Files
Wizardry/src/main/java/electroblob/wizardry/spell/LightningWeb.java
T
2020-06-20 13:14:16 +01:00

164 lines
6.4 KiB
Java

package electroblob.wizardry.spell;
import electroblob.wizardry.item.SpellActions;
import electroblob.wizardry.util.*;
import electroblob.wizardry.util.MagicDamage.DamageType;
import electroblob.wizardry.util.ParticleBuilder.Type;
import net.minecraft.entity.Entity;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.SoundEvent;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Vec3d;
import net.minecraft.util.text.TextComponentTranslation;
import net.minecraft.world.World;
import java.util.List;
public class LightningWeb extends SpellRay {
public static final String PRIMARY_DAMAGE = "primary_damage";
public static final String SECONDARY_DAMAGE = "secondary_damage";
public static final String TERTIARY_DAMAGE = "tertiary_damage";
public static final String SECONDARY_RANGE = "secondary_range";
public static final String TERTIARY_RANGE = "tertiary_range";
public static final String SECONDARY_MAX_TARGETS = "secondary_max_targets";
public static final String TERTIARY_MAX_TARGETS = "tertiary_max_targets"; // This is per secondary target
public LightningWeb(){
super("lightning_web", true, SpellActions.POINT);
this.aimAssist(0.6f);
addProperties(PRIMARY_DAMAGE, SECONDARY_DAMAGE, TERTIARY_DAMAGE, SECONDARY_RANGE, TERTIARY_RANGE,
SECONDARY_MAX_TARGETS, TERTIARY_MAX_TARGETS);
}
@Override
protected SoundEvent[] createSounds(){
return this.createContinuousSpellSounds();
}
@Override
protected void playSound(World world, EntityLivingBase entity, int ticksInUse, int duration, SpellModifiers modifiers, String... sounds){
this.playSoundLoop(world, entity, ticksInUse);
}
@Override
protected void playSound(World world, double x, double y, double z, int ticksInUse, int duration, SpellModifiers modifiers, String... sounds){
this.playSoundLoop(world, x, y, z, ticksInUse, duration);
}
@Override
protected boolean onEntityHit(World world, Entity target, Vec3d hit, EntityLivingBase caster, Vec3d origin, int ticksInUse, SpellModifiers modifiers){
if(EntityUtils.isLiving(target)){
electrocute(world, caster, origin, target, getProperty(PRIMARY_DAMAGE).floatValue()
* modifiers.get(SpellModifiers.POTENCY), ticksInUse);
// Secondary chaining effect
List<EntityLivingBase> secondaryTargets = EntityUtils.getLivingWithinRadius(
getProperty(SECONDARY_RANGE).floatValue(), target.posX, target.posY + target.height / 2,
target.posZ, world);
secondaryTargets.remove(target);
secondaryTargets.removeIf(e -> !EntityUtils.isLiving(e));
secondaryTargets.removeIf(e -> !AllyDesignationSystem.isValidTarget(caster, e));
if(secondaryTargets.size() > getProperty(SECONDARY_MAX_TARGETS).intValue())
secondaryTargets = secondaryTargets.subList(0, getProperty(SECONDARY_MAX_TARGETS).intValue());
for(EntityLivingBase secondaryTarget : secondaryTargets){
electrocute(world, caster, target.getPositionVector().add(0, target.height/2, 0), secondaryTarget,
getProperty(SECONDARY_DAMAGE).floatValue() * modifiers.get(SpellModifiers.POTENCY), ticksInUse);
// Tertiary chaining effect
List<EntityLivingBase> tertiaryTargets = EntityUtils.getLivingWithinRadius(
getProperty(TERTIARY_RANGE).floatValue(), secondaryTarget.posX,
secondaryTarget.posY + secondaryTarget.height / 2, secondaryTarget.posZ, world);
tertiaryTargets.remove(target);
tertiaryTargets.removeAll(secondaryTargets);
tertiaryTargets.removeIf(e -> !EntityUtils.isLiving(e));
tertiaryTargets.removeIf(e -> !AllyDesignationSystem.isValidTarget(caster, e));
if(tertiaryTargets.size() > getProperty(TERTIARY_MAX_TARGETS).intValue())
tertiaryTargets = tertiaryTargets.subList(0, getProperty(TERTIARY_MAX_TARGETS).intValue());
for(EntityLivingBase tertiaryTarget : tertiaryTargets){
electrocute(world, caster, secondaryTarget.getPositionVector().add(0, secondaryTarget.height/2, 0),
tertiaryTarget, getProperty(TERTIARY_DAMAGE).floatValue() * modifiers.get(SpellModifiers.POTENCY), ticksInUse);
}
}
}
return true;
}
@Override
protected boolean onBlockHit(World world, BlockPos pos, EnumFacing side, Vec3d hit, EntityLivingBase caster, Vec3d origin, int ticksInUse, SpellModifiers modifiers){
return false;
}
@Override
protected boolean onMiss(World world, EntityLivingBase caster, Vec3d origin, Vec3d direction, int ticksInUse, SpellModifiers modifiers){
// This is a nice example of when onMiss is used for more than just returning a boolean
if(world.isRemote){
// The arc does not reach full range when it has a free end
double freeRange = 0.8 * getRange(world, origin, direction, caster, ticksInUse, modifiers);
if(caster != null){
ParticleBuilder.create(Type.BEAM).entity(caster).pos(origin.subtract(caster.getPositionVector()))
.length(freeRange).clr(0.2f, 0.6f, 1).spawn(world);
}else{
ParticleBuilder.create(Type.BEAM).pos(origin).target(origin.add(direction.scale(freeRange)))
.clr(0.2f, 0.6f, 1).spawn(world);
}
if(ticksInUse % 4 == 0){
if(caster != null){
ParticleBuilder.create(Type.LIGHTNING).entity(caster).pos(origin.subtract(caster.getPositionVector()))
.length(freeRange).spawn(world);
}else{
ParticleBuilder.create(Type.LIGHTNING).pos(origin).target(origin.add(direction.scale(freeRange))).spawn(world);
}
}
}
return true;
}
private void electrocute(World world, Entity caster, Vec3d origin, Entity target, float damage, int ticksInUse){
if(MagicDamage.isEntityImmune(DamageType.SHOCK, target)){
if(!world.isRemote && ticksInUse == 1 && caster instanceof EntityPlayer)
((EntityPlayer)caster).sendStatusMessage(new TextComponentTranslation("spell.resist", target.getName(),
this.getNameForTranslationFormatted()), true);
}else{
EntityUtils.attackEntityWithoutKnockback(target,
MagicDamage.causeDirectMagicDamage(caster, DamageType.SHOCK), damage);
}
if(world.isRemote){
ParticleBuilder.create(Type.BEAM).entity(caster).clr(0.2f, 0.6f, 1)
.pos(caster != null ? origin.subtract(caster.getPositionVector()) : origin).target(target).spawn(world);
if(ticksInUse % 3 == 0){
ParticleBuilder.create(Type.LIGHTNING).entity(caster)
.pos(caster != null ? origin.subtract(caster.getPositionVector()) : origin).target(target).spawn(world);
}
// Particle effect
for(int i=0; i<5; i++){
ParticleBuilder.create(Type.SPARK, target).spawn(world);
}
}
}
}