85b49b330a
Make tomes of arcana more common in obelisks, shrines and wizard towers, and make tomes generated as loot more likely to be apprentice tier
Electroblob77
2020-03-17 23:16:04 +00:00
d797e72445
Reduce rarity of all structures a bit
Electroblob77
2020-03-17 23:13:17 +00:00
5f21b565cd
Make fireballs, large fireballs and iceballs respect the playerBlockDamage config option
Electroblob77
2020-03-17 22:44:30 +00:00
62bdbc81e4
Prevent players from picking up items when possessing and prevent players from possessing whilst sneaking, fixes#376
Electroblob77
2020-03-15 19:15:28 +00:00
d9c3d15b9b
Fix gilded wood models and move to wizardry tab
Electroblob77
2020-03-01 13:39:59 +00:00
bb6bb78163
IntelliJ broke my formatting again >:(
Electroblob77
2020-03-01 13:07:55 +00:00
71c09cf16d
Bye bye empty slot books, it was good knowing ya
Electroblob77
2020-02-19 00:12:20 +00:00
794085660e
Move screen shaking effect into a proper method in the client proxy, fix earthquake's version not working and add screen shake to meteor, lightning hammer and shockwave
Electroblob77
2020-02-19 00:11:33 +00:00
f13f220564
Change tome of arcana description to be more accurate, closes#330. Also adds format args support to multi-line item descriptions and fixes the 1st argument being used instead of the 2nd in the lang files.
Electroblob77
2020-01-28 18:36:34 +00:00
e54aee332d
Rework slow time to use an NBT tag to unblock entity updates when not in a slow time zone, fixes#336 (and related issues with teleporting) It also simplifies the code and removes the end slow time packet entirely
Electroblob77
2020-01-28 13:20:32 +00:00
e4bf09f15a
Implement client-side spell counter for NPCs, fixes#345 Also makes all the continuous-spell-related methods in ISpellCaster default methods so they don't need implementing unless actually necessary.
Electroblob77
2020-01-27 23:27:56 +00:00
aa166814ea
Add SpellThrowable and replace Snowball class with a simple instance of it
Electroblob77
2020-01-27 18:40:10 +00:00
3052e56d03
Add entity- and tileentity-sensitive versions of Spell#canBeCastByNPCs and Spell#canBeCastByDispensers
Electroblob77
2020-01-27 16:42:28 +00:00
7a247df3e1
Encourage users to report the circular NBT reference error
Electroblob77
2020-01-27 14:33:45 +00:00
de2087c0e8
Clean up after testing
Electroblob77
2020-01-27 13:46:50 +00:00
f5da195605
Wrap NBTTagCompound#setTag in static helper with safeguards against circular references, fixes#299
Electroblob77
2020-01-27 13:45:47 +00:00
6cd6411c25
Use target lifetime rather than construct lifetime when dealing periodic damage; means targets don't all get damaged at once
Electroblob77
2020-01-25 22:50:45 +00:00
40e77728ad
Do proper floaty division, the error was kinda invisible (pun intended) but intellij spotted it
Electroblob77
2020-01-21 20:16:59 +00:00
d50ff5729f
Prevent unlimited exponential stacking of the empowerment effect, fixes#317
Electroblob77
2020-01-16 18:40:52 +00:00
76b4f2f72f
Change default behaviour of Spell#createSoundWithSuffix to point to assets/modid/sounds.json rather than assets/ebwizardry/sounds.json, so addons don't have to override it
Electroblob77
2020-01-14 14:39:09 +00:00
31a6ab6db0
Update version number
Electroblob77
2019-12-17 17:57:38 +00:00
69f2aedef7
Correctly hide/unhide skin overlay parts when rendering frost layer, fixes#261
Electroblob77
2019-12-17 17:52:44 +00:00
e8818a4db5
Correct requested tag type for tower blocks list in wizard data loading, fixes#291
Electroblob77
2019-12-17 17:45:27 +00:00
470a7e82bc
Iterate over copy of loaded TE list, fixes#298 and #304
Electroblob77
2019-12-17 17:12:31 +00:00
6439c233f1
Add creative mode check to target selector for summoned creatures, fixes#262
Electroblob77
2019-12-17 16:55:00 +00:00
c931d42d62
Tweaks to loot rarity
Electroblob77
2019-12-17 16:35:34 +00:00
5b497e107a
Reinstate max damage check, fixes#294
Electroblob77
2019-12-17 16:31:42 +00:00
324094f418
'Tis the season! - Decked the halls - Jingled the bells - Wrapped the presents - Loaded up the sleigh
Electroblob77
2019-12-17 15:53:40 +00:00
9ade6442b2
Add config option to turn off growing crystal flowers with bonemeal, closes#308
Electroblob77
2019-12-16 15:53:32 +00:00
ffea49bc40
Copy neat fix for negative scaling of magic light on desync to black hole
Electroblob77
2019-12-16 15:39:23 +00:00
2b89a890d0
Route blink effect through the proxies and make the blink spell check for the first-person player, fixes#280
Electroblob77
2019-12-16 15:25:15 +00:00
3a67388ff3
Don't need that
Electroblob77
2019-12-16 15:20:15 +00:00