenser){ return false; }
|
||||
|
||||
@Override public boolean canBeCastByNPCs(){ return false; }
|
||||
@Override public boolean canBeCastBy(EntityLiving npc, boolean override){ return false; }
|
||||
|
||||
@Override
|
||||
protected boolean onEntityHit(World world, Entity target, Vec3d hit, EntityLivingBase caster, Vec3d origin, int ticksInUse, SpellModifiers modifiers){
|
||||
|
||||
@@ -136,7 +136,7 @@ public class Blink extends Spell {
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean canBeCastByNPCs(){
|
||||
public boolean canBeCastBy(EntityLiving npc, boolean override){
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
@@ -12,6 +12,7 @@ import electroblob.wizardry.registry.WizardryItems;
|
||||
import electroblob.wizardry.util.ParticleBuilder;
|
||||
import electroblob.wizardry.util.ParticleBuilder.Type;
|
||||
import electroblob.wizardry.util.SpellModifiers;
|
||||
import net.minecraft.entity.EntityLiving;
|
||||
import net.minecraft.entity.SharedMonsterAttributes;
|
||||
import net.minecraft.entity.monster.EntityZombie;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
@@ -21,6 +22,7 @@ import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.pathfinding.Path;
|
||||
import net.minecraft.pathfinding.PathNodeType;
|
||||
import net.minecraft.pathfinding.PathPoint;
|
||||
import net.minecraft.tileentity.TileEntityDispenser;
|
||||
import net.minecraft.util.EnumHand;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.text.TextComponentTranslation;
|
||||
@@ -44,8 +46,8 @@ public class Clairvoyance extends Spell {
|
||||
WizardData.registerStoredVariables(LOCATION_KEY, DIMENSION_KEY);
|
||||
}
|
||||
|
||||
@Override public boolean canBeCastByNPCs() { return false; }
|
||||
@Override public boolean canBeCastByDispensers() { return false; }
|
||||
@Override public boolean canBeCastBy(EntityLiving npc, boolean override) { return false; }
|
||||
@Override public boolean canBeCastBy(TileEntityDispenser dispenser) { return false; }
|
||||
|
||||
@Override
|
||||
public boolean cast(World world, EntityPlayer caster, EnumHand hand, int ticksInUse, SpellModifiers modifiers){
|
||||
|
||||
@@ -3,6 +3,7 @@ package electroblob.wizardry.spell;
|
||||
import com.google.common.collect.ImmutableMap;
|
||||
import electroblob.wizardry.item.IConjuredItem;
|
||||
import electroblob.wizardry.registry.WizardryItems;
|
||||
import electroblob.wizardry.util.NBTExtras;
|
||||
import electroblob.wizardry.util.SpellModifiers;
|
||||
import electroblob.wizardry.util.WizardryUtilities;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
@@ -40,7 +41,7 @@ public class ConjureArmour extends SpellConjuration {
|
||||
armour = new ItemStack(SPECTRAL_ARMOUR_MAP.get(slot));
|
||||
IConjuredItem.setDurationMultiplier(armour, modifiers.get(WizardryItems.duration_upgrade));
|
||||
// Sets a blank "ench" tag to trick the renderer into showing the enchantment effect on the armour model
|
||||
armour.getTagCompound().setTag("ench", new NBTTagList());
|
||||
NBTExtras.storeTagSafely(armour.getTagCompound(), "ench", new NBTTagList());
|
||||
caster.setItemStackToSlot(slot, armour);
|
||||
flag = true;
|
||||
}
|
||||
|
||||
@@ -9,12 +9,14 @@ import electroblob.wizardry.registry.WizardrySounds;
|
||||
import electroblob.wizardry.util.*;
|
||||
import electroblob.wizardry.util.ParticleBuilder.Type;
|
||||
import net.minecraft.entity.Entity;
|
||||
import net.minecraft.entity.EntityLiving;
|
||||
import net.minecraft.entity.EntityLivingBase;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.item.EnumAction;
|
||||
import net.minecraft.nbt.NBTTagList;
|
||||
import net.minecraft.nbt.NBTUtil;
|
||||
import net.minecraft.potion.PotionEffect;
|
||||
import net.minecraft.tileentity.TileEntityDispenser;
|
||||
import net.minecraft.util.DamageSource;
|
||||
import net.minecraft.util.EnumFacing;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
@@ -45,9 +47,9 @@ public class CurseOfSoulbinding extends SpellRay {
|
||||
WizardData.registerStoredVariables(TARGETS_KEY);
|
||||
}
|
||||
|
||||
@Override public boolean canBeCastByNPCs() { return false; }
|
||||
@Override public boolean canBeCastBy(EntityLiving npc, boolean override) { return false; }
|
||||
// You can't damage a dispenser so this would be nonsense!
|
||||
@Override public boolean canBeCastByDispensers() { return false; }
|
||||
@Override public boolean canBeCastBy(TileEntityDispenser dispenser) { return false; }
|
||||
|
||||
@Override
|
||||
protected boolean onEntityHit(World world, Entity target, Vec3d hit, EntityLivingBase caster, Vec3d origin, int ticksInUse, SpellModifiers modifiers){
|
||||
|
||||
@@ -21,7 +21,7 @@ public class Decoy extends Spell {
|
||||
addProperties(DECOY_LIFETIME, MOB_TRICK_CHANCE);
|
||||
}
|
||||
|
||||
@Override public boolean canBeCastByNPCs(){ return true; }
|
||||
@Override public boolean canBeCastBy(EntityLiving npc, boolean override){ return true; }
|
||||
|
||||
@Override
|
||||
public boolean cast(World world, EntityPlayer caster, EnumHand hand, int ticksInUse, SpellModifiers modifiers){
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
package electroblob.wizardry.spell;
|
||||
|
||||
import electroblob.wizardry.Settings;
|
||||
import electroblob.wizardry.Wizardry;
|
||||
import electroblob.wizardry.block.BlockCrystalOre;
|
||||
import electroblob.wizardry.registry.WizardryItems;
|
||||
@@ -21,6 +22,7 @@ import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.math.Vec3d;
|
||||
import net.minecraft.util.text.TextComponentTranslation;
|
||||
import net.minecraft.world.World;
|
||||
import org.apache.commons.lang3.tuple.Pair;
|
||||
|
||||
import java.util.Arrays;
|
||||
import java.util.Comparator;
|
||||
@@ -65,11 +67,13 @@ public class Divination extends Spell {
|
||||
|
||||
List<BlockPos> sphere = WizardryUtilities.getBlockSphere(caster.getPosition(), range);
|
||||
|
||||
sphere.removeIf(b -> !(world.getBlockState(b).getBlock() instanceof BlockOre
|
||||
|| world.getBlockState(b).getBlock() instanceof BlockRedstoneOre
|
||||
|| world.getBlockState(b).getBlock() instanceof BlockCrystalOre
|
||||
|| Arrays.asList(Wizardry.settings.divinationOreWhitelist)
|
||||
.contains(world.getBlockState(b).getBlock().getRegistryName())));
|
||||
sphere.removeIf(b -> {
|
||||
Block block = world.getBlockState(b).getBlock();
|
||||
return !(block instanceof BlockOre
|
||||
|| block instanceof BlockRedstoneOre
|
||||
|| block instanceof BlockCrystalOre
|
||||
|| Settings.containsMetaBlock(Wizardry.settings.divinationOreWhitelist, world.getBlockState(b)));
|
||||
});
|
||||
|
||||
Strength strength = Strength.NOTHING;
|
||||
|
||||
|
||||
@@ -85,7 +85,7 @@ public class DragonFireball extends Spell {
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean canBeCastByNPCs(){
|
||||
public boolean canBeCastBy(EntityLiving npc, boolean override){
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
package electroblob.wizardry.spell;
|
||||
|
||||
import electroblob.wizardry.Wizardry;
|
||||
import electroblob.wizardry.entity.construct.EntityEarthquake;
|
||||
import electroblob.wizardry.registry.WizardryItems;
|
||||
import electroblob.wizardry.util.SpellModifiers;
|
||||
@@ -7,6 +8,7 @@
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.block.state.IBlockState;
|
||||
import net.minecraft.entity.EntityLivingBase;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.item.EnumAction;
|
||||
import net.minecraft.util.EnumFacing;
|
||||
import net.minecraft.util.EnumParticleTypes;
|
||||
@@ -53,6 +55,10 @@
|
||||
world.spawnParticle(EnumParticleTypes.BLOCK_DUST, particleX, y,
|
||||
particleZ, particleX - x, 0, particleZ - z, Block.getStateId(block));
|
||||
}
|
||||
|
||||
WizardryUtilities.getEntitiesWithinRadius(15, x, y, z, world, EntityPlayer.class)
|
||||
.forEach(p -> Wizardry.proxy.shakeScreen(p, 12));
|
||||
|
||||
}
|
||||
|
||||
return super.spawnConstruct(world, x, y, z, side, caster, modifiers);
|
||||
|
||||
@@ -75,7 +75,8 @@ public class EmpoweringPresence extends Spell {
|
||||
@SubscribeEvent(priority = EventPriority.LOW) // Doesn't really matter but there's no point processing it if casting is blocked
|
||||
public static void onSpellCastPreEvent(SpellCastEvent.Pre event){
|
||||
// Empowerment stacks extra potency on top of the existing potency.
|
||||
if(event.getCaster() != null && event.getCaster().isPotionActive(WizardryPotions.empowerment)){
|
||||
if(event.getCaster() != null && event.getCaster().isPotionActive(WizardryPotions.empowerment)
|
||||
&& !(event.getSpell() instanceof EmpoweringPresence)){ // Prevent exponential empowerment stacking!
|
||||
|
||||
float potency = 1 + Constants.EMPOWERMENT_POTENCY_PER_LEVEL
|
||||
* (event.getCaster().getActivePotionEffect(WizardryPotions.empowerment).getAmplifier() + 1);
|
||||
|
||||
@@ -31,7 +31,7 @@ public class FlamingWeapon extends Spell {
|
||||
|
||||
for(ItemStack stack : WizardryUtilities.getPrioritisedHotbarAndOffhand(caster)){
|
||||
|
||||
if((ImbueWeapon.isSword(stack.getItem()) || ImbueWeapon.isBow(stack.getItem()))
|
||||
if((ImbueWeapon.isSword(stack) || ImbueWeapon.isBow(stack))
|
||||
&& !EnchantmentHelper.getEnchantments(stack).containsKey(WizardryEnchantments.flaming_weapon)){
|
||||
// The enchantment level as determined by the damage multiplier. The + 0.5f is so that
|
||||
// weird float processing doesn't incorrectly round it down.
|
||||
|
||||
@@ -11,6 +11,7 @@ import net.minecraft.entity.EntityLivingBase;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.item.EnumAction;
|
||||
import net.minecraft.tileentity.TileEntity;
|
||||
import net.minecraft.tileentity.TileEntityDispenser;
|
||||
import net.minecraft.util.EnumFacing;
|
||||
import net.minecraft.util.EnumHand;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
@@ -29,8 +30,8 @@ public class ForestOfThorns extends Spell {
|
||||
}
|
||||
|
||||
@Override public boolean requiresPacket(){ return false; }
|
||||
@Override public boolean canBeCastByNPCs(){ return true; }
|
||||
@Override public boolean canBeCastByDispensers(){ return true; }
|
||||
@Override public boolean canBeCastBy(EntityLiving npc, boolean override){ return true; }
|
||||
@Override public boolean canBeCastBy(TileEntityDispenser dispenser){ return true; }
|
||||
|
||||
@Override
|
||||
public boolean cast(World world, EntityPlayer caster, EnumHand hand, int ticksInUse, SpellModifiers modifiers){
|
||||
|
||||
@@ -37,7 +37,7 @@ public class FreezingWeapon extends Spell {
|
||||
|
||||
for(ItemStack stack : WizardryUtilities.getPrioritisedHotbarAndOffhand(caster)){
|
||||
|
||||
if((ImbueWeapon.isSword(stack.getItem()) || ImbueWeapon.isBow(stack.getItem()))
|
||||
if((ImbueWeapon.isSword(stack) || ImbueWeapon.isBow(stack))
|
||||
&& !EnchantmentHelper.getEnchantments(stack).containsKey(WizardryEnchantments.freezing_weapon)){
|
||||
// The enchantment level as determined by the damage multiplier. The + 0.5f is so that
|
||||
// weird float processing doesn't incorrectly round it down.
|
||||
|
||||
@@ -9,7 +9,6 @@ import net.minecraft.entity.EntityLivingBase;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.item.EnumAction;
|
||||
import net.minecraft.util.EnumHand;
|
||||
import net.minecraft.util.SoundEvent;
|
||||
import net.minecraft.world.World;
|
||||
|
||||
public class Glide extends Spell {
|
||||
|
||||
@@ -19,6 +19,7 @@ import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.entity.player.EntityPlayerMP;
|
||||
import net.minecraft.item.EnumAction;
|
||||
import net.minecraft.network.play.server.SPacketEntityVelocity;
|
||||
import net.minecraft.tileentity.TileEntityDispenser;
|
||||
import net.minecraft.util.EnumFacing;
|
||||
import net.minecraft.util.EnumHand;
|
||||
import net.minecraft.util.SoundEvent;
|
||||
@@ -58,12 +59,12 @@ public class Grapple extends Spell {
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean canBeCastByNPCs(){
|
||||
return super.canBeCastByNPCs();
|
||||
public boolean canBeCastBy(EntityLiving npc, boolean override){
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean canBeCastByDispensers(){
|
||||
public boolean canBeCastBy(TileEntityDispenser dispenser){
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
@@ -9,12 +9,14 @@ import electroblob.wizardry.util.ParticleBuilder.Type;
|
||||
import electroblob.wizardry.util.SpellModifiers;
|
||||
import electroblob.wizardry.util.WizardryUtilities;
|
||||
import net.minecraft.entity.Entity;
|
||||
import net.minecraft.entity.EntityLiving;
|
||||
import net.minecraft.entity.EntityLivingBase;
|
||||
import net.minecraft.entity.item.EntityTNTPrimed;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.entity.player.EntityPlayerMP;
|
||||
import net.minecraft.item.EnumAction;
|
||||
import net.minecraft.network.play.server.SPacketEntityVelocity;
|
||||
import net.minecraft.tileentity.TileEntityDispenser;
|
||||
import net.minecraft.util.EnumFacing;
|
||||
import net.minecraft.util.SoundEvent;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
@@ -41,8 +43,8 @@ public class GreaterTelekinesis extends SpellRay {
|
||||
this.soundValues(0.8f, 1, 0.2f);
|
||||
}
|
||||
|
||||
@Override public boolean canBeCastByNPCs() { return false; }
|
||||
@Override public boolean canBeCastByDispensers() { return false; }
|
||||
@Override public boolean canBeCastBy(EntityLiving npc, boolean override) { return false; }
|
||||
@Override public boolean canBeCastBy(TileEntityDispenser dispenser) { return false; }
|
||||
|
||||
@Override
|
||||
protected SoundEvent[] createSounds(){
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
package electroblob.wizardry.spell;
|
||||
|
||||
import electroblob.wizardry.Settings;
|
||||
import electroblob.wizardry.Wizardry;
|
||||
import electroblob.wizardry.constants.Constants;
|
||||
import electroblob.wizardry.data.WizardData;
|
||||
@@ -11,9 +12,13 @@ import electroblob.wizardry.util.SpellModifiers;
|
||||
import electroblob.wizardry.util.WizardryUtilities;
|
||||
import net.minecraft.enchantment.EnchantmentHelper;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.item.*;
|
||||
import net.minecraft.item.EnumAction;
|
||||
import net.minecraft.item.ItemBow;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.item.ItemSword;
|
||||
import net.minecraft.util.EnumHand;
|
||||
import net.minecraft.world.World;
|
||||
import org.apache.commons.lang3.tuple.Pair;
|
||||
|
||||
import java.util.Arrays;
|
||||
|
||||
@@ -32,7 +37,7 @@ public class ImbueWeapon extends Spell {
|
||||
|
||||
for(ItemStack stack : WizardryUtilities.getPrioritisedHotbarAndOffhand(caster)){
|
||||
|
||||
if(isSword(stack.getItem())
|
||||
if(isSword(stack)
|
||||
&& !EnchantmentHelper.getEnchantments(stack).containsKey(WizardryEnchantments.magic_sword)
|
||||
&& WizardData.get(caster).getImbuementDuration(WizardryEnchantments.magic_sword) <= 0){
|
||||
// The enchantment level as determined by the damage multiplier. The + 0.5f is so that
|
||||
@@ -44,7 +49,7 @@ public class ImbueWeapon extends Spell {
|
||||
WizardData.get(caster).setImbuementDuration(WizardryEnchantments.magic_sword,
|
||||
(int)(getProperty(EFFECT_DURATION).floatValue() * modifiers.get(WizardryItems.duration_upgrade)));
|
||||
|
||||
}else if(isBow(stack.getItem())
|
||||
}else if(isBow(stack)
|
||||
&& !EnchantmentHelper.getEnchantments(stack).containsKey(WizardryEnchantments.magic_bow)
|
||||
&& WizardData.get(caster).getImbuementDuration(WizardryEnchantments.magic_bow) <= 0){
|
||||
// The enchantment level as determined by the damage multiplier. The + 0.5f is so that
|
||||
@@ -77,13 +82,13 @@ public class ImbueWeapon extends Spell {
|
||||
}
|
||||
|
||||
/** Returns true if the given item counts as a sword, i.e. it extends {@link ItemSword} or is in the whitelist. */
|
||||
public static boolean isSword(Item item){
|
||||
return item instanceof ItemSword || Arrays.asList(Wizardry.settings.swordItemWhitelist).contains(item.getRegistryName());
|
||||
public static boolean isSword(ItemStack stack){
|
||||
return stack.getItem() instanceof ItemSword || Settings.containsMetaItem(Wizardry.settings.swordItemWhitelist, stack);
|
||||
}
|
||||
|
||||
/** Returns true if the given item counts as a bow, i.e. it extends {@link ItemBow} or is in the whitelist. */
|
||||
public static boolean isBow(Item item){
|
||||
return item instanceof ItemBow || Arrays.asList(Wizardry.settings.bowItemWhitelist).contains(item.getRegistryName());
|
||||
public static boolean isBow(ItemStack stack){
|
||||
return stack.getItem() instanceof ItemBow || Settings.containsMetaItem(Wizardry.settings.bowItemWhitelist, stack);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -10,6 +10,7 @@ import electroblob.wizardry.util.ParticleBuilder.Type;
|
||||
import electroblob.wizardry.util.SpellModifiers;
|
||||
import electroblob.wizardry.util.WizardryUtilities;
|
||||
import net.minecraft.entity.Entity;
|
||||
import net.minecraft.entity.EntityLiving;
|
||||
import net.minecraft.entity.EntityLivingBase;
|
||||
import net.minecraft.entity.monster.*;
|
||||
import net.minecraft.entity.passive.*;
|
||||
@@ -52,7 +53,7 @@ public class Metamorphosis extends SpellRay {
|
||||
this.soundValues(0.5f, 1f, 0);
|
||||
}
|
||||
|
||||
@Override public boolean canBeCastByNPCs() { return false; }
|
||||
@Override public boolean canBeCastBy(EntityLiving npc, boolean override) { return false; }
|
||||
|
||||
@Override
|
||||
protected boolean onEntityHit(World world, Entity target, Vec3d hit, EntityLivingBase caster, Vec3d origin, int ticksInUse, SpellModifiers modifiers){
|
||||
|
||||
@@ -19,6 +19,7 @@ import net.minecraft.item.EnumAction;
|
||||
import net.minecraft.item.EnumDyeColor;
|
||||
import net.minecraft.nbt.NBTTagCompound;
|
||||
import net.minecraft.potion.PotionEffect;
|
||||
import net.minecraft.tileentity.TileEntityDispenser;
|
||||
import net.minecraft.util.EnumFacing;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.math.Vec3d;
|
||||
@@ -43,8 +44,8 @@ public class MindControl extends SpellRay {
|
||||
addProperties(EFFECT_DURATION);
|
||||
}
|
||||
|
||||
@Override public boolean canBeCastByNPCs() { return false; }
|
||||
@Override public boolean canBeCastByDispensers() { return false; }
|
||||
@Override public boolean canBeCastBy(EntityLiving npc, boolean override) { return false; }
|
||||
@Override public boolean canBeCastBy(TileEntityDispenser dispenser) { return false; }
|
||||
|
||||
@Override
|
||||
protected boolean onEntityHit(World world, Entity target, Vec3d hit, EntityLivingBase caster, Vec3d origin, int ticksInUse, SpellModifiers modifiers){
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
package electroblob.wizardry.spell;
|
||||
|
||||
import electroblob.wizardry.Settings;
|
||||
import electroblob.wizardry.Wizardry;
|
||||
import electroblob.wizardry.util.SpellModifiers;
|
||||
import electroblob.wizardry.util.WizardryUtilities;
|
||||
@@ -10,8 +11,6 @@ import net.minecraft.util.EnumHand;
|
||||
import net.minecraft.util.EnumParticleTypes;
|
||||
import net.minecraft.world.World;
|
||||
|
||||
import java.util.Arrays;
|
||||
|
||||
public class PocketFurnace extends Spell {
|
||||
|
||||
public static final String ITEMS_SMELTED = "items_smelted";
|
||||
@@ -37,9 +36,9 @@ public class PocketFurnace extends Spell {
|
||||
|
||||
result = FurnaceRecipes.instance().getSmeltingResult(stack);
|
||||
|
||||
if(!result.isEmpty() && !(result.getItem() instanceof ItemTool) && !(result.getItem() instanceof ItemSword)
|
||||
&& !(result.getItem() instanceof ItemArmor)
|
||||
&& !Arrays.asList(Wizardry.settings.pocketFurnaceItemBlacklist).contains(result.getItem().getRegistryName())){
|
||||
if(!result.isEmpty() && !(stack.getItem() instanceof ItemTool) && !(stack.getItem() instanceof ItemSword)
|
||||
&& !(stack.getItem() instanceof ItemArmor)
|
||||
&& !Settings.containsMetaItem(Wizardry.settings.pocketFurnaceItemBlacklist, stack)){
|
||||
|
||||
if(stack.getCount() <= usesLeft){
|
||||
ItemStack stack2 = new ItemStack(result.getItem(), stack.getCount(), result.getItemDamage());
|
||||
|
||||
@@ -8,6 +8,7 @@ import electroblob.wizardry.util.ParticleBuilder.Type;
|
||||
import electroblob.wizardry.util.SpellModifiers;
|
||||
import electroblob.wizardry.util.WizardryUtilities;
|
||||
import net.minecraft.entity.Entity;
|
||||
import net.minecraft.entity.EntityLiving;
|
||||
import net.minecraft.entity.EntityLivingBase;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.init.MobEffects;
|
||||
@@ -28,7 +29,7 @@ public class Poison extends SpellRay {
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean canBeCastByNPCs(){
|
||||
public boolean canBeCastBy(EntityLiving npc, boolean override){
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
@@ -16,6 +16,7 @@ import electroblob.wizardry.packet.PacketPossession;
|
||||
import electroblob.wizardry.packet.WizardryPacketHandler;
|
||||
import electroblob.wizardry.registry.Spells;
|
||||
import electroblob.wizardry.registry.WizardryItems;
|
||||
import electroblob.wizardry.util.NBTExtras;
|
||||
import electroblob.wizardry.util.ParticleBuilder;
|
||||
import electroblob.wizardry.util.ParticleBuilder.Type;
|
||||
import electroblob.wizardry.util.SpellModifiers;
|
||||
@@ -43,6 +44,7 @@ import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.nbt.NBTTagList;
|
||||
import net.minecraft.potion.PotionEffect;
|
||||
import net.minecraft.potion.PotionUtils;
|
||||
import net.minecraft.tileentity.TileEntityDispenser;
|
||||
import net.minecraft.util.*;
|
||||
import net.minecraft.util.math.AxisAlignedBB;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
@@ -123,8 +125,8 @@ public class Possession extends SpellRay {
|
||||
addProperties(EFFECT_DURATION, CRITICAL_HEALTH);
|
||||
}
|
||||
|
||||
@Override public boolean canBeCastByNPCs() { return false; }
|
||||
@Override public boolean canBeCastByDispensers() { return false; }
|
||||
@Override public boolean canBeCastBy(EntityLiving npc, boolean override) { return false; }
|
||||
@Override public boolean canBeCastBy(TileEntityDispenser dispenser) { return false; }
|
||||
|
||||
@Override
|
||||
public boolean requiresPacket(){
|
||||
@@ -267,7 +269,7 @@ public class Possession extends SpellRay {
|
||||
// Inventory and items
|
||||
|
||||
if(possessor.getEntityData() != null){
|
||||
possessor.getEntityData().setTag(INVENTORY_NBT_KEY, possessor.inventory.writeToNBT(new NBTTagList()));
|
||||
NBTExtras.storeTagSafely(possessor.getEntityData(), INVENTORY_NBT_KEY, possessor.inventory.writeToNBT(new NBTTagList()));
|
||||
}
|
||||
|
||||
possessor.inventory.clear();
|
||||
|
||||
@@ -1,6 +1,7 @@
|
||||
package electroblob.wizardry.spell;
|
||||
|
||||
import electroblob.wizardry.util.SpellModifiers;
|
||||
import net.minecraft.entity.EntityLiving;
|
||||
import net.minecraft.entity.EntityLivingBase;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.util.EnumHand;
|
||||
@@ -17,7 +18,7 @@ public class ReplenishHunger extends SpellBuff {
|
||||
addProperties(HUNGER_POINTS, SATURATION_MODIFIER);
|
||||
}
|
||||
|
||||
@Override public boolean canBeCastByNPCs(){ return false; }
|
||||
@Override public boolean canBeCastBy(EntityLiving npc, boolean override){ return false; }
|
||||
|
||||
@Override
|
||||
protected boolean applyEffects(EntityLivingBase caster, SpellModifiers modifiers){
|
||||
|
||||
@@ -25,6 +25,8 @@ public class Resurrection extends Spell {
|
||||
|
||||
public static final String WAIT_TIME = "wait_time";
|
||||
|
||||
private static final String POTION_CORE_FIX_NBT_KEY = "Potion Core - Health Fix";
|
||||
|
||||
public Resurrection(){
|
||||
super("resurrection", EnumAction.NONE, false);
|
||||
addProperties(EFFECT_RADIUS, WAIT_TIME);
|
||||
@@ -90,6 +92,8 @@ public class Resurrection extends Spell {
|
||||
player.experience = 0;
|
||||
player.experienceLevel = 0;
|
||||
player.experienceTotal = 0;
|
||||
// Not sure what potion core is 'fixing' but it breaks my resurrection, so let's unfix it!
|
||||
player.getEntityData().removeTag(POTION_CORE_FIX_NBT_KEY);
|
||||
|
||||
if(player.world.isRemote){
|
||||
ParticleBuilder.spawnHealParticles(player.world, player);
|
||||
|
||||
@@ -8,6 +8,7 @@ import net.minecraft.entity.Entity;
|
||||
import net.minecraft.entity.EntityLivingBase;
|
||||
import net.minecraft.item.EnumAction;
|
||||
import net.minecraft.potion.PotionEffect;
|
||||
import net.minecraft.tileentity.TileEntityDispenser;
|
||||
import net.minecraft.util.EnumFacing;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.math.Vec3d;
|
||||
@@ -28,7 +29,7 @@ public class Reversal extends SpellRay {
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean canBeCastByDispensers(){
|
||||
public boolean canBeCastBy(TileEntityDispenser dispenser){
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
@@ -1,6 +1,7 @@
|
||||
package electroblob.wizardry.spell;
|
||||
|
||||
import electroblob.wizardry.util.SpellModifiers;
|
||||
import net.minecraft.entity.EntityLiving;
|
||||
import net.minecraft.entity.EntityLivingBase;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.util.EnumHand;
|
||||
@@ -17,7 +18,7 @@ public class Satiety extends SpellBuff {
|
||||
addProperties(HUNGER_POINTS, SATURATION_MODIFIER);
|
||||
}
|
||||
|
||||
@Override public boolean canBeCastByNPCs(){ return false; }
|
||||
@Override public boolean canBeCastBy(EntityLiving npc, boolean override){ return false; }
|
||||
|
||||
@Override
|
||||
protected boolean applyEffects(EntityLivingBase caster, SpellModifiers modifiers){
|
||||
|
||||
@@ -41,12 +41,17 @@ public class Shockwave extends Spell {
|
||||
|
||||
for(EntityLivingBase target : targets){
|
||||
|
||||
if(target instanceof EntityPlayer && (!Wizardry.settings.playersMoveEachOther
|
||||
|| ItemArtefact.isArtefactActive((EntityPlayer)target, WizardryItems.amulet_anchoring))){
|
||||
if(target instanceof EntityPlayer){
|
||||
|
||||
if(!world.isRemote) caster.sendStatusMessage(new TextComponentTranslation("spell.resist",
|
||||
target.getName(), this.getNameForTranslationFormatted()), true);
|
||||
return false;
|
||||
Wizardry.proxy.shakeScreen((EntityPlayer)target, 10);
|
||||
|
||||
if(!Wizardry.settings.playersMoveEachOther) continue;
|
||||
|
||||
if(ItemArtefact.isArtefactActive((EntityPlayer)target, WizardryItems.amulet_anchoring)){
|
||||
if(!world.isRemote) caster.sendStatusMessage(new TextComponentTranslation("spell.resist",
|
||||
target.getName(), this.getNameForTranslationFormatted()), true);
|
||||
continue;
|
||||
}
|
||||
}
|
||||
|
||||
if(AllyDesignationSystem.isValidTarget(caster, target)){
|
||||
|
||||
@@ -1,6 +1,7 @@
|
||||
package electroblob.wizardry.spell;
|
||||
|
||||
import electroblob.wizardry.registry.WizardryItems;
|
||||
import electroblob.wizardry.util.NBTExtras;
|
||||
import electroblob.wizardry.util.SpellModifiers;
|
||||
import electroblob.wizardry.util.WizardryUtilities;
|
||||
import net.minecraft.entity.Entity;
|
||||
@@ -12,6 +13,7 @@ import net.minecraft.entity.projectile.EntityShulkerBullet;
|
||||
import net.minecraft.item.EnumAction;
|
||||
import net.minecraft.nbt.NBTTagCompound;
|
||||
import net.minecraft.nbt.NBTUtil;
|
||||
import net.minecraft.tileentity.TileEntityDispenser;
|
||||
import net.minecraft.util.EnumFacing;
|
||||
import net.minecraft.util.EnumHand;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
@@ -29,9 +31,9 @@ public class ShulkerBullet extends Spell {
|
||||
addProperties(RANGE);
|
||||
}
|
||||
|
||||
@Override public boolean canBeCastByNPCs(){ return true; }
|
||||
@Override public boolean canBeCastBy(EntityLiving npc, boolean override){ return true; }
|
||||
|
||||
@Override public boolean canBeCastByDispensers(){ return true; }
|
||||
@Override public boolean canBeCastBy(TileEntityDispenser dispenser){ return true; }
|
||||
|
||||
@Override
|
||||
public boolean cast(World world, EntityPlayer caster, EnumHand hand, int ticksInUse, SpellModifiers modifiers){
|
||||
@@ -89,7 +91,7 @@ public class ShulkerBullet extends Spell {
|
||||
targetTag.setInteger("X", pos.getX());
|
||||
targetTag.setInteger("Y", pos.getY());
|
||||
targetTag.setInteger("Z", pos.getZ());
|
||||
nbt.setTag("Target", targetTag);
|
||||
NBTExtras.storeTagSafely(nbt, "Target", targetTag);
|
||||
bullet.readFromNBT(nbt); // LOL I just modified private fields without reflection
|
||||
|
||||
world.spawnEntity(bullet);
|
||||
|
||||
@@ -3,7 +3,9 @@ package electroblob.wizardry.spell;
|
||||
import electroblob.wizardry.Wizardry;
|
||||
import electroblob.wizardry.registry.WizardryPotions;
|
||||
import electroblob.wizardry.util.SpellModifiers;
|
||||
import net.minecraft.entity.EntityLiving;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.tileentity.TileEntityDispenser;
|
||||
import net.minecraft.util.EnumHand;
|
||||
import net.minecraft.util.ResourceLocation;
|
||||
import net.minecraft.world.World;
|
||||
@@ -35,12 +37,12 @@ public class SlowTime extends SpellBuff {
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean canBeCastByDispensers(){
|
||||
public boolean canBeCastBy(TileEntityDispenser dispenser){
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean canBeCastByNPCs(){
|
||||
public boolean canBeCastBy(EntityLiving npc, boolean override){
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,45 +0,0 @@
|
||||
package electroblob.wizardry.spell;
|
||||
|
||||
import electroblob.wizardry.registry.WizardryItems;
|
||||
import electroblob.wizardry.util.SpellModifiers;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.entity.projectile.EntitySnowball;
|
||||
import net.minecraft.item.EnumAction;
|
||||
import net.minecraft.util.EnumHand;
|
||||
import net.minecraft.util.math.MathHelper;
|
||||
import net.minecraft.world.World;
|
||||
|
||||
public class Snowball extends Spell {
|
||||
|
||||
public Snowball(){
|
||||
super("snowball", EnumAction.NONE, false);
|
||||
addProperties(RANGE);
|
||||
soundValues(0.5f, 0.4f, 0.2f);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean requiresPacket(){
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean cast(World world, EntityPlayer caster, EnumHand hand, int ticksInUse, SpellModifiers modifiers){
|
||||
|
||||
if(!world.isRemote){
|
||||
// Trajectory calculation - see SpellProjectile for a more detailed explanation
|
||||
float g = 0.03f;
|
||||
float launchHeight = caster.getEyeHeight();
|
||||
float range = getProperty(RANGE).floatValue() * modifiers.get(WizardryItems.range_upgrade);
|
||||
float velocity = MathHelper.sqrt(MathHelper.sqrt(g*g * (launchHeight*launchHeight + range*range)) - g*launchHeight);
|
||||
|
||||
EntitySnowball snowball = new EntitySnowball(world, caster);
|
||||
snowball.shoot(caster, caster.rotationPitch, caster.rotationYaw, 0.0f, velocity, 1.0f);
|
||||
world.spawnEntity(snowball);
|
||||
}
|
||||
|
||||
this.playSound(world, caster, ticksInUse, -1, modifiers);
|
||||
caster.swingArm(hand);
|
||||
return true;
|
||||
}
|
||||
|
||||
}
|
||||
@@ -20,6 +20,7 @@ import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.entity.player.EntityPlayerMP;
|
||||
import net.minecraft.item.EnumAction;
|
||||
import net.minecraft.item.Item;
|
||||
import net.minecraft.tileentity.TileEntityDispenser;
|
||||
import net.minecraft.util.EnumFacing;
|
||||
import net.minecraft.util.EnumHand;
|
||||
import net.minecraft.util.ResourceLocation;
|
||||
@@ -42,6 +43,7 @@ import net.minecraftforge.registries.IForgeRegistryEntry;
|
||||
import javax.annotation.Nonnull;
|
||||
import javax.annotation.Nullable;
|
||||
import java.util.*;
|
||||
import java.util.function.BiPredicate;
|
||||
import java.util.function.Predicate;
|
||||
import java.util.stream.Collectors;
|
||||
|
||||
@@ -149,6 +151,17 @@ public abstract class Spell extends IForgeRegistryEntry.Impl<Spell> implements C
|
||||
/** The pitch variation of the sound played when this spell is cast. Defaults to 0. */
|
||||
protected float pitchVariation = 0;
|
||||
|
||||
// The following two fields are supposed to eliminate the need for boilerplate classes in spell packs.
|
||||
// As an example, spells in the twilight forest spell pack only appear on custom spell book and scroll items and
|
||||
// NPCs can only cast them if they spawned in the twilight forest. Without these convenience fields, spells that
|
||||
// would not otherwise require their own classes have to have one just so they can override those two behaviours.
|
||||
|
||||
/** List of items for which this spell is applicable (used by default behaviour of {@link Spell#applicableForItem(Item)}). */
|
||||
protected Item[] applicableItems;
|
||||
/** Predicate that specifies a condition that NPCs must satisfy in order to spawn with this spell equipped (used by
|
||||
* default behaviour of {@link Spell#canBeCastBy(EntityLiving, boolean)}). */
|
||||
protected BiPredicate<EntityLiving, Boolean> npcSelector; // Kinda ugly but it's better than boilerplate classes
|
||||
|
||||
private static int nextSpellId = 0;
|
||||
/** The spell's integer ID, mainly used for networking. */
|
||||
// This was added after I learnt the hard way why you can't assume Forge's registry IDs are sequential...
|
||||
@@ -186,6 +199,8 @@ public abstract class Spell extends IForgeRegistryEntry.Impl<Spell> implements C
|
||||
this.icon = new ResourceLocation(modID, "textures/spells/" + name + ".png");
|
||||
this.sounds = createSounds();
|
||||
this.id = nextSpellId++;
|
||||
this.items(WizardryItems.spell_book, WizardryItems.scroll);
|
||||
this.npcSelector((e, o) -> canBeCastByNPCs()); // Fallback to old behaviour until we remove it entirely
|
||||
}
|
||||
|
||||
// ========================================= Initialisation methods ===========================================
|
||||
@@ -204,7 +219,7 @@ public abstract class Spell extends IForgeRegistryEntry.Impl<Spell> implements C
|
||||
* @see Spell#playSound(World, double, double, double, int, int, SpellModifiers, String...)
|
||||
*/
|
||||
protected SoundEvent[] createSounds(){
|
||||
return new SoundEvent[]{WizardrySounds.createSound("spell." + this.getRegistryName().getPath())};
|
||||
return new SoundEvent[]{WizardrySounds.createSound(this.getRegistryName().getNamespace(), "spell." + this.getRegistryName().getPath())};
|
||||
}
|
||||
|
||||
// Note 1: The aim here is conciseness. Keeping the identifiers in the spell classes means we don't usually have to
|
||||
@@ -294,7 +309,7 @@ public abstract class Spell extends IForgeRegistryEntry.Impl<Spell> implements C
|
||||
* @see Spell#createSoundsWithSuffixes(String[])
|
||||
*/
|
||||
public final SoundEvent createSoundWithSuffix(String suffix){
|
||||
return WizardrySounds.createSound("spell." + this.getRegistryName().getPath() + "." + suffix);
|
||||
return WizardrySounds.createSound(this.getRegistryName().getNamespace(), "spell." + this.getRegistryName().getPath() + "." + suffix);
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -354,7 +369,7 @@ public abstract class Spell extends IForgeRegistryEntry.Impl<Spell> implements C
|
||||
* work if the caster is on full health).
|
||||
* <p></p>
|
||||
* This method is intended for use by NPCs (see {@link EntityWizard}) so that they can cast spells. Override it if
|
||||
* you want a spell to be cast by wizards. Note that you must also override {@link Spell#canBeCastByNPCs()} to
|
||||
* you want a spell to be cast by wizards. Note that you must also override {@link Spell#canBeCastBy(EntityLiving, boolean)} to
|
||||
* return true to allow wizards to select the spell. For some spells, this method may well be exactly the same as
|
||||
* the regular cast method; for others it won't be - for example, projectile-based spells are normally done using
|
||||
* the player's look vector, but NPCs need to use a target-based method instead.
|
||||
@@ -390,7 +405,7 @@ public abstract class Spell extends IForgeRegistryEntry.Impl<Spell> implements C
|
||||
* won't work if the caster is on full health).
|
||||
* <p></p>
|
||||
* This method is intended for use by dispensers and command blocks so that they can cast spells. Override it if
|
||||
* you want a spell to be cast by dispensers. Note that you must also override {@link Spell#canBeCastByDispensers()} to
|
||||
* you want a spell to be cast by dispensers. Note that you must also override {@link Spell#canBeCastBy(TileEntityDispenser)} to
|
||||
* return true to allow dispensers to select the spell. For some spells, this method may well be exactly the same as
|
||||
* the regular cast method; for others it won't be - for example, projectile-based spells are normally done using
|
||||
* the player's look vector, but dispensers need to use a facing-based method instead.
|
||||
@@ -446,20 +461,50 @@ public abstract class Spell extends IForgeRegistryEntry.Impl<Spell> implements C
|
||||
public void finishCasting(World world, @Nullable EntityLivingBase caster, double x, double y, double z,
|
||||
@Nullable EnumFacing direction, int duration, SpellModifiers modifiers){}
|
||||
|
||||
/**
|
||||
* Whether the given entity can cast this spell. If you have overridden
|
||||
* {@link Spell#cast(World, EntityLiving, EnumHand, int, EntityLivingBase, SpellModifiers)}, you should override
|
||||
* this to return true (either always or under certain circumstances), or alternatively assign an NPC selector via
|
||||
* {@link Spell#npcSelector(BiPredicate)} (recommended for general spell classes).
|
||||
* @param npc The entity to query.
|
||||
* @param override True if a player in creative mode is assigning this spell to the given entity, false otherwise.
|
||||
* Usually this means situational conditions should be ignored.
|
||||
*/
|
||||
// We could make this final and force everyone to move over to the predicate system, but for particularly complex
|
||||
// behaviour (i.e. several lines of code) it gets too ugly, and then you end up moving the contents of the predicate
|
||||
// to a static method anyway and referring to it via method reference... so we may as well leave people the option.
|
||||
public boolean canBeCastBy(EntityLiving npc, boolean override){
|
||||
return npcSelector.test(npc, override);
|
||||
}
|
||||
|
||||
/**
|
||||
* Whether NPCs such as wizards can cast this spell. If you have overridden
|
||||
* {@link Spell#cast(World, EntityLiving, EnumHand, int, EntityLivingBase, SpellModifiers)}, you should override
|
||||
* this to return true.
|
||||
* @deprecated Use the entity-sensitive version {@link Spell#canBeCastBy(EntityLiving, boolean)}.
|
||||
*/
|
||||
@Deprecated
|
||||
public boolean canBeCastByNPCs(){
|
||||
return false;
|
||||
}
|
||||
|
||||
/**
|
||||
* Whether the given dispenser can cast this spell. If you have overridden
|
||||
* {@link Spell#cast(World, double, double, double, EnumFacing, int, int, SpellModifiers)}, you should override this
|
||||
* to return true (either always or under certain circumstances).
|
||||
* @param dispenser The dispenser to query.
|
||||
*/
|
||||
public boolean canBeCastBy(TileEntityDispenser dispenser){
|
||||
return canBeCastByDispensers();
|
||||
}
|
||||
|
||||
/**
|
||||
* Whether dispensers can cast this spell. If you have overridden
|
||||
* {@link Spell#cast(World, double, double, double, EnumFacing, int, int, SpellModifiers)}, you should override this
|
||||
* to return true.
|
||||
* @deprecated Use the tileentity-sensitive version {@link Spell#canBeCastBy(TileEntityDispenser)}.
|
||||
*/
|
||||
@Deprecated
|
||||
public boolean canBeCastByDispensers(){
|
||||
return false;
|
||||
}
|
||||
@@ -561,26 +606,6 @@ public abstract class Spell extends IForgeRegistryEntry.Impl<Spell> implements C
|
||||
return properties.getBaseValue(identifier);
|
||||
}
|
||||
|
||||
/** Returns whether the spell is enabled in any of the given {@link electroblob.wizardry.util.SpellProperties.Context Context}s.
|
||||
* A spell may be disabled globally in the config, or it may be disabled for one or more specific contexts in
|
||||
* its JSON file using a resource pack. If called with no arguments, defaults to any context, i.e. only returns
|
||||
* false if the spell is completely disabled in all contexts. */
|
||||
public final boolean isEnabled(SpellProperties.Context... contexts){
|
||||
return enabled && (contexts.length == 0 || properties.isEnabled(contexts));
|
||||
}
|
||||
|
||||
/** Sets whether the spell is enabled or not. */
|
||||
public final void setEnabled(boolean isEnabled){
|
||||
this.enabled = isEnabled;
|
||||
}
|
||||
|
||||
/** Returns true if the given item has a variant for this spell. By default, returns true if the given item is
|
||||
* either {@link WizardryItems#spell_book} or {@link WizardryItems#scroll}. Override to give the spell a special
|
||||
* type of book or scroll. */
|
||||
public boolean applicableForItem(Item item){
|
||||
return item == WizardryItems.spell_book || item == WizardryItems.scroll;
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the unlocalised name of the spell, without any prefixes or suffixes, e.g. "flame_ray". <b>This should
|
||||
* only be used for translation purposes.</b>
|
||||
@@ -767,6 +792,51 @@ public abstract class Spell extends IForgeRegistryEntry.Impl<Spell> implements C
|
||||
}
|
||||
}
|
||||
|
||||
// ============================================= Misc methods ===============================================
|
||||
|
||||
/** Returns whether the spell is enabled in any of the given {@link electroblob.wizardry.util.SpellProperties.Context Context}s.
|
||||
* A spell may be disabled globally in the config, or it may be disabled for one or more specific contexts in
|
||||
* its JSON file using a resource pack. If called with no arguments, defaults to any context, i.e. only returns
|
||||
* false if the spell is completely disabled in all contexts. */
|
||||
public final boolean isEnabled(SpellProperties.Context... contexts){
|
||||
return enabled && (contexts.length == 0 || properties.isEnabled(contexts));
|
||||
}
|
||||
|
||||
/** Sets whether the spell is enabled or not. */
|
||||
public final void setEnabled(boolean isEnabled){
|
||||
this.enabled = isEnabled;
|
||||
}
|
||||
|
||||
/** Returns true if the given item has a variant for this spell. By default, returns true if the given item is
|
||||
* in this spell's {@link Spell#applicableItems} list (set using {@link Spell#items(Item...)}). Override to do
|
||||
* something more complex. */
|
||||
public boolean applicableForItem(Item item){
|
||||
return Arrays.asList(applicableItems).contains(item);
|
||||
}
|
||||
|
||||
/**
|
||||
* Sets which items this spell can appear on (these default to the regular spell book and scroll).
|
||||
* @param applicableItems The items this spell should naturally appear on (or no items at all).
|
||||
* @return The spell instance, allowing this method to be chained onto the constructor. Note that since this method
|
||||
* only returns a {@code Spell}, if you are chaining multiple methods onto the constructor this should be called last.
|
||||
*/
|
||||
public Spell items(Item... applicableItems){
|
||||
this.applicableItems = applicableItems;
|
||||
return this;
|
||||
}
|
||||
|
||||
/**
|
||||
* Specifies a condition that NPCs must satisfy in order to spawn with this spell equipped (this defaults to always
|
||||
* true).
|
||||
* @param selector A condition that NPCs must satisfy in order to spawn with this spell equipped.
|
||||
* @return The spell instance, allowing this method to be chained onto the constructor. Note that since this method
|
||||
* only returns a {@code Spell}, if you are chaining multiple methods onto the constructor this should be called last.
|
||||
*/
|
||||
public Spell npcSelector(BiPredicate<EntityLiving, Boolean> selector){
|
||||
this.npcSelector = selector;
|
||||
return this;
|
||||
}
|
||||
|
||||
// Spells are sorted according to tier and element. Where several spells have the same tier and element,
|
||||
// they will remain in the order they were registered.
|
||||
@Override
|
||||
@@ -785,7 +855,7 @@ public abstract class Spell extends IForgeRegistryEntry.Impl<Spell> implements C
|
||||
|
||||
/**
|
||||
* Returns the total number of registered spells, excluding the 'None' spell. Returns the same number that would be
|
||||
* returned by {@code Spell.getSpells(Spell.allSpells).size()}, but this method is more efficient.
|
||||
* returned by {@code Spell.getAllSpells().size()}, but this method is more efficient.
|
||||
*/
|
||||
public static int getTotalSpellCount(){
|
||||
return registry.getValuesCollection().size() - 1;
|
||||
@@ -833,31 +903,37 @@ public abstract class Spell extends IForgeRegistryEntry.Impl<Spell> implements C
|
||||
/**
|
||||
* Returns a list containing all spells matching the given {@link Predicate}. The returned list is separate from the
|
||||
* internal spells list; any changes you make to the returned list will have no effect on wizardry since the
|
||||
* returned list is local to this method. Never includes the {@link None} spell. For convenience, there are some
|
||||
* predefined predicates in the Spell class (some of these really aren't shortcuts any more):
|
||||
* <p></p>
|
||||
* {@link Spell#allSpells} will allow all spells to be returned<br>
|
||||
* {@link Spell#npcSpells} will only allow enabled spells that can be cast by NPCs (see
|
||||
* {@link Spell#canBeCastByNPCs()})<br>
|
||||
* {@link Spell#nonContinuousSpells} will filter out continuous spells but not disabled spells<br>
|
||||
* {@link TierElementFilter} will only allow enabled spells of the specified tier and element
|
||||
* returned list is local to this method. Never includes the {@link None} spell.
|
||||
*
|
||||
* @param filter A <code>Predicate<Spell></code> that the returned spells must satisfy.
|
||||
*
|
||||
* @return A <b>local, modifiable</b> list of spells matching the given predicate. <i>Note that this list may be
|
||||
* empty.</i>
|
||||
*
|
||||
* @see TierElementFilter
|
||||
*/
|
||||
public static List<Spell> getSpells(Predicate<Spell> filter){
|
||||
return registry.getValuesCollection().stream().filter(filter.and(s -> s != Spells.none)).collect(Collectors.toList());
|
||||
}
|
||||
|
||||
/** Predicate which allows all spells. */
|
||||
/** Returns all registered spells, except the {@link None} spell. */
|
||||
public static List<Spell> getAllSpells(){
|
||||
return getSpells(s -> true);
|
||||
}
|
||||
|
||||
/** Predicate which allows all spells.
|
||||
* @deprecated Use {@link Spell#getAllSpells()}. */
|
||||
@Deprecated
|
||||
public static Predicate<Spell> allSpells = s -> true;
|
||||
|
||||
/** Predicate which allows all non-continuous spells, even those that have been disabled. */
|
||||
/** Predicate which allows all non-continuous spells, even those that have been disabled.
|
||||
* @deprecated Nobody ever uses this now we have continuous scrolls, if you really need it just use a lambda. */
|
||||
@Deprecated
|
||||
public static Predicate<Spell> nonContinuousSpells = s -> !s.isContinuous;
|
||||
|
||||
/** Predicate which allows all enabled spells for which {@link Spell#canBeCastByNPCs()} returns true. */
|
||||
/** Predicate which allows all enabled spells for which {@link Spell#canBeCastBy(EntityLiving, boolean)} returns true.
|
||||
* @deprecated in favour of entity-sensitive version, use a lambda expression directly. */
|
||||
@Deprecated
|
||||
public static Predicate<Spell> npcSpells = s -> s.isEnabled(SpellProperties.Context.NPCS) && s.canBeCastByNPCs();
|
||||
|
||||
/**
|
||||
|
||||
@@ -11,6 +11,7 @@ import net.minecraft.entity.EntityLiving;
|
||||
import net.minecraft.entity.EntityLivingBase;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.item.EnumAction;
|
||||
import net.minecraft.tileentity.TileEntityDispenser;
|
||||
import net.minecraft.util.EnumFacing;
|
||||
import net.minecraft.util.EnumHand;
|
||||
import net.minecraft.util.math.MathHelper;
|
||||
@@ -29,9 +30,9 @@ import java.util.function.Function;
|
||||
* <p></p>
|
||||
* Properties added by this type of spell: {@link Spell#RANGE}
|
||||
* <p></p>
|
||||
* By default, this type of spell can be cast by NPCs. {@link Spell#canBeCastByNPCs()}
|
||||
* By default, this type of spell can be cast by NPCs. {@link Spell#canBeCastBy(EntityLiving, boolean)}
|
||||
* <p></p>
|
||||
* By default, this type of spell can be cast by dispensers. {@link Spell#canBeCastByDispensers()}
|
||||
* By default, this type of spell can be cast by dispensers. {@link Spell#canBeCastBy(TileEntityDispenser)}
|
||||
* <p></p>
|
||||
* By default, this type of spell does not require a packet to be sent. {@link Spell#requiresPacket()}
|
||||
*
|
||||
@@ -58,13 +59,12 @@ public class SpellArrow<T extends EntityMagicArrow> extends Spell {
|
||||
super(modID, name, EnumAction.NONE, false);
|
||||
this.arrowFactory = arrowFactory;
|
||||
this.addProperties(RANGE);
|
||||
this.npcSelector((e, o) -> true);
|
||||
}
|
||||
|
||||
@Override public boolean requiresPacket(){ return false; }
|
||||
|
||||
@Override public boolean canBeCastByNPCs(){ return true; }
|
||||
|
||||
@Override public boolean canBeCastByDispensers() { return true; }
|
||||
@Override public boolean canBeCastBy(TileEntityDispenser dispenser) { return true; }
|
||||
|
||||
/** Computes the velocity the projectile should be launched at to achieve the required range. */
|
||||
// Long story short, it doesn't make much sense to me to have the JSON file specify the velocity - even less so if
|
||||
|
||||
@@ -11,6 +11,7 @@ import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.item.EnumAction;
|
||||
import net.minecraft.potion.Potion;
|
||||
import net.minecraft.potion.PotionEffect;
|
||||
import net.minecraft.tileentity.TileEntityDispenser;
|
||||
import net.minecraft.util.EnumFacing;
|
||||
import net.minecraft.util.EnumHand;
|
||||
import net.minecraft.util.math.AxisAlignedBB;
|
||||
@@ -32,9 +33,9 @@ import java.util.stream.Collectors;
|
||||
* <p></p>
|
||||
* Properties added by this type of spell: {@link SpellBuff#getDurationKey(Potion)}, {@link SpellBuff#getStrengthKey(Potion)}
|
||||
* <p></p>
|
||||
* By default, this type of spell can be cast by NPCs. {@link Spell#canBeCastByNPCs()}
|
||||
* By default, this type of spell can be cast by NPCs. {@link Spell#canBeCastBy(EntityLiving, boolean)}
|
||||
* <p></p>
|
||||
* By default, this type of spell can be cast by dispensers. {@link Spell#canBeCastByDispensers()}
|
||||
* By default, this type of spell can be cast by dispensers. {@link Spell#canBeCastBy(TileEntityDispenser)}
|
||||
* <p></p>
|
||||
* By default, this type of spell requires a packet to be sent. {@link Spell#requiresPacket()}
|
||||
*
|
||||
@@ -67,6 +68,7 @@ public class SpellBuff extends Spell {
|
||||
this.r = r;
|
||||
this.g = g;
|
||||
this.b = b;
|
||||
this.npcSelector((e, o) -> true);
|
||||
}
|
||||
|
||||
@Override
|
||||
@@ -103,9 +105,7 @@ public class SpellBuff extends Spell {
|
||||
return this;
|
||||
}
|
||||
|
||||
@Override public boolean canBeCastByNPCs(){ return true; }
|
||||
|
||||
@Override public boolean canBeCastByDispensers() { return true; }
|
||||
@Override public boolean canBeCastBy(TileEntityDispenser dispenser) { return true; }
|
||||
|
||||
@Override
|
||||
public boolean cast(World world, EntityPlayer caster, EnumHand hand, int ticksInUse, SpellModifiers modifiers){
|
||||
|
||||
@@ -24,9 +24,9 @@ import net.minecraft.world.World;
|
||||
* <p></p>
|
||||
* Properties added by this type of spell: {@link SpellConjuration#ITEM_LIFETIME}
|
||||
* <p></p>
|
||||
* By default, this type of spell cannot be cast by NPCs. {@link Spell#canBeCastByNPCs()}
|
||||
* By default, this type of spell cannot be cast by NPCs. {@link Spell#canBeCastBy(net.minecraft.entity.EntityLiving, boolean)}
|
||||
* <p></p>
|
||||
* By default, this type of spell cannot be cast by dispensers. {@link Spell#canBeCastByDispensers()}
|
||||
* By default, this type of spell cannot be cast by dispensers. {@link Spell#canBeCastBy(net.minecraft.tileentity.TileEntityDispenser)}
|
||||
* <p></p>
|
||||
* By default, this type of spell requires a packet to be sent. {@link Spell#requiresPacket()}
|
||||
*
|
||||
|
||||
@@ -9,6 +9,7 @@ import net.minecraft.entity.EntityLiving;
|
||||
import net.minecraft.entity.EntityLivingBase;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.item.EnumAction;
|
||||
import net.minecraft.tileentity.TileEntityDispenser;
|
||||
import net.minecraft.util.EnumFacing;
|
||||
import net.minecraft.util.EnumHand;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
@@ -29,9 +30,9 @@ import java.util.function.Function;
|
||||
* <p></p>
|
||||
* Properties added by this type of spell: {@link Spell#DURATION} (if the construct is not permanent)
|
||||
* <p></p>
|
||||
* By default, this type of spell can be cast by NPCs. {@link Spell#canBeCastByNPCs()}
|
||||
* By default, this type of spell can be cast by NPCs. {@link Spell#canBeCastBy(EntityLiving, boolean)}
|
||||
* <p></p>
|
||||
* By default, this type of spell can be cast by dispensers. {@link Spell#canBeCastByDispensers()}
|
||||
* By default, this type of spell can be cast by dispensers. {@link Spell#canBeCastBy(TileEntityDispenser)}
|
||||
* <p></p>
|
||||
* By default, this type of spell does not require a packet to be sent. {@link Spell#requiresPacket()}
|
||||
*
|
||||
@@ -58,14 +59,13 @@ public class SpellConstruct<T extends EntityMagicConstruct> extends Spell {
|
||||
super(modID, name, action, false);
|
||||
this.constructFactory = constructFactory;
|
||||
this.permanent = permanent;
|
||||
this.npcSelector((e, o) -> true);
|
||||
if(!permanent) this.addProperties(DURATION);
|
||||
}
|
||||
|
||||
@Override public boolean requiresPacket(){ return false; }
|
||||
|
||||
@Override public boolean canBeCastByNPCs(){ return true; }
|
||||
|
||||
@Override public boolean canBeCastByDispensers() { return true; }
|
||||
@Override public boolean canBeCastBy(TileEntityDispenser dispenser) { return true; }
|
||||
|
||||
/**
|
||||
* Sets whether the construct must be spawned on the ground.
|
||||
|
||||
@@ -10,6 +10,7 @@ import net.minecraft.entity.EntityLiving;
|
||||
import net.minecraft.entity.EntityLivingBase;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.item.EnumAction;
|
||||
import net.minecraft.tileentity.TileEntityDispenser;
|
||||
import net.minecraft.util.EnumFacing;
|
||||
import net.minecraft.util.EnumHand;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
@@ -30,9 +31,9 @@ import java.util.function.Function;
|
||||
* Properties added by this type of spell: {@link Spell#RANGE}, {@link Spell#DURATION} (if the construct is not
|
||||
* permanent)
|
||||
* <p></p>
|
||||
* By default, this type of spell can be cast by NPCs. {@link Spell#canBeCastByNPCs()}
|
||||
* By default, this type of spell can be cast by NPCs. {@link Spell#canBeCastBy(EntityLiving, boolean)}
|
||||
* <p></p>
|
||||
* By default, this type of spell can be cast by dispensers. {@link Spell#canBeCastByDispensers()}
|
||||
* By default, this type of spell can be cast by dispensers. {@link Spell#canBeCastBy(TileEntityDispenser)}
|
||||
* <p></p>
|
||||
* By default, this type of spell does not require a packet to be sent. {@link Spell#requiresPacket()}
|
||||
*
|
||||
@@ -54,6 +55,7 @@ public class SpellConstructRanged<T extends EntityMagicConstruct> extends SpellC
|
||||
public SpellConstructRanged(String modID, String name, Function<World, T> constructFactory, boolean permanent){
|
||||
super(modID, name, EnumAction.NONE, constructFactory, permanent);
|
||||
this.addProperties(RANGE);
|
||||
this.npcSelector((e, o) -> true);
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -79,10 +81,8 @@ public class SpellConstructRanged<T extends EntityMagicConstruct> extends SpellC
|
||||
}
|
||||
|
||||
@Override public boolean requiresPacket(){ return false; }
|
||||
|
||||
@Override public boolean canBeCastByNPCs(){ return true; }
|
||||
|
||||
@Override public boolean canBeCastByDispensers() { return true; }
|
||||
@Override public boolean canBeCastBy(TileEntityDispenser dispenser) { return true; }
|
||||
|
||||
@Override
|
||||
public boolean cast(World world, EntityPlayer caster, EnumHand hand, int ticksInUse, SpellModifiers modifiers){
|
||||
|
||||
@@ -14,6 +14,7 @@ import net.minecraft.entity.ai.attributes.AttributeModifier;
|
||||
import net.minecraft.entity.ai.attributes.IAttributeInstance;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.item.EnumAction;
|
||||
import net.minecraft.tileentity.TileEntityDispenser;
|
||||
import net.minecraft.util.EnumFacing;
|
||||
import net.minecraft.util.EnumHand;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
@@ -32,9 +33,9 @@ import java.util.function.Function;
|
||||
* <p></p>
|
||||
* Properties added by this type of spell: {@link SpellMinion#MINION_LIFETIME}
|
||||
* <p></p>
|
||||
* By default, this type of spell can be cast by NPCs. {@link Spell#canBeCastByNPCs()}
|
||||
* By default, this type of spell can be cast by NPCs. {@link Spell#canBeCastBy(EntityLiving, boolean)}
|
||||
* <p></p>
|
||||
* By default, this type of spell can be cast by dispensers. {@link Spell#canBeCastByDispensers()}
|
||||
* By default, this type of spell can be cast by dispensers. {@link Spell#canBeCastBy(TileEntityDispenser)}
|
||||
* <p></p>
|
||||
* By default, this type of spell does not require a packet to be sent. {@link Spell#requiresPacket()}
|
||||
*
|
||||
@@ -66,6 +67,7 @@ public class SpellMinion<T extends EntityLiving & ISummonedCreature> extends Spe
|
||||
super(modID, name, EnumAction.BOW, false);
|
||||
this.minionFactory = minionFactory;
|
||||
addProperties(MINION_LIFETIME, MINION_COUNT, SUMMON_RADIUS);
|
||||
this.npcSelector((e, o) -> true);
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -80,9 +82,7 @@ public class SpellMinion<T extends EntityLiving & ISummonedCreature> extends Spe
|
||||
|
||||
@Override public boolean requiresPacket(){ return false; }
|
||||
|
||||
@Override public boolean canBeCastByNPCs(){ return true; }
|
||||
|
||||
@Override public boolean canBeCastByDispensers() { return true; }
|
||||
@Override public boolean canBeCastBy(TileEntityDispenser dispenser) { return true; }
|
||||
|
||||
@Override
|
||||
public boolean cast(World world, EntityPlayer caster, EnumHand hand, int ticksInUse, SpellModifiers modifiers){
|
||||
|
||||
@@ -11,6 +11,7 @@ import net.minecraft.entity.EntityLiving;
|
||||
import net.minecraft.entity.EntityLivingBase;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.item.EnumAction;
|
||||
import net.minecraft.tileentity.TileEntityDispenser;
|
||||
import net.minecraft.util.EnumFacing;
|
||||
import net.minecraft.util.EnumHand;
|
||||
import net.minecraft.util.math.MathHelper;
|
||||
@@ -29,9 +30,9 @@ import java.util.function.Function;
|
||||
* <p></p>
|
||||
* Properties added by this type of spell: {@link Spell#RANGE}
|
||||
* <p></p>
|
||||
* By default, this type of spell can be cast by NPCs. {@link Spell#canBeCastByNPCs()}
|
||||
* By default, this type of spell can be cast by NPCs. {@link Spell#canBeCastBy(EntityLiving, boolean)}
|
||||
* <p></p>
|
||||
* By default, this type of spell can be cast by dispensers. {@link Spell#canBeCastByDispensers()}
|
||||
* By default, this type of spell can be cast by dispensers. {@link Spell#canBeCastBy(TileEntityDispenser)}
|
||||
* <p></p>
|
||||
* By default, this type of spell does not require a packet to be sent. {@link Spell#requiresPacket()}
|
||||
*
|
||||
@@ -58,13 +59,12 @@ public class SpellProjectile<T extends EntityMagicProjectile> extends Spell {
|
||||
super(modID, name, EnumAction.NONE, false);
|
||||
this.projectileFactory = projectileFactory;
|
||||
addProperties(RANGE);
|
||||
this.npcSelector((e, o) -> true);
|
||||
}
|
||||
|
||||
@Override public boolean requiresPacket(){ return false; }
|
||||
|
||||
@Override public boolean canBeCastByNPCs(){ return true; }
|
||||
|
||||
@Override public boolean canBeCastByDispensers() { return true; }
|
||||
@Override public boolean canBeCastBy(TileEntityDispenser dispenser) { return true; }
|
||||
|
||||
/** Computes the velocity the projectile should be launched at to achieve the required range. */
|
||||
// Long story short, it doesn't make much sense to me to have the JSON file specify the velocity - even less so if
|
||||
|
||||
@@ -10,6 +10,7 @@ import net.minecraft.entity.EntityLiving;
|
||||
import net.minecraft.entity.EntityLivingBase;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.item.EnumAction;
|
||||
import net.minecraft.tileentity.TileEntityDispenser;
|
||||
import net.minecraft.util.EnumFacing;
|
||||
import net.minecraft.util.EnumHand;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
@@ -22,7 +23,7 @@ import javax.annotation.Nullable;
|
||||
|
||||
/**
|
||||
* Generic superclass for all spells which use a raytrace to do something and (optionally) spawn particles along that
|
||||
* trajectory. This is for both continuous ('stream') spells and non-continuous ('bolt') spells This allows all the
|
||||
* trajectory. This is for both continuous ('stream') spells and non-continuous ('bolt') spells. This allows all the
|
||||
* relevant code to be centralised. This class differs from most other spell superclasses in that it is abstract and as
|
||||
* such must be subclassed to define what the spell actually does. This is because ray-like spells do a wider variety of
|
||||
* different things, so it does not make sense to define more specific functions in this class since they would be
|
||||
@@ -34,9 +35,9 @@ import javax.annotation.Nullable;
|
||||
* <p></p>
|
||||
* Properties added by this type of spell: {@link Spell#RANGE}
|
||||
* <p></p>
|
||||
* By default, this type of spell can be cast by NPCs. {@link Spell#canBeCastByNPCs()}
|
||||
* By default, this type of spell can be cast by NPCs. {@link Spell#canBeCastBy(EntityLiving, boolean)}
|
||||
* <p></p>
|
||||
* By default, this type of spell can be cast by dispensers. {@link Spell#canBeCastByDispensers()}
|
||||
* By default, this type of spell can be cast by dispensers. {@link Spell#canBeCastBy(TileEntityDispenser)}
|
||||
* <p></p>
|
||||
* By default, this type of spell requires a packet to be sent. {@link Spell#requiresPacket()}
|
||||
*
|
||||
@@ -72,6 +73,7 @@ public abstract class SpellRay extends Spell {
|
||||
public SpellRay(String modID, String name, boolean isContinuous, EnumAction action){
|
||||
super(modID, name, action, isContinuous);
|
||||
this.addProperties(RANGE);
|
||||
this.npcSelector((e, o) -> true);
|
||||
}
|
||||
|
||||
// Although this class is abstract, someone might instantiate one of its subclasses more than once to make two
|
||||
@@ -150,10 +152,8 @@ public abstract class SpellRay extends Spell {
|
||||
this.aimAssist = aimAssist;
|
||||
return this;
|
||||
}
|
||||
|
||||
@Override public boolean canBeCastByNPCs(){ return true; }
|
||||
|
||||
@Override public boolean canBeCastByDispensers() { return true; }
|
||||
|
||||
@Override public boolean canBeCastBy(TileEntityDispenser dispenser) { return true; }
|
||||
|
||||
// Finally everything in here is standardised and written in a form that's actually readable - it was long overdue!
|
||||
@Override
|
||||
|
||||
@@ -0,0 +1,142 @@
|
||||
package electroblob.wizardry.spell;
|
||||
|
||||
import electroblob.wizardry.Wizardry;
|
||||
import electroblob.wizardry.entity.living.ISpellCaster;
|
||||
import electroblob.wizardry.registry.WizardryItems;
|
||||
import electroblob.wizardry.util.SpellModifiers;
|
||||
import electroblob.wizardry.util.WizardryUtilities;
|
||||
import net.minecraft.entity.Entity;
|
||||
import net.minecraft.entity.EntityLiving;
|
||||
import net.minecraft.entity.EntityLivingBase;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.entity.projectile.EntityThrowable;
|
||||
import net.minecraft.item.EnumAction;
|
||||
import net.minecraft.tileentity.TileEntityDispenser;
|
||||
import net.minecraft.util.EnumHand;
|
||||
import net.minecraft.util.math.MathHelper;
|
||||
import net.minecraft.world.World;
|
||||
|
||||
import java.util.function.BiFunction;
|
||||
|
||||
/**
|
||||
* Similar to {@link electroblob.wizardry.spell.SpellProjectile}, but for any {@link EntityThrowable}.
|
||||
* This allows all the relevant code to be centralised, since these spells all work in the same way. Usually, a simple
|
||||
* instantiation of this class is sufficient to create a projectile spell; if something extra needs to be done, such as
|
||||
* particle spawning, then methods can be overridden (perhaps using an anonymous class) to add the required functionality.
|
||||
* <p></p>
|
||||
* <i>N.B. It is advised that this class is only used where the projectile to be launched belongs to vanilla Minecraft
|
||||
* or another mod; no guarantees are made as to the behaviour of such projectiles!</i>
|
||||
* <p></p>
|
||||
* Properties added by this type of spell: {@link Spell#RANGE}
|
||||
* <p></p>
|
||||
* By default, this type of spell can be cast by NPCs. {@link Spell#canBeCastBy(EntityLiving, boolean)}
|
||||
* <p></p>
|
||||
* By default, this type of spell cannot be cast by dispensers. {@link Spell#canBeCastBy(TileEntityDispenser)}
|
||||
* <p></p>
|
||||
* By default, this type of spell does not require a packet to be sent. {@link Spell#requiresPacket()}
|
||||
*
|
||||
* @author Electroblob
|
||||
* @since Wizardry 4.2.8
|
||||
*/
|
||||
// TODO: Use events to make these projectiles seek targets when the caster is wearing a ring of attraction (is this possible?)
|
||||
public class SpellThrowable<T extends EntityThrowable> extends Spell {
|
||||
|
||||
private static final float LAUNCH_Y_OFFSET = 0.1f;
|
||||
|
||||
protected final BiFunction<World, EntityLivingBase, T> projectileFactory;
|
||||
|
||||
public SpellThrowable(String name, BiFunction<World, EntityLivingBase, T> projectileFactory){
|
||||
this(Wizardry.MODID, name, projectileFactory);
|
||||
}
|
||||
|
||||
public SpellThrowable(String modID, String name, BiFunction<World, EntityLivingBase, T> projectileFactory){
|
||||
super(modID, name, EnumAction.NONE, false);
|
||||
this.projectileFactory = projectileFactory;
|
||||
addProperties(RANGE);
|
||||
this.npcSelector((e, o) -> true);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean requiresPacket(){
|
||||
return false;
|
||||
}
|
||||
|
||||
/** Trajectory calculation - see {@link SpellProjectile} for a more detailed explanation */
|
||||
protected float calculateVelocity(SpellModifiers modifiers, float launchHeight){
|
||||
float g = 0.03f;
|
||||
float range = getProperty(RANGE).floatValue() * modifiers.get(WizardryItems.range_upgrade);
|
||||
return range / MathHelper.sqrt(2 * launchHeight/g);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean cast(World world, EntityPlayer caster, EnumHand hand, int ticksInUse, SpellModifiers modifiers){
|
||||
|
||||
if(!world.isRemote){
|
||||
float velocity = calculateVelocity(modifiers, caster.getEyeHeight() - LAUNCH_Y_OFFSET);
|
||||
T projectile = projectileFactory.apply(world, caster);
|
||||
projectile.shoot(caster, caster.rotationPitch, caster.rotationYaw, 0.0f, velocity, 1.0f);
|
||||
addProjectileExtras(projectile, caster, modifiers);
|
||||
world.spawnEntity(projectile);
|
||||
}
|
||||
|
||||
this.playSound(world, caster, ticksInUse, -1, modifiers);
|
||||
caster.swingArm(hand);
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean cast(World world, EntityLiving caster, EnumHand hand, int ticksInUse, EntityLivingBase target, SpellModifiers modifiers){
|
||||
|
||||
if(target != null){
|
||||
|
||||
if(!world.isRemote){
|
||||
float velocity = calculateVelocity(modifiers, caster.getEyeHeight() - LAUNCH_Y_OFFSET);
|
||||
T projectile = projectileFactory.apply(world, caster);
|
||||
int aimingError = caster instanceof ISpellCaster ? ((ISpellCaster)caster).getAimingError(world.getDifficulty())
|
||||
: WizardryUtilities.getDefaultAimingError(world.getDifficulty());
|
||||
aim(projectile, caster, target, velocity, aimingError);
|
||||
addProjectileExtras(projectile, caster, modifiers);
|
||||
world.spawnEntity(projectile);
|
||||
}
|
||||
|
||||
this.playSound(world, caster, ticksInUse, -1, modifiers);
|
||||
caster.swingArm(hand);
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
// Copied from EntityMagicProjectile (ugh what a mess)
|
||||
private void aim(T throwable, EntityLivingBase caster, Entity target, float speed, float aimingError){
|
||||
|
||||
throwable.ignoreEntity = caster;
|
||||
|
||||
throwable.posY = caster.getEntityBoundingBox().minY + (double)caster.getEyeHeight() - LAUNCH_Y_OFFSET;
|
||||
double dx = target.posX - caster.posX;
|
||||
double dy = !throwable.hasNoGravity() ? target.getEntityBoundingBox().minY + (double)(target.height / 3.0f) - throwable.posY
|
||||
: target.getEntityBoundingBox().minY + (double)(target.height / 2.0f) - throwable.posY;
|
||||
double dz = target.posZ - caster.posZ;
|
||||
double horizontalDistance = MathHelper.sqrt(dx * dx + dz * dz);
|
||||
|
||||
if(horizontalDistance >= 1.0E-7D){
|
||||
|
||||
double dxNormalised = dx / horizontalDistance;
|
||||
double dzNormalised = dz / horizontalDistance;
|
||||
throwable.setPosition(caster.posX + dxNormalised, throwable.posY, caster.posZ + dzNormalised);
|
||||
|
||||
// Depends on the horizontal distance between the two entities and accounts for bullet drop,
|
||||
// but of course if gravity is ignored throwable should be 0 since there is no bullet drop.
|
||||
float bulletDropCompensation = !throwable.hasNoGravity() ? (float)horizontalDistance * 0.2f : 0;
|
||||
// It turns out that throwable method normalises the input (x, y, z) anyway
|
||||
throwable.shoot(dx, dy + (double)bulletDropCompensation, dz, speed, aimingError);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Does nothing by default, but can be overridden to call extra methods or set additional fields on the launched
|
||||
* projectile.
|
||||
*/
|
||||
protected void addProjectileExtras(T projectile, EntityLivingBase caster, SpellModifiers modifiers){}
|
||||
|
||||
}
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user