Files
Wizardry/src/main/java/electroblob/wizardry/spell/Decoy.java
T
2018-02-07 21:15:50 +00:00

88 lines
3.8 KiB
Java

package electroblob.wizardry.spell;
import electroblob.wizardry.constants.Element;
import electroblob.wizardry.constants.SpellType;
import electroblob.wizardry.constants.Tier;
import electroblob.wizardry.entity.living.EntityDecoy;
import electroblob.wizardry.registry.WizardrySounds;
import electroblob.wizardry.util.SpellModifiers;
import electroblob.wizardry.util.WizardryUtilities;
import net.minecraft.entity.EntityLiving;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.EnumAction;
import net.minecraft.util.EnumHand;
import net.minecraft.world.World;
public class Decoy extends Spell {
public Decoy(){
super(Tier.ADVANCED, 40, Element.SORCERY, "decoy", SpellType.UTILITY, 200, EnumAction.BOW, false);
}
@Override
public boolean cast(World world, EntityPlayer caster, EnumHand hand, int ticksInUse, SpellModifiers modifiers){
// Determines whether the caster moves left and the decoy moves right, or vice versa.
// Uses the synchronised entity id to ensure it is consistent on client and server, but not always the same.
double splitSpeed = caster.getEntityId() % 2 == 0 ? 0.3 : -0.3;
if(!world.isRemote){
EntityDecoy decoy = new EntityDecoy(world, caster.posX, caster.posY, caster.posZ, caster, 600);
decoy.setLocationAndAngles(caster.posX, caster.posY, caster.posZ, caster.rotationYaw, caster.rotationPitch);
decoy.addVelocity(-caster.getLookVec().zCoord * splitSpeed, 0, caster.getLookVec().xCoord * splitSpeed);
// Ignores the show names setting, since this would allow a player to easily detect a decoy
decoy.setCustomNameTag(caster.getName());
world.spawnEntity(decoy);
// Tricks any mobs that are targeting the caster into targeting the decoy instead.
for(EntityLiving creature : WizardryUtilities.getEntitiesWithinRadius(16, caster.posX, caster.posY,
caster.posZ, world, EntityLiving.class)){
// More likely to trick mobs the higher the damage multiplier. Starts off at 50%.
if(world.rand.nextInt((int)(6 * modifiers.get(SpellModifiers.DAMAGE))) < 3){
if(creature.getAttackTarget() == caster) creature.setAttackTarget(decoy);
}
}
}
caster.addVelocity(caster.getLookVec().zCoord * splitSpeed, 0, -caster.getLookVec().xCoord * splitSpeed);
WizardryUtilities.playSoundAtPlayer(caster, WizardrySounds.SPELL_CONJURATION, 1.0F,
0.4F / (world.rand.nextFloat() * 0.4F + 0.8F));
return true;
}
@Override
public boolean cast(World world, EntityLiving caster, EnumHand hand, int ticksInUse, EntityLivingBase target,
SpellModifiers modifiers){
// Determines whether the caster moves left and the decoy moves right, or vice versa.
double splitSpeed = world.rand.nextBoolean() ? 0.3 : -0.3;
if(!world.isRemote){
EntityDecoy decoy = new EntityDecoy(world, caster.posX, caster.posY, caster.posZ, caster, 600);
decoy.setLocationAndAngles(caster.posX, caster.posY, caster.posZ, caster.rotationYaw, caster.rotationPitch);
decoy.addVelocity(-caster.getLookVec().zCoord * splitSpeed, 0, caster.getLookVec().xCoord * splitSpeed);
world.spawnEntity(decoy);
// Tricks any mobs that are targeting the caster into targeting the decoy instead.
for(EntityLiving creature : WizardryUtilities.getEntitiesWithinRadius(16, caster.posX, caster.posY,
caster.posZ, world, EntityLiving.class)){
// More likely to trick mobs the higher the damage multiplier. Starts off at 50%.
if(world.rand.nextInt((int)(6 * modifiers.get(SpellModifiers.DAMAGE))) < 3){
if(creature.getAttackTarget() == caster) creature.setAttackTarget(decoy);
}
}
}
caster.addVelocity(caster.getLookVec().zCoord * splitSpeed, 0, -caster.getLookVec().xCoord * splitSpeed);
caster.playSound(WizardrySounds.SPELL_CONJURATION, 1.0F, 0.4F / (world.rand.nextFloat() * 0.4F + 0.8F));
return true;
}
@Override
public boolean canBeCastByNPCs(){
return true;
}
}