Files
Wizardry/src/main/java/electroblob/wizardry/item/ItemSpectralPickaxe.java
T

114 lines
3.3 KiB
Java

package electroblob.wizardry.item;
import electroblob.wizardry.registry.Spells;
import electroblob.wizardry.util.InventoryUtils;
import net.minecraft.block.state.IBlockState;
import net.minecraft.entity.Entity;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.EnumRarity;
import net.minecraft.item.Item;
import net.minecraft.item.ItemPickaxe;
import net.minecraft.item.ItemStack;
import net.minecraft.world.World;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
import javax.annotation.Nullable;
public class ItemSpectralPickaxe extends ItemPickaxe implements IConjuredItem {
private EnumRarity rarity = EnumRarity.COMMON;
public ItemSpectralPickaxe(ToolMaterial material){
super(material);
setMaxDamage(1200);
setNoRepair();
setCreativeTab(null);
addAnimationPropertyOverrides();
}
public Item setRarity(EnumRarity rarity){
this.rarity = rarity;
return this;
}
@Override
public EnumRarity getRarity(ItemStack stack){
return rarity;
}
@Override
public int getMaxDamage(ItemStack stack){
return this.getMaxDamageFromNBT(stack, Spells.conjure_pickaxe);
}
@Override
public int getRGBDurabilityForDisplay(ItemStack stack){
return IConjuredItem.getTimerBarColour(stack);
}
@Override
// This method allows the code for the item's timer to be greatly simplified by damaging it directly from
// onUpdate() and removing the workaround that involved WizardData and all sorts of crazy stuff.
public boolean shouldCauseReequipAnimation(ItemStack oldStack, ItemStack newStack, boolean slotChanged){
if(!oldStack.isEmpty() || !newStack.isEmpty()){
// We only care about the situation where we specifically want the animation NOT to play.
if(oldStack.getItem() == newStack.getItem() && !slotChanged) return false;
}
return super.shouldCauseReequipAnimation(oldStack, newStack, slotChanged);
}
@Override
public void onUpdate(ItemStack stack, World world, Entity entity, int slot, boolean selected){
int damage = stack.getItemDamage();
if(damage > stack.getMaxDamage()) InventoryUtils.replaceItemInInventory(entity, slot, stack, ItemStack.EMPTY);
stack.setItemDamage(damage + 1);
}
@Override
public float getDestroySpeed(ItemStack stack, IBlockState state){
float speed = super.getDestroySpeed(stack, state);
return speed > 1 ? speed * IConjuredItem.getDamageMultiplier(stack) : speed;
}
@Override
public int getHarvestLevel(ItemStack stack, String toolClass, @Nullable EntityPlayer player, @Nullable IBlockState blockState){
// Reuses the standard bonus amplifier calculation from SpellBuff to increase the mining level at advanced and master tier
return super.getHarvestLevel(stack, toolClass, player, blockState) + (int)((IConjuredItem.getDamageMultiplier(stack) - 1) / 0.4);
}
@Override
@SideOnly(Side.CLIENT)
public boolean hasEffect(ItemStack stack){
return true;
}
@Override
public boolean getIsRepairable(ItemStack stack, ItemStack par2ItemStack){
return false;
}
@Override
public int getItemEnchantability(){
return 0;
}
@Override
public boolean isEnchantable(ItemStack stack){
return false;
}
@Override
public boolean isBookEnchantable(ItemStack stack, ItemStack book){
return false;
}
// Cannot be dropped
@Override
public boolean onDroppedByPlayer(ItemStack item, EntityPlayer player){
return false;
}
}