29261082f1
- Adds new generic spell superclasses which aim to group spells such that duplicate code is eliminated, and functions standardised, as much as possible. - Removes numerous spell classes which are no longer required as a result of this change, and replaces them with instances of the relevant generic spell classes. - Changes the remaining spell classes to fit with the new system, mostly by having them extend the generic spell classes. - Completes the transfer of particle spawning to the ParticleBuilder system.
42 lines
1.4 KiB
Java
42 lines
1.4 KiB
Java
package electroblob.wizardry.spell;
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import electroblob.wizardry.Wizardry;
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import electroblob.wizardry.constants.Element;
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import electroblob.wizardry.constants.SpellType;
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import electroblob.wizardry.constants.Tier;
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import electroblob.wizardry.registry.WizardrySounds;
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import electroblob.wizardry.util.ParticleBuilder;
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import electroblob.wizardry.util.ParticleBuilder.Type;
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import electroblob.wizardry.util.SpellModifiers;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.item.EnumAction;
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import net.minecraft.util.EnumHand;
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import net.minecraft.world.World;
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public class Levitation extends Spell {
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public Levitation(){
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super("levitation", Tier.ADVANCED, Element.SORCERY, SpellType.UTILITY, 10, 0, EnumAction.BOW, true);
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}
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@Override
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public boolean cast(World world, EntityPlayer caster, EnumHand hand, int ticksInUse, SpellModifiers modifiers){
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caster.fallDistance = 0;
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caster.motionY = caster.motionY < 0.5 ? caster.motionY + 0.1 : caster.motionY;
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if(world.isRemote){
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double x = caster.posX - 0.25 + world.rand.nextDouble() * 0.5;
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double y = caster.getEntityBoundingBox().minY;
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double z = caster.posZ - 0.25 + world.rand.nextDouble() * 0.5;
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ParticleBuilder.create(Type.SPARKLE).pos(x, y, z).vel(0, -0.1, 0).lifetime(15).colour(0.5f, 1, 0.7f).spawn(world);
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}
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if(ticksInUse % 24 == 0 && world.isRemote){
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Wizardry.proxy.playMovingSound(caster, WizardrySounds.SPELL_LOOP_SPARKLE, 0.5f, 1, false);
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}
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return true;
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}
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}
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