48a350b63a00b0d65a14be60b6f5a56878686144
- Modifies the bookshelf model and blockstate to choose a texture dynamically based on the book item - Changes bookshelf slots to accept all books from wizardry and vanilla minecraft by default - Adds a couple of hooks to allow addons to register their own book items and model textures - Adds a config option to allow modpack makers to add more book items
Wizardry

Source code for Electroblob's Wizardry, a Minecraft mod currently for versions 1.7.10, 1.10.2, 1.11.2, and 1.12.2. Wizardry adds an RPG-style system of magic spells to Minecraft with the aim of being as playable as possible. No crazy constructs, no perk trees, no complex recipes - simply find spell books, cast spells, and master the arcane!
Please read the guide for contributing before submitting an issue or a PR.
Links
CurseForge: https://minecraft.curseforge.com/projects/electroblobs-wizardry
Minecraft Forum thread: http://www.minecraftforum.net/forums/mapping-and-modding-java-edition/minecraft-mods/2818029-electroblobs-wizardry-the-expandable-rpg-magic-mod
Description
Source code for Electroblob's Wizardry, a Minecraft mod about magic, exploration and adventure. Open-source so other aspiring wizards (a.k.a. programmers 😎) can see the real magic! ✨ Just want to download and play? Head over to the CurseForge page via the link below:
Readme
21 MiB
Languages
Java
100%
