Files
Wizardry/src/main/java/electroblob/wizardry/spell/Clairvoyance.java
T
Electroblob77 be250e218e Add player animation system!
- Hooks into ModelRenderer by wrapping it in an extended version that allows modification of angles after the model has set them
- Is compatible with pretty much everything, yay (even modded armour!)
- Adds property overrides to ItemWand so that gets animated too
- Adds a system for generating override models from a template at runtime so I don't have to duplicate all the wand models
- Tweaks particles and ray spells so they line up with the end of the newly-animated wand
- Fixes a long-standing bug where wand usage actions would stop immediately for all non-continuous spells
2020-05-09 20:17:15 +01:00

180 lines
7.0 KiB
Java

package electroblob.wizardry.spell;
import electroblob.wizardry.data.IStoredVariable;
import electroblob.wizardry.data.Persistence;
import electroblob.wizardry.data.WizardData;
import electroblob.wizardry.item.ISpellCastingItem;
import electroblob.wizardry.item.SpellActions;
import electroblob.wizardry.misc.WizardryPathFinder;
import electroblob.wizardry.packet.PacketClairvoyance;
import electroblob.wizardry.packet.WizardryPacketHandler;
import electroblob.wizardry.registry.Spells;
import electroblob.wizardry.registry.WizardryItems;
import electroblob.wizardry.util.ParticleBuilder;
import electroblob.wizardry.util.ParticleBuilder.Type;
import electroblob.wizardry.util.SpellModifiers;
import net.minecraft.entity.EntityLiving;
import net.minecraft.entity.SharedMonsterAttributes;
import net.minecraft.entity.monster.EntityZombie;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.entity.player.EntityPlayerMP;
import net.minecraft.item.ItemStack;
import net.minecraft.pathfinding.Path;
import net.minecraft.pathfinding.PathNodeType;
import net.minecraft.pathfinding.PathPoint;
import net.minecraft.tileentity.TileEntityDispenser;
import net.minecraft.util.EnumHand;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.text.TextComponentTranslation;
import net.minecraft.world.World;
import net.minecraftforge.event.entity.player.PlayerInteractEvent;
import net.minecraftforge.fml.common.Mod;
import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;
@Mod.EventBusSubscriber
public class Clairvoyance extends Spell {
/** The number of ticks it takes each path particle to move from one path point to the next. */
public static final int PARTICLE_MOVEMENT_INTERVAL = 45;
public static final IStoredVariable<BlockPos> LOCATION_KEY = IStoredVariable.StoredVariable.ofBlockPos("clairvoyancePos", Persistence.ALWAYS);
public static final IStoredVariable<Integer> DIMENSION_KEY = IStoredVariable.StoredVariable.ofInt("clairvoyanceDimension", Persistence.ALWAYS);
public Clairvoyance(){
super("clairvoyance", SpellActions.POINT_UP, false);
addProperties(RANGE, DURATION);
WizardData.registerStoredVariables(LOCATION_KEY, DIMENSION_KEY);
}
@Override public boolean canBeCastBy(EntityLiving npc, boolean override) { return false; }
@Override public boolean canBeCastBy(TileEntityDispenser dispenser) { return false; }
@Override
public boolean cast(World world, EntityPlayer caster, EnumHand hand, int ticksInUse, SpellModifiers modifiers){
WizardData data = WizardData.get(caster);
if(data != null && !caster.isSneaking()){
Integer dimension = data.getVariable(DIMENSION_KEY);
BlockPos location = data.getVariable(LOCATION_KEY);
if(dimension != null && caster.dimension == dimension){
if(location != null){
if(!world.isRemote) caster.sendStatusMessage(new TextComponentTranslation("spell." + this.getUnlocalisedName() + ".searching"), true);
EntityZombie arbitraryZombie = new EntityZombie(world){
@Override
public float getBlockPathWeight(BlockPos pos){
return 0;
}
};
arbitraryZombie.getEntityAttribute(SharedMonsterAttributes.FOLLOW_RANGE)
.setBaseValue(getProperty(RANGE).doubleValue() * modifiers.get(WizardryItems.range_upgrade));
arbitraryZombie.setPosition(caster.posX, caster.posY, caster.posZ);
arbitraryZombie.setPathPriority(PathNodeType.WATER, 0.0F);
arbitraryZombie.onGround = true;
WizardryPathFinder pathfinder = new WizardryPathFinder(arbitraryZombie.getNavigator().getNodeProcessor());
Path path = pathfinder.findPath(world, arbitraryZombie, location,
getProperty(RANGE).floatValue() * modifiers.get(WizardryItems.range_upgrade));
if(path != null && path.getFinalPathPoint() != null){
int x = path.getFinalPathPoint().x;
int y = path.getFinalPathPoint().y;
int z = path.getFinalPathPoint().z;
if(x == location.getX() && y == location.getY() && z == location.getZ()){
this.playSound(world, caster, ticksInUse, -1, modifiers);
if(!world.isRemote && caster instanceof EntityPlayerMP){
WizardryPacketHandler.net.sendTo(new PacketClairvoyance.Message(path, modifiers.get(WizardryItems.duration_upgrade)),
(EntityPlayerMP)caster);
}
return true;
}
}
if(!world.isRemote) caster.sendStatusMessage(new TextComponentTranslation("spell." + this.getUnlocalisedName() + ".outofrange"), true);
}else{
if(!world.isRemote) caster.sendStatusMessage(new TextComponentTranslation("spell." + this.getUnlocalisedName() + ".undefined"), true);
}
}else{
if(!world.isRemote) caster.sendStatusMessage(new TextComponentTranslation("spell." + this.getUnlocalisedName() + ".wrongdimension"), true);
}
}
// Fixes the problem with the sound not playing for the client of the caster.
if(world.isRemote) this.playSound(world, caster, ticksInUse, -1, modifiers);
return false;
}
public static void spawnPathPaticles(World world, Path path, float durationMultiplier){
// A bit annoying that we have to use the reference here but there's no easy way around it
float duration = Spells.clairvoyance.getProperty(DURATION).floatValue();
PathPoint point, nextPoint;
while(!path.isFinished()){
point = path.getPathPointFromIndex(path.getCurrentPathIndex());
if(point == path.getFinalPathPoint()) break;
nextPoint = path.getCurrentPathLength() - path.getCurrentPathIndex() <= 2 ? path.getFinalPathPoint()
: path.getPathPointFromIndex(path.getCurrentPathIndex() + 2);
ParticleBuilder.create(Type.PATH).pos(point.x + 0.5, point.y + 0.5, point.z + 0.5).vel(
(nextPoint.x - point.x) / (float)PARTICLE_MOVEMENT_INTERVAL,
(nextPoint.y - point.y) / (float)PARTICLE_MOVEMENT_INTERVAL,
(nextPoint.z - point.z) / (float)PARTICLE_MOVEMENT_INTERVAL)
.time((int)(duration * durationMultiplier)).clr(0, 1, 0.3f).spawn(world);
path.incrementPathIndex();
path.incrementPathIndex();
}
point = path.getFinalPathPoint();
ParticleBuilder.create(Type.PATH).pos(point.x + 0.5, point.y + 0.5, point.z + 0.5)
.time((int)(duration * durationMultiplier)).clr(1f, 1f, 1f).spawn(world);
}
@SubscribeEvent
public static void onRightClickBlockEvent(PlayerInteractEvent.RightClickBlock event){
if(event.getEntityPlayer().isSneaking()){
// The event now has an ItemStack, which greatly simplifies hand-related stuff.
ItemStack stack = event.getItemStack();
if(stack.getItem() instanceof ISpellCastingItem
&& ((ISpellCastingItem)stack.getItem()).getCurrentSpell(stack) instanceof Clairvoyance){
WizardData data = WizardData.get(event.getEntityPlayer());
if(data != null){
BlockPos pos = event.getPos().offset(event.getFace());
data.setVariable(LOCATION_KEY, pos);
data.setVariable(DIMENSION_KEY, event.getWorld().provider.getDimension());
if(!event.getWorld().isRemote){
event.getEntityPlayer().sendStatusMessage(
new TextComponentTranslation("spell." + Spells.clairvoyance.getUnlocalisedName() + ".confirm", Spells.clairvoyance.getNameForTranslationFormatted()), true);
}
event.setCanceled(true);
}
}
}
}
}