88 lines
3.8 KiB
Java
88 lines
3.8 KiB
Java
package electroblob.wizardry.spell;
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import electroblob.wizardry.constants.Element;
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import electroblob.wizardry.constants.SpellType;
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import electroblob.wizardry.constants.Tier;
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import electroblob.wizardry.entity.living.EntityDecoy;
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import electroblob.wizardry.registry.WizardrySounds;
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import electroblob.wizardry.util.SpellModifiers;
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import electroblob.wizardry.util.WizardryUtilities;
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import net.minecraft.entity.EntityLiving;
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import net.minecraft.entity.EntityLivingBase;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.item.EnumAction;
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import net.minecraft.util.EnumHand;
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import net.minecraft.world.World;
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public class Decoy extends Spell {
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public Decoy(){
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super(Tier.ADVANCED, 40, Element.SORCERY, "decoy", SpellType.UTILITY, 200, EnumAction.BOW, false);
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}
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@Override
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public boolean cast(World world, EntityPlayer caster, EnumHand hand, int ticksInUse, SpellModifiers modifiers){
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// Determines whether the caster moves left and the decoy moves right, or vice versa.
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// Uses the synchronised entity id to ensure it is consistent on client and server, but not always the same.
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double splitSpeed = caster.getEntityId() % 2 == 0 ? 0.3 : -0.3;
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if(!world.isRemote){
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EntityDecoy decoy = new EntityDecoy(world, caster.posX, caster.posY, caster.posZ, caster, 600);
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decoy.setLocationAndAngles(caster.posX, caster.posY, caster.posZ, caster.rotationYaw, caster.rotationPitch);
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decoy.addVelocity(-caster.getLookVec().zCoord * splitSpeed, 0, caster.getLookVec().xCoord * splitSpeed);
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// Ignores the show names setting, since this would allow a player to easily detect a decoy
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decoy.setCustomNameTag(caster.getName());
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world.spawnEntity(decoy);
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// Tricks any mobs that are targeting the caster into targeting the decoy instead.
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for(EntityLiving creature : WizardryUtilities.getEntitiesWithinRadius(16, caster.posX, caster.posY,
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caster.posZ, world, EntityLiving.class)){
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// More likely to trick mobs the higher the damage multiplier. Starts off at 50%.
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if(world.rand.nextInt((int)(6 * modifiers.get(SpellModifiers.DAMAGE))) < 3){
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if(creature.getAttackTarget() == caster) creature.setAttackTarget(decoy);
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}
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}
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}
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caster.addVelocity(caster.getLookVec().zCoord * splitSpeed, 0, -caster.getLookVec().xCoord * splitSpeed);
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WizardryUtilities.playSoundAtPlayer(caster, WizardrySounds.SPELL_CONJURATION, 1.0F,
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0.4F / (world.rand.nextFloat() * 0.4F + 0.8F));
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return true;
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}
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@Override
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public boolean cast(World world, EntityLiving caster, EnumHand hand, int ticksInUse, EntityLivingBase target,
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SpellModifiers modifiers){
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// Determines whether the caster moves left and the decoy moves right, or vice versa.
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double splitSpeed = world.rand.nextBoolean() ? 0.3 : -0.3;
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if(!world.isRemote){
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EntityDecoy decoy = new EntityDecoy(world, caster.posX, caster.posY, caster.posZ, caster, 600);
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decoy.setLocationAndAngles(caster.posX, caster.posY, caster.posZ, caster.rotationYaw, caster.rotationPitch);
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decoy.addVelocity(-caster.getLookVec().zCoord * splitSpeed, 0, caster.getLookVec().xCoord * splitSpeed);
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world.spawnEntity(decoy);
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// Tricks any mobs that are targeting the caster into targeting the decoy instead.
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for(EntityLiving creature : WizardryUtilities.getEntitiesWithinRadius(16, caster.posX, caster.posY,
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caster.posZ, world, EntityLiving.class)){
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// More likely to trick mobs the higher the damage multiplier. Starts off at 50%.
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if(world.rand.nextInt((int)(6 * modifiers.get(SpellModifiers.DAMAGE))) < 3){
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if(creature.getAttackTarget() == caster) creature.setAttackTarget(decoy);
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}
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}
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}
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caster.addVelocity(caster.getLookVec().zCoord * splitSpeed, 0, -caster.getLookVec().xCoord * splitSpeed);
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caster.playSound(WizardrySounds.SPELL_CONJURATION, 1.0F, 0.4F / (world.rand.nextFloat() * 0.4F + 0.8F));
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return true;
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}
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@Override
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public boolean canBeCastByNPCs(){
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return true;
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}
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}
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