Files
Wizardry/src/main/java/electroblob/wizardry/entity/projectile/EntitySpark.java
T
2018-03-09 11:56:31 +01:00

115 lines
3.1 KiB
Java

package electroblob.wizardry.entity.projectile;
import java.util.List;
import electroblob.wizardry.Wizardry;
import electroblob.wizardry.registry.WizardrySounds;
import electroblob.wizardry.util.MagicDamage;
import electroblob.wizardry.util.MagicDamage.DamageType;
import electroblob.wizardry.util.WizardryParticleType;
import electroblob.wizardry.util.WizardryUtilities;
import net.minecraft.entity.Entity;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.util.math.RayTraceResult;
import net.minecraft.world.World;
public class EntitySpark extends EntityMagicProjectile {
public EntitySpark(World par1World){
super(par1World);
}
public EntitySpark(World par1World, EntityLivingBase par2EntityLivingBase){
super(par1World, par2EntityLivingBase);
}
public EntitySpark(World par1World, EntityLivingBase par2EntityLivingBase, float damageMultiplier){
super(par1World, par2EntityLivingBase, damageMultiplier);
}
public EntitySpark(World par1World, double par2, double par4, double par6){
super(par1World, par2, par4, par6);
}
/** This is the speed */
protected float getSpeed(){
return 0.5F;
}
/**
* Called when this EntityThrowable hits a block or entity.
*/
protected void onImpact(RayTraceResult par1RayTraceResult){
Entity entityHit = par1RayTraceResult.entityHit;
if(entityHit != null){
float damage = 6 * damageMultiplier;
entityHit.attackEntityFrom(MagicDamage.causeIndirectMagicDamage(this, this.getThrower(), DamageType.SHOCK),
damage);
}
this.playSound(WizardrySounds.SPELL_SPARK, 1.0F, 1.2F / (this.rand.nextFloat() * 0.2F + 0.9F));
// Particle effect
if(world.isRemote){
for(int i = 0; i < 8; i++){
Wizardry.proxy.spawnParticle(WizardryParticleType.SPARK, world, this.posX + rand.nextFloat() - 0.5,
this.posY + this.height / 2 + rand.nextFloat() - 0.5, this.posZ + rand.nextFloat() - 0.5, 0, 0,
0, 3);
}
}
this.setDead();
}
public void onUpdate(){
super.onUpdate();
if(!this.collided && !world.isRemote){
double seekingRange = 5.0d;
List<EntityLivingBase> entities = WizardryUtilities.getEntitiesWithinRadius(seekingRange, this.posX,
this.posY, this.posZ, this.world);
Entity target = null;
for(Entity possibleTarget : entities){
// Decides if current entity should be replaced.
if(target == null || this.getDistance(target) > this.getDistance(possibleTarget)){
// Decides if new entity is a valid target.
if(WizardryUtilities.isValidTarget(this.getThrower(), possibleTarget)){
target = possibleTarget;
}
}
}
if(target != null && Math.abs(this.motionX) < 1 && Math.abs(this.motionY) < 1
&& Math.abs(this.motionZ) < 1){
this.addVelocity((target.posX - this.posX) / 30, (target.posY + target.height / 2 - this.posY) / 30,
(target.posZ - this.posZ) / 30);
}
}
if(this.ticksExisted > 100){
this.setDead();
}
}
/**
* Gets the amount of gravity to apply to the thrown entity with each tick.
*/
protected float getGravityVelocity(){
return 0.0F;
}
/**
* Return whether this entity should be rendered as on fire.
*/
public boolean canRenderOnFire(){
return false;
}
}